Player Matchup

Charon
Charon
CraxCunno
Charon
Level 129
God Stats
2W - 1L
1,193 SR
Queue Stats
20W - 20L
1,424 Elo+
Party 3
Merlin
Merlin
DOGxTopSyde
Merlin
Level 133
God Stats
8W - 5L
1,555 SR
Queue Stats
299W - 308L
1,479 Elo+
Solo
Medusa
Medusa
Dabeco
Medusa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,437 Elo+
Party 3
Bake Kujira
Bake Kujira
Miketuu
Bake Kujira
Level 146
God Stats
3W - 1L
1,391 SR
Queue Stats
18W - 18L
1,505 Elo+
Party 3
Cu Chulainn
Cu Chulainn
tyllyn
Cu Chulainn
Level 136
God Stats
4W - 1L
1,685 SR
Queue Stats
17W - 13L
1,511 Elo+
Party 3
Team Averages
Level 138
1,465 SR
1,471 Elo+

VS

Team Averages
Level 85
1,585 SR
1,476 Elo+
Nu Wa
Nu Wa
Archon005
Nu Wa
Level 87
God Stats
63W - 51L
1,568 SR
Queue Stats
64W - 59L
1,505 Elo+
Party 1
Maui
Maui
ArchonVegeta
Maui
Level 68
God Stats
5W - 3L
1,908 SR
Queue Stats
35W - 36L
1,515 Elo+
Party 1
Ratatoskr
Ratatoskr
DasMirror
Ratatoskr
Level 157
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Evilbrat
Sol
Level 85
God Stats
46W - 54L
1,404 SR
Queue Stats
431W - 438L
1,430 Elo+
Party 2
Ullr
Ullr
SABBA1
Ullr
Level 27
God Stats
56W - 60L
1,528 SR
Queue Stats
100W - 126L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CraxCunno
Charon
15
2 / 0 / 17
9,376
1,172
8,508
5,819
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
15
1 / 1 / 15
8,904
1,113
6,728
4,512
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Dabeco
Medusa
17
13 / 1 / 10
12,211
1,526
17,629
4,024
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
Miketuu
Bake Kujira
16
6 / 2 / 16
11,322
1,415
8,739
9,197
12,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
tyllyn
Cu Chulainn
15
3 / 0 / 11
9,374
1,172
5,267
6,613
5,308
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Team 1 Tickets

343

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Archon005
Nu Wa
14
1 / 5 / 1
8,837
1,105
6,488
7,445
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
0 / 4 / 3
8,868
1,109
2,642
9,327
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
DasMirror
Ratatoskr
13
2 / 6 / 1
8,786
1,098
7,588
15,331
10,585
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 1
7,711
964
4,843
7,360
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ullr
SABBA1
Ullr
13
1 / 5 / 1
8,402
1,050
6,502
11,387
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
11
25
Kills
4
4
Deaths
25
69
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Archon005
Nu Wa
1
5
1
0.3
L
0
4
3
0.38
W
Charon
CraxCunno
Charon
2
0
17
10.5
W
Merlin
1
1
15
8.5
W
Medusa
Dabeco
Medusa
13
1
10
18
L
Ratatoskr
DasMirror
Ratatoskr
2
6
1
0.42
L
0
5
1
0.1
W
Bake Kujira
Miketuu
Bake Kujira
6
2
16
7
L
Ullr
SABBA1
Ullr
1
5
1
0.3
W
Cu Chulainn
tyllyn
Cu Chulainn
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,871
Damage
28,063
30,165
Taken
50,850
23,914
Mitigated
28,845
3,103
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Archon005
Nu Wa
6,488
1,974
0
171
7,445
2,741
0
3,591
3,854
29,296
515
L
2,642
513
0
766
9,327
8,735
0
5,099
4,228
10,149
0
W
Charon
CraxCunno
Charon
8,508
1,469
0
666
5,819
2,751
0
2,285
3,534
23,028
0
W
Merlin
6,728
536
0
0
4,512
1,842
0
1,811
2,701
14,907
727
W
Medusa
Dabeco
Medusa
17,629
9,385
0
1,230
4,024
1,776
0
1,025
2,999
0
53,229
L
Ratatoskr
DasMirror
Ratatoskr
7,588
693
0
1,916
15,331
10,585
0
7,520
7,811
0
19,284
L
4,843
1,045
0
254
7,360
2,323
0
3,659
3,701
14,676
1,764
W
Bake Kujira
Miketuu
Bake Kujira
8,739
4,901
0
817
9,197
12,237
0
4,764
4,433
11,427
578
L
Ullr
SABBA1
Ullr
6,502
1,994
0
553
11,387
4,461
0
4,156
7,231
0
13,447
W
Cu Chulainn
tyllyn
Cu Chulainn
5,267
387
0
390
6,613
5,308
0
3,772
2,841
2,368
14,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,187
Gold Earned
42,604
184
Minions Killed
120
8
Camps Cleared
5
907,484
Distance Traveled
670,296
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,837
1,105
33
4
1
164,019
0
L
Maui
8,868
1,109
17
2
0
111,177
0
W
Charon
9,376
1,172
33
4
1
172,244
4
W
Merlin
8,904
1,113
25
3
1
164,831
0
W
Medusa
12,211
1,526
96
12
4
187,335
0
L
Ratatoskr
8,786
1,098
27
3
4
183,124
0
L
Sol
7,711
964
25
3
0
91,593
0
W
Bake Kujira
11,322
1,415
9
1
2
179,529
4
L
Ullr
8,402
1,050
18
2
0
120,383
0
W
Cu Chulainn
9,374
1,172
21
3
0
203,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role