Player Matchup

Chaac
Chaac
BaldMangoXD
Chaac
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 48L
1,449 Elo+
Solo
Ares
Ares
Etorian
Ares
Level 61
God Stats
4W - 4L
1,552 SR
Queue Stats
61W - 59L
1,475 Elo+
Solo
Jing Wei
Jing Wei
RaggedPuppet155
Jing Wei
Level 126
God Stats
5W - 6L
1,434 SR
Queue Stats
28W - 24L
1,484 Elo+
Solo
Anubis
Anubis
luisrva96
Anubis
Level 67
God Stats
40W - 24L
1,593 SR
Queue Stats
104W - 107L
1,439 Elo+
Solo
Loki
Loki
lxSHOWTIMExI
Loki
Level 126
God Stats
12W - 5L
1,657 SR
Queue Stats
102W - 114L
1,470 Elo+
Solo
Team Averages
Level 85
1,547 SR
1,463 Elo+

VS

Team Averages
Level 104
1,562 SR
1,447 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Alexandrium
Xing Tian
Level 62
God Stats
18W - 14L
1,530 SR
Queue Stats
47W - 58L
1,393 Elo+
Solo
Cupid
Cupid
FlukyProphet
Cupid
Level 128
God Stats
2W - 7L
1,492 SR
Queue Stats
115W - 116L
1,473 Elo+
Party 1
Mulan
Mulan
Xl-_xaniety_503
Mulan
Level 78
God Stats
44W - 36L
1,527 SR
Queue Stats
178W - 194L
1,429 Elo+
Solo
Serqet
Serqet
learcio
Serqet
Level 114
God Stats
2W - 5L
1,759 SR
Queue Stats
61W - 71L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,279
662
3,607
6,091
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ares
Etorian
Ares
10
3 / 1 / 1
5,715
520
3,246
8,039
5,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
9
0 / 2 / 3
5,346
486
4,020
6,424
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
luisrva96
Anubis
10
2 / 1 / 0
5,939
540
2,597
5,557
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 0 / 4
6,023
548
4,363
6,959
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 0
5,740
522
4,324
3,024
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Alexandrium
Xing Tian
9
2 / 1 / 0
5,499
500
2,711
7,653
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
1 / 2 / 2
5,295
481
5,703
7,028
1,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
4,797
436
1,986
4,149
1,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
learcio
Serqet
8
0 / 4 / 0
4,780
435
2,736
8,328
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
L
Xing Tian
Alexandrium
Xing Tian
2
1
0
2
W
2
0
0
2
W
Ares
Etorian
Ares
3
1
1
3.5
L
1
2
2
1
W
Jing Wei
0
2
3
0.75
L
0
1
0
0
L
Serqet
learcio
Serqet
0
4
0
0
W
Anubis
luisrva96
Anubis
2
1
0
2
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,833
Damage
17,460
33,070
Taken
30,182
13,394
Mitigated
13,092
11,639
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,324
46
0
354
3,024
723
541
852
2,172
32,444
1,567
L
Xing Tian
Alexandrium
Xing Tian
2,711
336
0
2,229
7,653
6,063
0
1,047
6,606
12,886
0
W
3,607
641
0
2,402
6,091
2,701
562
0
6,091
0
49,347
W
Ares
Etorian
Ares
3,246
136
0
1,703
8,039
5,057
0
1,307
6,732
19,390
2,070
L
5,703
3,066
278
4,299
7,028
1,797
0
2,498
4,530
0
31,577
W
Jing Wei
4,020
2,913
0
2,110
6,424
1,734
0
1,292
4,953
0
18,784
L
1,986
112
0
1,264
4,149
1,291
0
0
4,149
0
17,481
L
Serqet
learcio
Serqet
2,736
795
159
228
8,328
3,218
0
1,108
7,220
0
28,675
W
Anubis
luisrva96
Anubis
2,597
106
0
2,098
5,557
1,899
0
3,364
2,082
36,921
0
W
4,363
599
0
3,326
6,959
2,003
0
1,053
5,749
0
39,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
26,111
281
Minions Killed
214
0
Camps Cleared
0
1,082,743
Distance Traveled
952,184
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,740
522
58
5
0
189,781
2
L
Xing Tian
5,499
500
10
1
0
238,359
4
W
Chaac
7,279
662
106
10
0
203,646
5
W
Ares
5,715
520
22
2
0
229,248
1
L
Cupid
5,295
481
55
5
0
211,843
0
W
Jing Wei
5,346
486
26
2
0
204,562
0
L
Mulan
4,797
436
45
4
0
104,824
1
L
Serqet
4,780
435
46
4
0
207,377
0
W
Anubis
5,939
540
59
5
0
200,212
0
W
Loki
6,023
548
68
6
0
245,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role