Player Matchup

Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum III
HadesGunnaHate
Pele
Platinum III
Level 129
God Stats
15W - 10L
1,673 SR
Queue Stats
64W - 55L
1,737 MMR
Solo
Chang'e
Chang'e
Gold V
YBTRELLY
Chang'e
Gold V
Level 87
God Stats
7W - 4L
1,635 SR
Queue Stats
41W - 48L
1,540 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,562 SR
1,555 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,428 SR
1,592 MMR
Ravana
Ravana
Platinum V
 
Ravana
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum V
 
Chronos
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold III
MAC_AsTr02
Hel
Gold III
Level 140
God Stats
0W - 2L
1,320 SR
Queue Stats
79W - 83L
1,638 MMR
Solo
Surtr
Surtr
Gold II
SuperSeuzjr666
Surtr
Gold II
Level 101
God Stats
5W - 11L
1,391 SR
Queue Stats
215W - 212L
1,586 MMR
Solo
Discordia
Discordia
Gold III
Yahnz
Discordia
Gold III
Level 141
God Stats
13W - 7L
1,428 SR
Queue Stats
133W - 125L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 1 / 0
3,795
759
2,130
4,102
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
 
Medusa
6
1 / 0 / 1
3,647
729
722
1,679
466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
5
1 / 0 / 1
3,501
700
591
2,438
1,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 0
3,165
633
379
2,923
798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
YBTRELLY
Chang'e
6
1 / 1 / 0
3,424
685
1,222
2,583
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AnhurFreyaHorusJanus

VS

Bans
ThanatosHe BoAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
1 / 0 / 0
3,671
734
1,298
1,513
378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
 
Chronos
5
0 / 2 / 0
2,867
573
1,333
1,917
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

1
0 / 0 / 0
924
185
0
0
0
6
1 / 1 / 0
3,656
731
2,434
3,566
2,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Yahnz
Discordia
6
0 / 1 / 1
3,568
714
1,313
1,851
341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
0
1
W
Medusa
 
Medusa
1
0
1
1.5
W
Sobek
 
Sobek
1
0
1
1.5
L
Ravana
 
Ravana
1
0
0
1
L
Chronos
 
Chronos
0
2
0
0
W
0
0
0
0
L
0
0
0
0
L
1
1
0
1
W
Chang'e
YBTRELLY
Chang'e
1
1
0
1
L
Discordia
Yahnz
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,044
Damage
6,378
13,725
Taken
8,847
5,653
Mitigated
3,445
4,001
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,130
981
0
1,113
4,102
2,463
0
88
3,801
490
19,990
W
Medusa
 
Medusa
722
305
0
435
1,679
466
0
485
1,194
0
19,359
W
Sobek
 
Sobek
591
0
0
1,232
2,438
1,378
0
848
1,590
6,034
0
L
Ravana
 
Ravana
1,298
353
0
1,315
1,513
378
0
89
1,406
0
14,400
L
Chronos
 
Chronos
1,333
391
0
338
1,917
428
0
591
1,326
9,394
0
W
379
116
0
351
2,923
798
0
180
2,743
0
18,804
L
0
0
0
0
0
0
0
0
0
0
0
L
2,434
1,067
0
976
3,566
2,298
0
197
3,369
158
17,624
W
Chang'e
YBTRELLY
Chang'e
1,222
52
40
830
2,583
548
0
1,133
1,450
9,729
320
L
Discordia
Yahnz
Discordia
1,313
355
0
762
1,851
341
0
993
736
18,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,532
Gold Earned
14,686
151
Minions Killed
118
0
Camps Cleared
0
503,061
Distance Traveled
402,915
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,795
759
49
10
0
94,375
1
W
Medusa
3,647
729
33
7
0
97,007
0
W
Sobek
3,501
700
8
2
0
63,179
1
L
Ravana
3,671
734
39
8
0
118,672
0
L
Chronos
2,867
573
14
3
0
85,502
1
W
Pele
3,165
633
38
8
0
140,991
0
L
Hel
924
185
0
0
0
0
0
L
Surtr
3,656
731
31
6
0
101,467
0
W
Chang'e
3,424
685
23
5
0
107,509
1
L
Discordia
3,568
714
34
7
0
97,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role