Player Matchup

Cernunnos
Cernunnos
MobilizedEagle4
Cernunnos
Level 159
God Stats
1W - 1L
1,305 SR
Queue Stats
188W - 161L
1,530 Elo+
Solo
Kukulkan
Kukulkan
Simp4Healz
Kukulkan
Level 123
God Stats
60W - 69L
1,621 SR
Queue Stats
762W - 665L
1,560 Elo+
Party 3
Zhong Kui
Zhong Kui
SupportSaveGame
Zhong Kui
Level 159
God Stats
0W - 3L
1,242 SR
Queue Stats
48W - 47L
1,470 Elo+
Solo
Khepri
Khepri
astralfaerie
Khepri
Level 177
God Stats
4W - 6L
1,565 SR
Queue Stats
708W - 625L
1,522 Elo+
Solo
Artemis
Artemis
tnx458
Artemis
Level 148
God Stats
9W - 7L
1,756 SR
Queue Stats
279W - 241L
1,562 Elo+
Party 3
Team Averages
Level 153
1,498 SR
1,529 Elo+

VS

Team Averages
Level 134
1,528 SR
1,525 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AxelCReyes
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 2
Thor
Thor
CAPI115RY
Thor
Level 141
God Stats
2W - 3L
1,373 SR
Queue Stats
125W - 129L
1,525 Elo+
Party 2
Artemis
Artemis
ShadowDrack512
Artemis
Level 153
God Stats
15W - 7L
1,653 SR
Queue Stats
411W - 399L
1,511 Elo+
Party 1
Anubis
Anubis
X4ND3RDR4G
Anubis
Level 121
God Stats
284W - 248L
1,611 SR
Queue Stats
433W - 395L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MobilizedEagle4
Cernunnos
9
2 / 0 / 2
5,359
487
4,846
7,629
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Simp4Healz
Kukulkan
10
0 / 1 / 3
5,570
506
4,991
3,738
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
SupportSaveGame
Zhong Kui
8
0 / 5 / 0
4,939
449
3,481
10,805
6,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
8
1 / 2 / 2
5,342
486
2,764
8,206
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
tnx458
Artemis
12
2 / 3 / 0
6,587
599
5,032
6,287
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 0 / 0
7,439
676
9,053
8,040
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 3
4,907
446
2,005
7,786
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
10
3 / 0 / 1
5,684
517
3,714
8,153
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 2
6,785
617
5,254
7,926
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
X4ND3RDR4G
Anubis
10
1 / 2 / 1
5,899
536
4,956
6,335
2,953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
11
11
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
0
5
W
0
2
3
0.75
W
Thor
3
0
1
3.5
L
Cernunnos
MobilizedEagle4
Cernunnos
2
0
2
3
W
2
1
2
3
L
Kukulkan
Simp4Healz
Kukulkan
0
1
3
1.5
L
Zhong Kui
SupportSaveGame
Zhong Kui
0
5
0
0
W
Anubis
X4ND3RDR4G
Anubis
1
2
1
0.75
L
Khepri
1
2
2
1
L
Artemis
tnx458
Artemis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,114
Damage
24,982
36,665
Taken
38,240
15,103
Mitigated
17,807
13,172
Healing
14,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,053
539
76
2,660
8,040
6,028
0
3,885
4,155
51,081
1,197
W
2,005
593
0
1,528
7,786
3,944
0
2,572
5,214
11,667
0
W
Thor
3,714
1,151
0
3,484
8,153
2,302
0
1,581
6,572
0
36,068
L
Cernunnos
MobilizedEagle4
Cernunnos
4,846
2,197
0
4,363
7,629
2,012
0
1,857
5,772
0
34,462
W
5,254
2,376
0
3,732
7,926
2,580
11
464
7,462
0
51,748
L
Kukulkan
Simp4Healz
Kukulkan
4,991
593
0
156
3,738
1,056
0
1,929
1,809
39,861
0
L
Zhong Kui
SupportSaveGame
Zhong Kui
3,481
470
0
4,630
10,805
6,575
0
7,366
3,439
28,360
0
W
Anubis
X4ND3RDR4G
Anubis
4,956
67
0
3,490
6,335
2,953
353
2,984
3,351
40,146
1,565
L
Khepri
2,764
253
0
1,916
8,206
3,691
0
4,654
3,552
8,774
0
L
Artemis
tnx458
Artemis
5,032
2,654
0
2,107
6,287
1,769
0
178
6,109
0
47,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,797
Gold Earned
30,714
298
Minions Killed
327
0
Camps Cleared
0
1,070,354
Distance Traveled
1,067,994
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,439
676
87
8
0
239,022
4
W
Ymir
4,907
446
15
1
0
211,482
4
W
Thor
5,684
517
64
6
0
228,300
0
L
Cernunnos
5,359
487
66
6
0
224,963
2
W
Artemis
6,785
617
83
8
0
184,819
2
L
Kukulkan
5,570
506
78
7
0
215,259
2
L
Zhong Kui
4,939
449
55
5
0
192,792
3
W
Anubis
5,899
536
78
7
0
204,371
4
L
Khepri
5,342
486
5
0
0
234,647
4
L
Artemis
6,587
599
94
9
0
202,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role