Player Matchup

Agni
Agni
Eternal_Reaper0
Agni
Level 141
God Stats
0W - 1L
1,294 SR
Queue Stats
9W - 4L
1,549 Elo+
Party 1
Chiron
Chiron
Jpain40
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
ToxicReapr_
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,549 Elo+
Party 1
Ravana
Ravana
tiosefe
Ravana
Level 154
God Stats
0W - 1L
1,331 SR
Queue Stats
14W - 6L
1,549 Elo+
Party 1
Ix Chel
Ix Chel
xKNIFExPARTYx13
Ix Chel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 139L
1,445 Elo+
Solo
Team Averages
Level 118
1,425 SR
1,528 Elo+

VS

Team Averages
Level 62
1,485 SR
1,506 Elo+
Xbalanque
Xbalanque
FreakMyBob
Xbalanque
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
Lachito_31
Kukulkan
Level 50
God Stats
2W - 0L
1,506 SR
Queue Stats
170W - 184L
1,452 Elo+
Solo
Chang'e
Chang'e
Stayin Psyched
Chang'e
Level 85
God Stats
1W - 1L
1,285 SR
Queue Stats
107W - 109L
1,472 Elo+
Party 2
Bacchus
Bacchus
VOLPEOG1234
Bacchus
Level 74
God Stats
9W - 2L
1,686 SR
Queue Stats
124W - 118L
1,501 Elo+
Party 2
Fenrir
Fenrir
gogo5038
Fenrir
Level 83
God Stats
3W - 3L
1,447 SR
Queue Stats
289W - 263L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
7,853
785
12,207
9,763
3,716
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Jpain40
Chiron
14
2 / 3 / 3
7,300
730
7,844
8,186
3,116
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
ToxicReapr_
Kuzenbo
12
1 / 5 / 4
7,453
745
3,819
11,233
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
tiosefe
Ravana
12
2 / 6 / 4
7,376
738
5,876
10,164
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 3 / 4
7,136
714
6,137
7,463
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FreakMyBob
Xbalanque
14
3 / 1 / 14
8,738
874
9,500
8,113
2,930
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Lachito_31
Kukulkan
17
7 / 3 / 8
9,896
990
11,630
8,527
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 15
8,630
863
5,590
8,398
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
VOLPEOG1234
Bacchus
16
5 / 1 / 11
9,012
901
13,287
11,130
9,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
gogo5038
Fenrir
14
4 / 4 / 11
8,658
866
4,388
11,093
10,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
9
Kills
21
21
Deaths
10
19
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Xbalanque
FreakMyBob
Xbalanque
3
1
14
10
L
Chiron
Jpain40
Chiron
2
3
3
1.17
W
Kukulkan
Lachito_31
Kukulkan
7
3
8
3.67
W
2
1
15
9.5
L
Kuzenbo
ToxicReapr_
Kuzenbo
1
5
4
0.6
W
Bacchus
VOLPEOG1234
Bacchus
5
1
11
10.5
W
Fenrir
gogo5038
Fenrir
4
4
11
2.38
L
Ravana
tiosefe
Ravana
2
6
4
0.67
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,883
Damage
44,395
46,809
Taken
47,261
31,965
Mitigated
28,677
10,421
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,207
861
466
2,081
9,763
3,716
0
5,195
4,340
23,131
0
W
Xbalanque
FreakMyBob
Xbalanque
9,500
5,488
296
3,427
8,113
2,930
1,916
3,347
4,766
0
20,593
L
Chiron
Jpain40
Chiron
7,844
1,352
478
1,265
8,186
3,116
0
4,977
2,893
0
15,737
W
Kukulkan
Lachito_31
Kukulkan
11,630
687
882
2,248
8,527
3,090
269
4,016
4,511
30,460
698
W
5,590
177
5,233
3,940
8,398
2,614
564
3,216
5,182
16,082
263
L
Kuzenbo
ToxicReapr_
Kuzenbo
3,819
1,425
85
997
11,233
15,511
0
6,248
4,726
8,450
0
W
Bacchus
VOLPEOG1234
Bacchus
13,287
611
839
2,144
11,130
9,657
214
5,404
5,726
14,825
3,063
W
Fenrir
gogo5038
Fenrir
4,388
245
699
1,476
11,093
10,386
275
6,180
4,913
0
8,560
L
Ravana
tiosefe
Ravana
5,876
801
739
1,170
10,164
6,611
0
6,531
3,306
0
9,601
L
6,137
1,287
1,831
1,309
7,463
3,011
0
4,559
2,736
16,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,118
Gold Earned
44,934
86
Minions Killed
133
0
Camps Cleared
0
907,218
Distance Traveled
1,005,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,853
785
35
4
0
195,378
0
W
Xbalanque
8,738
874
33
3
0
182,110
0
L
Chiron
7,300
730
13
1
0
187,197
0
W
Kukulkan
9,896
990
56
6
0
201,041
0
W
Chang'e
8,630
863
21
2
0
216,219
0
L
Kuzenbo
7,453
745
3
0
0
159,328
0
W
Bacchus
9,012
901
12
1
0
204,120
0
W
Fenrir
8,658
866
11
1
0
202,192
0
L
Ravana
7,376
738
7
1
0
193,914
0
L
Ix Chel
7,136
714
28
3
0
171,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role