Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
GoldenVoblª
Anhur
Level 169
God Stats
1W - 0L
1,741 SR
Queue Stats
27W - 27L
1,566 Elo+
Party 1
Janus
Janus
JamesءMoriarty
Janus
Level 158
God Stats
1W - 0L
1,447 SR
Queue Stats
7W - 2L
1,757 Elo+
Party 1
Fenrir
Fenrir
Śilem
Fenrir
Level 149
God Stats
1W - 0L
1,781 SR
Queue Stats
3W - 2L
1,605 Elo+
Party 1
Team Averages
Level 145
1,594 SR
1,586 Elo+

VS

Team Averages
Level 138
1,466 SR
1,490 Elo+
Awilix
Awilix
Exsinity
Awilix
Level 101
God Stats
18W - 14L
1,571 SR
Queue Stats
245W - 235L
1,458 Elo+
Solo
Neith
Neith
FloraFauna
Neith
Level 47
God Stats
2W - 4L
1,516 SR
Queue Stats
10W - 18L
1,284 Elo+
Solo
Hercules
Hercules
I3lackX
Hercules
Level 216
God Stats
0W - 1L
1,361 SR
Queue Stats
103W - 100L
1,568 Elo+
Solo
Sobek
Sobek
NihïL
Sobek
Level 208
God Stats
1W - 2L
1,596 SR
Queue Stats
122W - 77L
1,624 Elo+
Solo
Chang'e
Chang'e
TinaSti
Chang'e
Level 119
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 7L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
16
6 / 2 / 4
9,865
658
11,572
11,908
4,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
 
Artemis
15
3 / 5 / 1
8,731
582
6,608
10,596
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
3 / 4 / 4
8,639
576
8,445
10,845
3,641
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 13
8,690
579
13,515
5,530
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Śilem
Fenrir
15
7 / 2 / 10
9,305
620
9,651
14,921
7,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Exsinity
Awilix
13
3 / 3 / 1
7,194
480
6,424
11,254
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
12
4 / 6 / 3
7,859
524
7,810
11,547
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
I3lackX
Hercules
14
4 / 6 / 1
8,287
552
7,745
16,546
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
NihïL
Sobek
12
2 / 1 / 3
7,728
515
5,729
14,712
11,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
TinaSti
Chang'e
12
1 / 5 / 1
7,336
489
4,169
14,337
8,357
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
21
Kills
14
14
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
6
2
4
4
W
Artemis
 
Artemis
3
5
1
0.7
L
Awilix
Exsinity
Awilix
3
3
1
1.17
L
Neith
4
6
3
0.92
W
3
4
4
1.25
L
Hercules
I3lackX
Hercules
4
6
1
0.75
W
2
1
13
8.5
L
Sobek
NihïL
Sobek
2
1
3
3.5
L
Chang'e
TinaSti
Chang'e
1
5
1
0.3
W
Fenrir
Śilem
Fenrir
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,791
Damage
31,877
53,800
Taken
68,396
20,507
Mitigated
33,396
12,326
Healing
20,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
11,572
712
0
5,507
11,908
4,682
0
3,810
8,098
59,570
3,105
W
Artemis
 
Artemis
6,608
3,072
0
1,438
10,596
3,403
3,448
1,363
9,233
0
57,155
L
Awilix
Exsinity
Awilix
6,424
2,387
0
3,136
11,254
3,483
0
3,296
7,790
0
52,990
L
Neith
7,810
1,795
0
1,031
11,547
3,473
1,128
3,619
7,840
0
47,623
W
8,445
6,687
0
2,306
10,845
3,641
964
1,557
9,288
0
58,219
L
Hercules
I3lackX
Hercules
7,745
2,452
0
5,028
16,546
6,960
0
4,950
11,142
0
49,099
W
13,515
1,039
0
778
5,530
1,761
95
1,496
4,034
52,354
340
L
Sobek
NihïL
Sobek
5,729
326
1,995
4,633
14,712
11,123
0
4,549
9,771
26,177
0
L
Chang'e
TinaSti
Chang'e
4,169
515
160
4,921
14,337
8,357
181
7,039
7,260
37,086
0
W
Fenrir
Śilem
Fenrir
9,651
3,015
0
2,297
14,921
7,020
0
1,790
13,131
0
67,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,230
Gold Earned
38,404
477
Minions Killed
358
0
Camps Cleared
0
1,647,397
Distance Traveled
1,429,505
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,865
658
107
7
0
322,897
0
W
Artemis
8,731
582
101
7
0
304,979
0
L
Awilix
7,194
480
84
6
0
365,374
0
L
Neith
7,859
524
80
5
0
207,067
0
W
Anhur
8,639
576
86
6
0
300,075
0
L
Hercules
8,287
552
101
7
0
296,786
1
W
Janus
8,690
579
87
6
0
358,591
3
L
Sobek
7,728
515
29
2
0
290,015
2
L
Chang'e
7,336
489
64
4
0
270,263
7
W
Fenrir
9,305
620
96
6
0
360,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role