Player Matchup

Tyr
Tyr
NinjaArtwork
Tyr
Level 102
God Stats
0W - 2L
1,319 SR
Queue Stats
217W - 212L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
SlaveTrader
Sun Wukong
Level 25
God Stats
4W - 6L
1,505 SR
Queue Stats
9W - 14L
1,379 Elo+
Party 2
Izanami
Izanami
WestonSM
Izanami
Level 30
God Stats
7W - 4L
1,712 SR
Queue Stats
24W - 23L
1,468 Elo+
Party 2
Discordia
Discordia
alcholic-annonem
Discordia
Level 64
God Stats
4W - 5L
1,479 SR
Queue Stats
160W - 155L
1,453 Elo+
Solo
Pele
Pele
chromiehomie17
Pele
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 23L
1,468 Elo+
Party 2
Team Averages
Level 52
1,503 SR
1,437 Elo+

VS

Team Averages
Level 99
1,504 SR
1,479 Elo+
Artemis
Artemis
Asami_Lilith_267
Artemis
Level 103
God Stats
3W - 5L
1,418 SR
Queue Stats
139W - 143L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
DeeleTxd
Gilgamesh
Level 47
God Stats
3W - 0L
1,769 SR
Queue Stats
56W - 43L
1,486 Elo+
Solo
Serqet
Serqet
JomanIsHere
Serqet
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 48L
1,456 Elo+
Party 1
Bacchus
Bacchus
NonOf_urConcern
Bacchus
Level 127
God Stats
3W - 6L
1,333 SR
Queue Stats
152W - 160L
1,448 Elo+
Party 1
Chang'e
Chang'e
iLostADonut
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,319
532
3,284
9,160
7,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
SlaveTrader
Sun Wukong
9
3 / 3 / 1
5,475
548
5,747
7,751
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
WestonSM
Izanami
10
2 / 6 / 3
5,664
566
4,488
7,111
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
10
2 / 4 / 1
5,923
592
5,959
6,178
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
4,774
477
2,743
7,564
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
6,369
637
4,649
5,685
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
DeeleTxd
Gilgamesh
12
3 / 0 / 0
6,737
674
4,910
7,676
7,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Serqet
11
7 / 4 / 4
6,531
653
6,233
8,529
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 8
6,185
619
4,610
7,848
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
iLostADonut
Chang'e
11
2 / 2 / 5
5,830
583
4,118
6,466
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
20
20
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Gilgamesh
DeeleTxd
Gilgamesh
3
0
0
3
W
Serqet
7
4
4
2.25
L
0
3
0
0
W
2
1
8
6
L
Sun Wukong
SlaveTrader
Sun Wukong
3
3
1
1.17
L
Izanami
WestonSM
Izanami
2
6
3
0.58
L
Discordia
2
4
1
0.63
L
0
4
0
0
W
Chang'e
iLostADonut
Chang'e
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,221
Damage
24,520
37,764
Taken
36,204
16,636
Mitigated
20,242
9,796
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,649
3,020
327
2,532
5,685
1,645
475
1,075
4,574
0
35,662
W
Gilgamesh
DeeleTxd
Gilgamesh
4,910
2,138
0
2,324
7,676
7,101
0
0
7,676
0
40,637
W
Serqet
6,233
2,568
0
2,845
8,529
2,726
214
895
7,572
0
31,658
L
3,284
682
0
3,616
9,160
7,483
0
0
9,160
0
29,728
W
4,610
652
0
2,652
7,848
7,093
0
464
7,310
21,060
0
L
Sun Wukong
SlaveTrader
Sun Wukong
5,747
1,493
0
1,752
7,751
3,311
0
2,253
5,108
0
18,731
L
Izanami
WestonSM
Izanami
4,488
2,887
0
820
7,111
2,011
0
2,251
4,860
0
31,173
L
Discordia
5,959
893
0
862
6,178
1,813
0
2,579
3,599
29,209
0
L
2,743
658
0
2,746
7,564
2,018
0
1,645
5,604
0
27,967
W
Chang'e
iLostADonut
Chang'e
4,118
180
899
2,555
6,466
1,677
383
2,979
3,113
31,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
31,652
265
Minions Killed
292
0
Camps Cleared
0
937,925
Distance Traveled
987,648
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,369
637
70
7
0
165,895
3
W
Gilgamesh
6,737
674
84
8
0
208,185
0
W
Serqet
6,531
653
66
7
0
214,111
0
L
Tyr
5,319
532
68
7
0
181,588
0
W
Bacchus
6,185
619
23
2
0
208,994
0
L
Sun Wukong
5,475
548
27
3
0
203,905
0
L
Izanami
5,664
566
58
6
0
169,371
0
L
Discordia
5,923
592
58
6
0
179,723
0
L
Pele
4,774
477
54
5
0
203,338
0
W
Chang'e
5,830
583
49
5
0
190,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role