Player Matchup

Heimdallr
Heimdallr
Chubaca 7u7
Heimdallr
Level 120
God Stats
33W - 28L
1,447 SR
Queue Stats
362W - 338L
1,423 Elo+
Solo
Mercury
Mercury
Friggai
Mercury
Level 108
God Stats
6W - 13L
1,296 SR
Queue Stats
330W - 313L
1,486 Elo+
Party 2
Shiva
Shiva
HonorthosFallen
Shiva
Level 127
God Stats
2W - 2L
1,623 SR
Queue Stats
171W - 156L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rebelsama
Kumbhakarna
Level 25
God Stats
15W - 7L
1,626 SR
Queue Stats
55W - 54L
1,491 Elo+
Party 2
Anubis
Anubis
RusticBurger
Anubis
Level 29
God Stats
1W - 1L
1,502 SR
Queue Stats
98W - 73L
1,509 Elo+
Party 2
Team Averages
Level 82
1,499 SR
1,485 Elo+

VS

Team Averages
Level 83
1,410 SR
1,333 Elo+
Bacchus
Bacchus
Baracus22
Bacchus
Level 86
God Stats
1W - 7L
1,231 SR
Queue Stats
3W - 11L
1,288 Elo+
Party 1
Tiamat
Tiamat
GurenSanVT
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Ra
Ra
J-Bird_20
Ra
Level 129
God Stats
8W - 3L
1,740 SR
Queue Stats
76W - 59L
1,498 Elo+
Solo
Danzaburou
Danzaburou
chuckz06
Danzaburou
Level 98
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Surtr
Surtr
gunsfire94
Surtr
Level 98
God Stats
0W - 1L
1,302 SR
Queue Stats
5W - 13L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chubaca 7u7
Heimdallr
10
4 / 4 / 1
6,238
567
7,068
6,691
2,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mercury
Friggai
Mercury
12
3 / 2 / 5
6,291
572
2,982
9,436
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 5
7,479
680
7,239
9,027
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kumbhakarna
Rebelsama
Kumbhakarna
11
0 / 1 / 4
6,359
578
2,354
8,741
6,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
7 / 0 / 2
7,549
686
5,930
4,347
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baracus22
Bacchus
9
3 / 1 / 3
6,323
575
4,376
6,977
5,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
GurenSanVT
Tiamat
8
0 / 6 / 0
4,681
426
1,970
7,267
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 1
6,244
568
4,479
7,117
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
chuckz06
Danzaburou
10
1 / 4 / 4
5,970
543
6,066
7,005
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
9
0 / 5 / 0
5,258
478
2,557
8,575
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
7
7
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Baracus22
Bacchus
3
1
3
4.5
W
Heimdallr
Chubaca 7u7
Heimdallr
4
4
1
1.13
W
Mercury
Friggai
Mercury
3
2
5
2.75
L
Tiamat
GurenSanVT
Tiamat
0
6
0
0
W
3
0
5
5.5
L
3
3
1
1.17
W
Kumbhakarna
Rebelsama
Kumbhakarna
0
1
4
2
W
Anubis
7
0
2
8
L
Danzaburou
chuckz06
Danzaburou
1
4
4
0.75
L
Surtr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,573
Damage
19,448
38,242
Taken
36,941
21,476
Mitigated
18,452
7,706
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Baracus22
Bacchus
4,376
652
0
786
6,977
5,456
62
1,521
5,456
10,661
0
W
Heimdallr
Chubaca 7u7
Heimdallr
7,068
2,038
0
1,781
6,691
2,410
0
2,365
4,326
0
43,987
W
Mercury
Friggai
Mercury
2,982
1,100
0
1,050
9,436
3,456
391
2,680
6,719
23
41,121
L
Tiamat
GurenSanVT
Tiamat
1,970
124
0
974
7,267
1,912
367
4,037
2,841
17,237
0
W
7,239
1,024
228
2,056
9,027
7,531
0
1,276
7,312
137
55,612
L
4,479
240
132
2,956
7,117
2,118
0
1,261
5,501
48,811
91
W
Kumbhakarna
Rebelsama
Kumbhakarna
2,354
121
0
1,405
8,741
6,147
0
1,822
6,919
16,212
0
W
Anubis
5,930
399
0
1,186
4,347
1,932
0
2,676
1,625
48,244
244
L
Danzaburou
chuckz06
Danzaburou
6,066
2,883
0
1,164
7,005
2,421
308
833
6,172
0
40,464
L
Surtr
2,557
849
0
1,228
8,575
6,545
0
160
7,801
332
24,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
28,476
361
Minions Killed
248
0
Camps Cleared
0
1,105,171
Distance Traveled
1,086,031
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,323
575
16
1
0
250,310
3
W
Heimdallr
6,238
567
78
7
0
206,886
0
W
Mercury
6,291
572
63
6
0
268,339
0
L
Tiamat
4,681
426
37
3
0
211,985
0
W
Shiva
7,479
680
95
9
0
216,621
1
L
Ra
6,244
568
72
7
0
186,971
0
W
Kumbhakarna
6,359
578
29
3
0
214,274
4
W
Anubis
7,549
686
96
9
0
199,051
0
L
Danzaburou
5,970
543
67
6
0
230,017
0
L
Surtr
5,258
478
56
5
0
206,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role