Player Matchup

Achilles
Achilles
Diamond II
KingsandQueens
Achilles
Diamond II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 44L
2,330 MMR
Party 1
Chiron
Chiron
Diamond II
Malkerr
Chiron
Diamond II
Level 159
God Stats
32W - 25L
1,594 SR
Queue Stats
187W - 142L
2,051 MMR
Party 1
Ares
Ares
Platinum V
TheLuffytaro
Ares
Platinum V
Level 145
God Stats
3W - 0L
1,794 SR
Queue Stats
18W - 8L
1,946 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,629 SR
2,109 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,625 SR
1,974 MMR
Agni
Agni
Platinum II
DRAJZ
Agni
Platinum II
Level 163
God Stats
4W - 3L
1,596 SR
Queue Stats
60W - 76L
1,923 MMR
Solo
Fafnir
Fafnir
Diamond V
Lawnver
Fafnir
Diamond V
Level 154
God Stats
86W - 59L
1,719 SR
Queue Stats
510W - 514L
2,035 MMR
Solo
Bastet
Bastet
Platinum I
Wolf_AE90
Bastet
Platinum I
Level 163
God Stats
12W - 21L
1,560 SR
Queue Stats
402W - 462L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
6 / 3 / 10
11,458
881
14,822
21,011
26,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Malkerr
Chiron
19
8 / 2 / 10
12,595
969
17,812
13,808
5,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 2 / 12
11,462
882
10,200
19,820
20,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
CthulhuKumbhakarnaCharonCerberusSerqet

VS

Bans
KuzenboMartichorasHeraXbalanqueNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DRAJZ
Agni
15
1 / 8 / 6
10,183
783
7,595
12,791
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Lawnver
Fafnir
15
4 / 4 / 1
10,506
808
11,770
19,132
22,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Wolf_AE90
Bastet
15
2 / 6 / 3
9,684
745
14,611
14,410
9,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
18
Kills
7
7
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
DRAJZ
Agni
1
8
6
0.5
W
Achilles
6
3
10
3.67
L
Fafnir
Lawnver
Fafnir
4
4
1
1.13
W
Chiron
Malkerr
Chiron
8
2
10
6.5
W
4
2
12
5
L
Bastet
Wolf_AE90
Bastet
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,834
Damage
33,976
54,639
Taken
46,333
53,214
Mitigated
35,878
18,988
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
DRAJZ
Agni
7,595
555
0
1,702
12,791
3,900
0
2,463
9,666
32,932
0
W
Achilles
14,822
3,210
0
4,711
21,011
26,458
414
6,668
13,386
0
30,721
L
Fafnir
Lawnver
Fafnir
11,770
4,092
0
6,408
19,132
22,086
0
3,798
14,070
29,015
0
W
Chiron
Malkerr
Chiron
17,812
5,925
1,766
6,040
13,808
5,991
2,071
6,671
6,735
0
70,853
W
10,200
768
0
6,471
19,820
20,765
787
5,605
13,396
26,846
35
L
Bastet
Wolf_AE90
Bastet
14,611
3,063
0
2,490
14,410
9,892
163
2,849
10,861
0
27,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,515
Gold Earned
30,373
169
Minions Killed
123
0
Camps Cleared
0
776,180
Distance Traveled
737,365
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,183
783
62
5
0
226,155
2
W
Achilles
11,458
881
30
2
0
272,276
0
L
Fafnir
10,506
808
35
3
0
247,994
0
W
Chiron
12,595
969
102
8
0
250,272
0
W
Ares
11,462
882
37
3
0
253,632
0
L
Bastet
9,684
745
26
2
0
263,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role