Player Matchup

Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
 
Ne Zha
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
YN3C
Nu Wa
Gold V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,707 MMR
Solo
Horus
Horus
Platinum I
madarauchi2
Horus
Platinum I
Level 158
God Stats
37W - 25L
1,736 SR
Queue Stats
123W - 111L
1,719 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,547 SR
1,585 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,582 SR
1,664 MMR
Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
Dawlf
Medusa
Platinum V
Level 149
God Stats
2W - 4L
1,449 SR
Queue Stats
33W - 19L
1,832 MMR
Party 2
Arachne
Arachne
Platinum III
DeckerWrecker
Arachne
Platinum III
Level 106
God Stats
2W - 1L
1,810 SR
Queue Stats
147W - 137L
1,762 MMR
Party 1
Cerberus
Cerberus
Gold II
Dèmonax
Cerberus
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,649 MMR
Party 2
Mulan
Mulan
Gold I
L4gzonebar
Mulan
Gold I
Level 101
God Stats
5W - 3L
1,649 SR
Queue Stats
90W - 76L
1,575 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
2 / 0 / 2
5,099
728
3,454
5,021
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
 
Danzaburou
9
2 / 1 / 2
4,743
678
4,186
4,768
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
 
Ne Zha
8
2 / 1 / 1
4,361
623
1,778
6,478
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
YN3C
Nu Wa
8
2 / 0 / 0
4,789
684
2,645
2,524
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 4
4,800
686
1,778
3,284
1,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThanatosKumbhakarnaAo KuangThor

VS

Bans
AchillesBakasuraBake KujiraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 1 / 0
4,375
625
3,627
2,763
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Dawlf
Medusa
8
0 / 2 / 1
4,155
594
1,666
3,025
708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
6
0 / 2 / 0
3,560
509
475
4,393
1,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cerberus
Dèmonax
Cerberus
8
1 / 1 / 0
4,367
624
1,426
6,034
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
6
1 / 3 / 0
3,969
567
3,130
5,140
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
2
3
W
Danzaburou
 
Danzaburou
2
1
2
3
W
Ne Zha
 
Ne Zha
2
1
1
2.5
L
Discordia
 
Discordia
0
1
0
0
L
Medusa
Dawlf
Medusa
0
2
1
0.25
L
Arachne
0
2
0
0
L
Cerberus
Dèmonax
Cerberus
1
1
0
1
L
Mulan
1
3
0
0.33
W
Nu Wa
YN3C
Nu Wa
2
0
0
2
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,841
Damage
10,324
22,075
Taken
21,355
9,034
Mitigated
7,342
10,121
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,454
121
0
1,478
5,021
2,704
0
0
5,021
0
26,128
W
Danzaburou
 
Danzaburou
4,186
1,843
0
1,371
4,768
1,726
13
1,195
3,573
0
32,615
W
Ne Zha
 
Ne Zha
1,778
380
0
3,604
6,478
2,078
0
1,036
5,314
0
31,115
L
Discordia
 
Discordia
3,627
46
0
710
2,763
689
0
1,280
1,273
32,849
0
L
Medusa
Dawlf
Medusa
1,666
570
0
352
3,025
708
0
191
2,774
0
28,652
L
Arachne
475
163
0
976
4,393
1,271
0
343
3,970
0
12,940
L
Cerberus
Dèmonax
Cerberus
1,426
91
0
2,542
6,034
3,090
0
152
5,822
12,079
0
L
Mulan
3,130
300
0
1,207
5,140
1,584
0
190
4,898
0
15,537
W
Nu Wa
YN3C
Nu Wa
2,645
398
0
500
2,524
661
114
1,742
552
27,174
256
W
1,778
1,167
1,103
2,065
3,284
1,865
0
654
2,562
0
7,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,792
Gold Earned
20,426
235
Minions Killed
230
0
Camps Cleared
0
755,296
Distance Traveled
713,297
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,099
728
53
8
0
141,163
0
W
Danzaburou
4,743
678
61
9
0
132,950
0
W
Ne Zha
4,361
623
56
8
0
165,372
0
L
Discordia
4,375
625
63
9
0
160,537
0
L
Medusa
4,155
594
54
8
0
150,459
0
L
Arachne
3,560
509
33
5
0
134,768
0
L
Cerberus
4,367
624
50
7
0
167,254
2
L
Mulan
3,969
567
30
4
0
100,279
0
W
Nu Wa
4,789
684
57
8
0
139,453
1
W
Horus
4,800
686
8
1
0
176,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role