Player Matchup

Hel
Hel
Artsug
Hel
Level 60
God Stats
0W - 1L
1,749 SR
Queue Stats
37W - 45L
1,453 Elo+
Party 2
Cupid
Cupid
KornFL
Cupid
Level 63
God Stats
3W - 5L
1,371 SR
Queue Stats
112W - 111L
1,518 Elo+
Solo
Awilix
Awilix
PABLORUSH
Awilix
Level 158
God Stats
3W - 6L
1,417 SR
Queue Stats
151W - 202L
1,459 Elo+
Party 2
Bastet
Bastet
StopitpleaseRosa
Bastet
Level 122
God Stats
7W - 3L
1,813 SR
Queue Stats
96W - 99L
1,533 Elo+
Solo
Bacchus
Bacchus
jerovaldes1
Bacchus
Level 144
God Stats
1W - 3L
1,657 SR
Queue Stats
47W - 74L
1,481 Elo+
Party 2
Team Averages
Level 109
1,601 SR
1,489 Elo+

VS

Team Averages
Level 96
1,663 SR
1,526 Elo+
Janus
Janus
BrotherBattler
Janus
Level 107
God Stats
8W - 2L
1,711 SR
Queue Stats
139W - 97L
1,567 Elo+
Party 1
Maui
Maui
FlukyProphet
Maui
Level 128
God Stats
3W - 4L
1,342 SR
Queue Stats
114W - 115L
1,462 Elo+
Party 3
Kumbhakarna
Kumbhakarna
jojomoney17
Kumbhakarna
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 112L
1,505 Elo+
Solo
Xbalanque
Xbalanque
learcio
Xbalanque
Level 114
God Stats
3W - 0L
1,875 SR
Queue Stats
60W - 70L
1,429 Elo+
Party 3
King Arthur
King Arthur
sр00ks
King Arthur
Level 27
God Stats
3W - 0L
1,889 SR
Queue Stats
52W - 17L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Artsug
Hel
13
4 / 11 / 8
8,658
481
9,796
16,419
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
KornFL
Cupid
16
6 / 4 / 1
10,884
605
10,567
13,964
5,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
PABLORUSH
Awilix
18
11 / 3 / 5
10,409
578
15,143
15,988
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
5,716
318
975
2,632
504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
jerovaldes1
Bacchus
13
3 / 4 / 11
9,101
506
8,421
16,695
19,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 7
10,792
600
17,508
13,991
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 8
7,632
424
3,917
13,124
8,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
jojomoney17
Kumbhakarna
14
2 / 6 / 2
8,455
470
4,990
16,552
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
learcio
Xbalanque
14
1 / 9 / 6
8,702
483
8,592
14,425
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
sр00ks
King Arthur
18
12 / 1 / 4
12,053
670
15,735
16,631
15,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
51
24
Kills
24
24
Deaths
26
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hel
Artsug
Hel
4
11
8
0.73
W
9
6
7
2.08
W
0
4
8
1
L
Cupid
KornFL
Cupid
6
4
1
1.63
L
Awilix
PABLORUSH
Awilix
11
3
5
4.5
L
0
2
0
0
L
Bacchus
jerovaldes1
Bacchus
3
4
11
2.13
W
Kumbhakarna
jojomoney17
Kumbhakarna
2
6
2
0.5
W
Xbalanque
learcio
Xbalanque
1
9
6
0.44
W
King Arthur
sр00ks
King Arthur
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,902
Damage
50,742
65,698
Taken
74,723
38,721
Mitigated
40,222
16,505
Healing
18,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Artsug
Hel
9,796
1,073
1,713
4,052
16,419
6,484
345
9,570
6,356
42,782
0
W
17,508
1,647
0
3,975
13,991
5,020
703
5,257
8,734
82,382
588
W
3,917
775
0
940
13,124
8,903
416
4,061
9,063
23,869
7,221
L
Cupid
KornFL
Cupid
10,567
6,404
124
7,284
13,964
5,309
3,400
2,794
11,024
0
79,173
L
Awilix
PABLORUSH
Awilix
15,143
5,737
0
1,078
15,988
6,934
0
6,539
9,091
0
84,475
L
975
80
0
892
2,632
504
0
0
2,632
0
8,576
L
Bacchus
jerovaldes1
Bacchus
8,421
1,060
0
1,362
16,695
19,490
34
5,613
10,827
28,067
0
W
Kumbhakarna
jojomoney17
Kumbhakarna
4,990
975
0
5,238
16,552
6,565
0
4,043
12,509
50,710
2,212
W
Xbalanque
learcio
Xbalanque
8,592
4,909
79
2,628
14,425
4,528
1,741
2,273
12,152
0
66,481
W
King Arthur
sр00ks
King Arthur
15,735
2,944
0
5,148
16,631
15,206
102
3,608
13,023
55
81,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,768
Gold Earned
47,634
383
Minions Killed
485
0
Camps Cleared
0
1,538,691
Distance Traveled
1,783,414
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,658
481
68
4
0
297,390
4
W
Janus
10,792
600
129
7
0
396,825
4
W
Maui
7,632
424
44
2
0
353,244
2
L
Cupid
10,884
605
148
8
0
342,358
2
L
Awilix
10,409
578
123
7
0
447,729
4
L
Bastet
5,716
318
14
1
0
64,836
0
L
Bacchus
9,101
506
30
2
0
386,378
6
W
Kumbhakarna
8,455
470
88
5
0
377,116
0
W
Xbalanque
8,702
483
92
5
0
282,054
0
W
King Arthur
12,053
670
132
7
0
374,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role