Player Matchup

Cernunnos
Cernunnos
Daicarrus
Cernunnos
Level 209
God Stats
1W - 1L
1,358 SR
Queue Stats
138W - 125L
1,580 Elo+
Solo
Nemesis
Nemesis
Maliciouxx
Nemesis
Level 125
God Stats
7W - 7L
1,600 SR
Queue Stats
115W - 91L
1,615 Elo+
Party 3
Anubis
Anubis
Psyger7
Anubis
Level 143
God Stats
2W - 1L
1,572 SR
Queue Stats
395W - 389L
1,491 Elo+
Party 2
Nike
Nike
VanellaKream
Nike
Level 43
God Stats
11W - 4L
1,755 SR
Queue Stats
61W - 45L
1,608 Elo+
Party 3
Aphrodite
Aphrodite
watagata
Aphrodite
Level 141
God Stats
30W - 27L
1,594 SR
Queue Stats
285W - 278L
1,531 Elo+
Party 2
Team Averages
Level 132
1,576 SR
1,565 Elo+

VS

Team Averages
Level 172
1,714 SR
1,516 Elo+
Baron Samedi
Baron Samedi
Forestdragon42
Baron Samedi
Level 162
God Stats
1W - 1L
1,826 SR
Queue Stats
141W - 170L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
M1chL
Cthulhu
Level 162
God Stats
70W - 60L
1,617 SR
Queue Stats
586W - 529L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheLoFiSamurai
Tsukuyomi
Level 164
God Stats
4W - 6L
1,626 SR
Queue Stats
141W - 128L
1,553 Elo+
Solo
Apollo
Apollo
Wackee
Apollo
Level 169
God Stats
9W - 9L
1,628 SR
Queue Stats
101W - 120L
1,503 Elo+
Party 1
Zeus
Zeus
cordiaxiz
Zeus
Level 204
God Stats
0W - 1L
1,873 SR
Queue Stats
129W - 138L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daicarrus
Cernunnos
13
4 / 4 / 6
7,483
576
11,300
13,417
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
Maliciouxx
Nemesis
15
6 / 3 / 5
8,383
645
6,682
10,957
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Psyger7
Anubis
14
4 / 3 / 4
8,341
642
4,799
9,887
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 4
8,364
643
10,449
10,702
8,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
watagata
Aphrodite
13
3 / 4 / 5
7,013
539
7,146
9,165
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Forestdragon42
Baron Samedi
11
2 / 2 / 5
6,642
511
7,294
10,529
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
M1chL
Cthulhu
11
0 / 3 / 1
6,979
537
5,776
12,810
6,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
TheLoFiSamurai
Tsukuyomi
14
6 / 3 / 2
7,741
595
7,033
10,514
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Wackee
Apollo
12
2 / 6 / 1
6,779
521
5,706
11,761
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
13
4 / 5 / 2
7,471
575
10,373
8,621
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
19
Kills
14
14
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Daicarrus
Cernunnos
4
4
6
1.75
L
Baron Samedi
Forestdragon42
Baron Samedi
2
2
5
2.25
L
Cthulhu
M1chL
Cthulhu
0
3
1
0.17
W
Nemesis
Maliciouxx
Nemesis
6
3
5
2.83
W
Anubis
Psyger7
Anubis
4
3
4
2
L
Tsukuyomi
TheLoFiSamurai
Tsukuyomi
6
3
2
2.33
W
2
0
4
4
L
Apollo
Wackee
Apollo
2
6
1
0.42
L
Zeus
4
5
2
1
W
Aphrodite
watagata
Aphrodite
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,376
Damage
36,182
54,128
Taken
54,235
24,201
Mitigated
21,949
23,566
Healing
20,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Daicarrus
Cernunnos
11,300
5,443
0
4,419
13,417
4,618
1,457
3,049
10,368
0
50,698
L
Baron Samedi
Forestdragon42
Baron Samedi
7,294
1,221
1,430
3,314
10,529
7,305
0
4,426
5,711
16,483
3,347
L
Cthulhu
M1chL
Cthulhu
5,776
1,192
60
6,247
12,810
6,312
0
0
12,065
53,261
430
W
Nemesis
Maliciouxx
Nemesis
6,682
2,759
0
5,520
10,957
3,436
0
2,489
8,468
0
62,817
W
Anubis
Psyger7
Anubis
4,799
55
0
2,307
9,887
4,019
0
8,175
1,712
52,955
1,078
L
Tsukuyomi
TheLoFiSamurai
Tsukuyomi
7,033
1,545
0
4,861
10,514
3,198
0
871
9,523
0
54,047
W
10,449
2,526
0
3,426
10,702
8,654
0
4,786
5,916
0
62,769
L
Apollo
Wackee
Apollo
5,706
3,322
0
2,754
11,761
3,564
0
2,147
9,309
0
48,725
L
Zeus
10,373
2,012
0
1,408
8,621
1,570
0
3,624
4,908
54,620
0
W
Aphrodite
watagata
Aphrodite
7,146
831
3,604
4,290
9,165
3,474
229
4,181
4,984
28,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
35,612
445
Minions Killed
398
0
Camps Cleared
0
1,316,649
Distance Traveled
1,335,656
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,483
576
77
6
0
250,992
0
L
Baron Samedi
6,642
511
27
2
0
257,659
6
L
Cthulhu
6,979
537
101
8
0
255,325
0
W
Nemesis
8,383
645
103
8
0
330,554
0
W
Anubis
8,341
642
100
8
0
248,413
1
L
Tsukuyomi
7,741
595
88
7
0
312,857
0
W
Nike
8,364
643
112
9
0
235,347
0
L
Apollo
6,779
521
82
6
0
265,805
0
L
Zeus
7,471
575
100
8
0
244,010
4
W
Aphrodite
7,013
539
53
4
0
251,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role