Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
B2Shinob
Skadi
Level 105
God Stats
24W - 11L
1,684 SR
Queue Stats
125W - 115L
1,479 Elo+
Party 1
Geb
Geb
BigDJ14
Geb
Level 125
God Stats
0W - 4L
1,112 SR
Queue Stats
246W - 276L
1,481 Elo+
Party 1
Anubis
Anubis
GAW HYPN0TIC
Anubis
Level 61
God Stats
113W - 113L
1,556 SR
Queue Stats
194W - 213L
1,496 Elo+
Solo
Bellona
Bellona
WrathOfNessy666
Bellona
Level 43
God Stats
2W - 4L
1,355 SR
Queue Stats
55W - 71L
1,412 Elo+
Solo
Team Averages
Level 87
1,441 SR
1,473 Elo+

VS

Team Averages
Level 76
1,470 SR
1,411 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Busterhymien
Apollo
Level 82
God Stats
159W - 136L
1,494 SR
Queue Stats
192W - 194L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
Chubaca 7u7
Kumbhakarna
Level 120
God Stats
64W - 67L
1,490 SR
Queue Stats
362W - 338L
1,400 Elo+
Solo
Osiris
Osiris
TheOnlyRJay
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,320 Elo+
Party 2
Set
Set
monkcay
Set
Level 42
God Stats
4W - 6L
1,364 SR
Queue Stats
153W - 150L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 1 / 0
2,822
470
977
1,140
318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
B2Shinob
Skadi
7
1 / 1 / 1
3,768
628
2,376
2,031
526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
7
1 / 0 / 1
4,370
728
1,905
2,711
1,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
8
3 / 2 / 0
4,666
778
2,517
4,159
1,566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

7
0 / 1 / 0
3,972
662
3,130
5,539
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
1 / 2 / 1
4,010
668
1,803
2,851
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
6
0 / 1 / 1
3,365
561
1,146
2,627
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
Chubaca 7u7
Kumbhakarna
7
1 / 1 / 1
3,562
594
1,517
5,040
2,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
7
1 / 0 / 0
3,760
627
2,182
5,095
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Set
7
2 / 1 / 2
4,286
714
2,245
5,308
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
5
5
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
W
Kukulkan
 
Kukulkan
1
2
1
0.75
L
Skadi
B2Shinob
Skadi
1
1
1
1.5
L
Geb
1
0
1
1.5
W
Apollo
0
1
1
0.5
W
Kumbhakarna
Chubaca 7u7
Kumbhakarna
1
1
1
1.5
L
Anubis
3
2
0
1.5
W
Osiris
1
0
0
1
L
0
1
0
0
W
Set
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,905
Damage
8,893
15,580
Taken
20,921
7,574
Mitigated
8,097
6,933
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
977
308
0
0
1,140
318
0
169
915
0
3,641
W
Kukulkan
 
Kukulkan
1,803
321
0
424
2,851
511
0
1,700
1,151
18,850
0
L
Skadi
B2Shinob
Skadi
2,376
674
0
222
2,031
526
0
588
1,377
0
23,142
L
Geb
1,905
419
72
1,471
2,711
1,446
0
507
2,073
10,209
0
W
Apollo
1,146
930
0
1,082
2,627
638
0
439
2,188
0
16,285
W
Kumbhakarna
Chubaca 7u7
Kumbhakarna
1,517
138
38
2,481
5,040
2,101
0
1,466
3,574
8,199
0
L
Anubis
2,517
84
0
2,081
4,159
1,566
0
1,551
2,356
27,030
1,000
W
Osiris
2,182
677
0
2,594
5,095
2,966
0
0
5,095
0
15,376
L
3,130
1,226
0
3,087
5,539
3,718
0
0
5,539
0
21,378
W
Set
2,245
1,301
0
825
5,308
1,881
0
540
4,768
0
16,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,598
Gold Earned
18,983
150
Minions Killed
139
0
Camps Cleared
0
482,286
Distance Traveled
603,454
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,822
470
5
1
0
55,217
0
W
Kukulkan
4,010
668
41
7
0
113,239
0
L
Skadi
3,768
628
50
8
0
107,175
0
L
Geb
4,370
728
16
3
0
111,757
2
W
Apollo
3,365
561
30
5
0
109,986
2
W
Kumbhakarna
3,562
594
10
2
0
122,024
0
L
Anubis
4,666
778
40
7
0
101,318
2
W
Osiris
3,760
627
27
5
0
125,232
0
L
Bellona
3,972
662
39
7
0
106,819
0
W
Set
4,286
714
31
5
0
132,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role