Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
FunDaTopGun
Horus
Level 80
God Stats
2W - 5L
1,344 SR
Queue Stats
137W - 168L
1,371 Elo+
Solo
Thor
Thor
GreatEspiri
Thor
Level 56
God Stats
2W - 3L
1,349 SR
Queue Stats
46W - 62L
1,322 Elo+
Party 3
Geb
Geb
JGrim__
Geb
Level 84
God Stats
2W - 1L
1,872 SR
Queue Stats
142W - 133L
1,426 Elo+
Solo
Team Averages
Level 86
1,513 SR
1,424 Elo+

VS

Team Averages
Level 97
1,433 SR
1,451 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
A_BAD_SHOT_just
Bake Kujira
Level 100
God Stats
5W - 10L
1,436 SR
Queue Stats
130W - 124L
1,499 Elo+
Party 1
Poseidon
Poseidon
Arorix
Poseidon
Level 64
God Stats
30W - 34L
1,443 SR
Queue Stats
96W - 114L
1,369 Elo+
Party 2
Jormungandr
Jormungandr
PathByDarkness
Jormungandr
Level 167
God Stats
1W - 2L
1,194 SR
Queue Stats
48W - 52L
1,462 Elo+
Party 1
Ymir
Ymir
TicTak P
Ymir
Level 63
God Stats
18W - 13L
1,591 SR
Queue Stats
95W - 120L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 6 / 0
6,313
486
6,464
11,091
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
10
1 / 6 / 0
6,066
467
6,285
12,011
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 0
5,369
413
5,273
12,255
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 7 / 0
5,118
394
3,229
12,990
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Geb
9
0 / 4 / 0
5,560
428
4,293
12,854
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 0 / 2
8,095
623
7,530
7,968
2,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bake Kujira
A_BAD_SHOT_just
Bake Kujira
13
2 / 0 / 2
8,324
640
6,533
8,333
7,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
Arorix
Poseidon
13
7 / 1 / 10
8,408
647
17,420
7,338
2,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
PathByDarkness
Jormungandr
15
14 / 0 / 5
9,412
724
10,757
8,908
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ymir
12
0 / 0 / 14
7,498
577
3,789
12,047
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
61
1
Kills
28
28
Deaths
1
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
6
0
0
L
Sol
 
Sol
1
6
0
0.17
W
Danzaburou
 
Danzaburou
5
0
2
6
W
Bake Kujira
A_BAD_SHOT_just
Bake Kujira
2
0
2
3
W
Poseidon
Arorix
Poseidon
7
1
10
12
L
0
5
0
0
L
0
7
0
0
L
Geb
0
4
0
0
W
Jormungandr
PathByDarkness
Jormungandr
14
0
5
16.5
W
Ymir
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,544
Damage
46,029
61,201
Taken
44,594
27,266
Mitigated
26,134
11,932
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,464
4,333
0
2,636
11,091
3,646
0
1,270
9,821
0
49,380
L
Sol
 
Sol
6,285
1,932
70
4,176
12,011
3,135
0
9,881
2,130
39,227
0
W
Danzaburou
 
Danzaburou
7,530
3,058
0
2,321
7,968
2,399
2,669
332
7,636
0
49,793
W
Bake Kujira
A_BAD_SHOT_just
Bake Kujira
6,533
2,628
0
1,518
8,333
7,479
874
498
7,508
52,369
3,242
W
Poseidon
Arorix
Poseidon
17,420
3,018
140
4,201
7,338
2,269
913
3,810
3,417
58,189
1,211
L
5,273
2,733
0
2,222
12,255
6,303
0
9,050
3,205
0
25,068
L
3,229
580
0
1,928
12,990
3,955
0
8,399
4,591
0
26,841
L
Geb
4,293
559
0
900
12,854
10,227
0
9,661
3,193
15,925
285
W
Jormungandr
PathByDarkness
Jormungandr
10,757
2,291
0
706
8,908
4,407
0
1,980
6,928
63,521
0
W
Ymir
3,789
981
195
3,144
12,047
9,580
352
3,855
8,153
20,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,426
Gold Earned
41,737
243
Minions Killed
396
0
Camps Cleared
0
1,129,092
Distance Traveled
1,221,056
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,313
486
81
6
0
187,543
0
L
Sol
6,066
467
71
5
0
200,642
0
W
Danzaburou
8,095
623
88
7
0
240,258
0
W
Bake Kujira
8,324
640
87
7
0
219,078
0
W
Poseidon
8,408
647
81
6
0
238,013
0
L
Horus
5,369
413
33
3
0
249,629
0
L
Thor
5,118
394
49
4
0
243,502
0
L
Geb
5,560
428
9
1
0
247,776
0
W
Jormungandr
9,412
724
114
9
0
293,691
0
W
Ymir
7,498
577
26
2
0
230,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role