Player Matchup

Odin
Odin
All022ah23
Odin
Level 146
God Stats
7W - 1L
1,831 SR
Queue Stats
391W - 393L
1,445 Elo+
Party 2
Artemis
Artemis
BROadwayBRODWN
Artemis
Level 143
God Stats
10W - 8L
1,555 SR
Queue Stats
319W - 325L
1,433 Elo+
Party 2
Poseidon
Poseidon
Joss0418
Poseidon
Level 129
God Stats
2W - 3L
1,285 SR
Queue Stats
182W - 169L
1,456 Elo+
Solo
Jormungandr
Jormungandr
Niebzs
Jormungandr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 43L
1,370 Elo+
Solo
Kuzenbo
Kuzenbo
PapayaSpark
Kuzenbo
Level 120
God Stats
5W - 5L
1,487 SR
Queue Stats
518W - 563L
1,489 Elo+
Solo
Team Averages
Level 132
1,531 SR
1,439 Elo+

VS

Team Averages
Level 108
1,406 SR
1,493 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ColdxReed
Agni
Level 88
God Stats
0W - 2L
1,270 SR
Queue Stats
196W - 239L
1,409 Elo+
Party 1
Serqet
Serqet
GenkiAzuma
Serqet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,582 Elo+
Solo
Chronos
Chronos
NeuroIogic
Chronos
Level 155
God Stats
2W - 5L
1,447 SR
Queue Stats
178W - 188L
1,487 Elo+
Party 1
Freya
Freya
OTX_SERPENT
Freya
Level 106
God Stats
0W - 1L
1,310 SR
Queue Stats
36W - 31L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
6,821
1,137
3,992
7,096
4,146
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
5 / 0 / 7
7,633
1,272
7,491
2,710
1,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Joss0418
Poseidon
12
2 / 1 / 5
6,865
1,144
4,022
3,674
1,197
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Niebzs
Jormungandr
12
5 / 2 / 8
7,091
1,182
6,492
7,142
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
PapayaSpark
Kuzenbo
10
0 / 2 / 6
6,148
1,025
1,961
5,894
6,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 3 / 3
6,512
1,085
5,347
7,925
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
8
1 / 2 / 3
5,432
905
1,341
1,790
561
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Serqet
GenkiAzuma
Serqet
10
0 / 4 / 2
5,409
902
1,182
6,285
6,277
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
NeuroIogic
Chronos
9
0 / 3 / 4
5,163
861
2,470
4,126
1,446
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 3 / 4
6,048
1,008
3,783
6,483
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
15
Kills
7
8
Deaths
15
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
3
3
1.83
W
3
3
8
2.33
W
5
0
7
8.5
L
Agni
1
2
3
1.25
L
Serqet
GenkiAzuma
Serqet
0
4
2
0.25
W
Poseidon
Joss0418
Poseidon
2
1
5
4.5
L
Chronos
NeuroIogic
Chronos
0
3
4
0.67
W
Jormungandr
Niebzs
Jormungandr
5
2
8
4.5
L
2
3
4
1.33
W
Kuzenbo
PapayaSpark
Kuzenbo
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,958
Damage
14,123
26,516
Taken
26,609
18,236
Mitigated
17,830
7,855
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,347
225
604
1,579
7,925
6,946
0
3,712
4,213
11,311
0
W
3,992
255
985
1,618
7,096
4,146
0
2,429
4,555
0
8,253
W
7,491
2,424
521
1,247
2,710
1,011
1,667
1,965
745
0
19,380
L
Agni
1,341
0
0
0
1,790
561
0
927
863
2,881
0
L
Serqet
GenkiAzuma
Serqet
1,182
134
161
566
6,285
6,277
0
1,866
4,419
0
2,237
W
Poseidon
Joss0418
Poseidon
4,022
616
475
376
3,674
1,197
321
2,668
862
13,711
171
L
Chronos
NeuroIogic
Chronos
2,470
440
0
31
4,126
1,446
0
2,259
1,867
7,168
76
W
Jormungandr
Niebzs
Jormungandr
6,492
598
9
435
7,142
5,249
126
3,237
3,905
9,880
894
L
3,783
1,096
1,042
2,112
6,483
2,600
0
2,757
3,726
7,364
358
W
Kuzenbo
PapayaSpark
Kuzenbo
1,961
492
665
1,524
5,894
6,633
40
2,438
3,456
4,303
48

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,558
Gold Earned
28,564
81
Minions Killed
45
0
Camps Cleared
0
587,568
Distance Traveled
471,266
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,512
1,085
17
3
0
110,288
0
W
Odin
6,821
1,137
10
2
0
130,262
1
W
Artemis
7,633
1,272
28
5
0
109,605
0
L
Agni
5,432
905
4
1
0
49,542
0
L
Serqet
5,409
902
2
0
0
121,348
0
W
Poseidon
6,865
1,144
29
5
0
119,190
0
L
Chronos
5,163
861
11
2
0
80,477
0
W
Jormungandr
7,091
1,182
8
1
0
111,966
0
L
Freya
6,048
1,008
11
2
0
109,611
0
W
Kuzenbo
6,148
1,025
6
1
0
116,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role