Player Matchup

Cthulhu
Cthulhu
Arklay07
Cthulhu
Level 121
God Stats
15W - 11L
1,673 SR
Queue Stats
481W - 411L
1,531 Elo+
Solo
Cerberus
Cerberus
LordFrigid
Cerberus
Level 138
God Stats
2W - 2L
1,802 SR
Queue Stats
34W - 7L
1,958 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LordLivid
Ah Muzen Cab
Level 190
God Stats
2W - 0L
1,922 SR
Queue Stats
123W - 35L
1,815 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vаyu
Tsukuyomi
Level 144
God Stats
17W - 2L
2,139 SR
Queue Stats
305W - 87L
1,871 Elo+
Party 3
Cernunnos
Cernunnos
discreator
Cernunnos
Level 197
God Stats
3W - 0L
1,911 SR
Queue Stats
113W - 25L
1,858 Elo+
Party 3
Team Averages
Level 158
1,889 SR
1,807 Elo+

VS

Team Averages
Level 144
1,458 SR
1,515 Elo+
Hel
Hel
Devita--
Hel
Level 159
God Stats
1W - 1L
1,342 SR
Queue Stats
75W - 56L
1,599 Elo+
Party 2
Chronos
Chronos
Forestdragon42
Chronos
Level 162
God Stats
0W - 2L
1,321 SR
Queue Stats
139W - 168L
1,497 Elo+
Party 1
Apollo
Apollo
Wackee
Apollo
Level 169
God Stats
9W - 9L
1,642 SR
Queue Stats
101W - 120L
1,506 Elo+
Party 1
Bellona
Bellona
daddymogi
Bellona
Level 118
God Stats
8W - 8L
1,577 SR
Queue Stats
508W - 541L
1,492 Elo+
Party 2
Yemoja
Yemoja
femboyloverシ
Yemoja
Level 111
God Stats
2W - 4L
1,411 SR
Queue Stats
25W - 24L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arklay07
Cthulhu
15
1 / 4 / 4
9,102
607
11,247
16,274
12,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
LordFrigid
Cerberus
13
1 / 0 / 5
7,865
524
3,911
10,802
7,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
LordLivid
Ah Muzen Cab
17
9 / 1 / 7
10,164
678
9,443
10,953
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Vаyu
Tsukuyomi
17
6 / 2 / 0
9,987
666
8,744
9,683
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
discreator
Cernunnos
18
9 / 0 / 5
10,598
707
22,063
15,276
5,717
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
6,667
444
4,559
10,482
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
1 / 4 / 0
6,940
463
7,850
12,986
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
Wackee
Apollo
13
3 / 7 / 1
8,493
566
9,026
17,174
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
daddymogi
Bellona
12
1 / 5 / 2
7,648
510
9,706
18,809
14,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 1
7,016
468
3,938
14,618
12,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
26
Kills
6
7
Deaths
26
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arklay07
Cthulhu
1
4
4
0.75
L
0
7
1
0.07
L
1
4
0
0.25
W
Cerberus
LordFrigid
Cerberus
1
0
5
3.5
W
Ah Muzen Cab
LordLivid
Ah Muzen Cab
9
1
7
12.5
W
Tsukuyomi
Vаyu
Tsukuyomi
6
2
0
3
L
Apollo
Wackee
Apollo
3
7
1
0.5
L
Bellona
daddymogi
Bellona
1
5
2
0.4
W
Cernunnos
discreator
Cernunnos
9
0
5
11.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,408
Damage
35,079
62,988
Taken
74,069
32,688
Mitigated
38,538
25,856
Healing
23,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arklay07
Cthulhu
11,247
1,624
68
4,818
16,274
12,041
0
929
14,526
59,257
2,587
L
4,559
133
1,254
1,826
10,482
2,209
0
326
10,156
47,361
0
L
7,850
3,527
0
4,633
12,986
4,262
0
1,203
11,783
50,445
11,117
W
Cerberus
LordFrigid
Cerberus
3,911
169
0
2,589
10,802
7,208
0
3,176
7,626
22,750
0
W
Ah Muzen Cab
LordLivid
Ah Muzen Cab
9,443
4,436
0
1,682
10,953
4,535
298
1,831
9,122
0
89,275
W
Tsukuyomi
Vаyu
Tsukuyomi
8,744
2,618
0
5,085
9,683
3,187
1,696
732
8,951
0
83,957
L
Apollo
Wackee
Apollo
9,026
4,429
0
4,090
17,174
5,555
120
1,013
16,161
0
66,803
L
Bellona
daddymogi
Bellona
9,706
3,388
0
4,807
18,809
14,277
0
10,306
8,503
0
48,031
W
Cernunnos
discreator
Cernunnos
22,063
14,990
0
11,614
15,276
5,717
140
9,354
5,922
0
104,291
L
3,938
817
4,198
3,006
14,618
12,235
0
2,009
12,609
18,903
604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,716
Gold Earned
36,764
545
Minions Killed
446
0
Camps Cleared
0
1,590,811
Distance Traveled
1,416,206
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,102
607
106
7
0
295,125
0
L
Hel
6,667
444
95
6
0
290,800
0
L
Chronos
6,940
463
107
7
0
300,826
0
W
Cerberus
7,865
524
37
2
0
333,663
3
W
Ah Muzen Cab
10,164
678
123
8
0
341,853
2
W
Tsukuyomi
9,987
666
130
9
0
320,588
5
L
Apollo
8,493
566
110
7
0
269,124
0
L
Bellona
7,648
510
98
7
0
279,401
1
W
Cernunnos
10,598
707
149
10
0
299,582
1
L
Yemoja
7,016
468
36
2
0
276,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role