Player Matchup

Ganesha
Ganesha
Gold III
WayToDawn34
Ganesha
Gold III
Level 163
God Stats
6W - 5L
1,597 SR
Queue Stats
175W - 212L
1,455 MMR
Solo
Merlin
Merlin
Gold II
highestceiling
Merlin
Gold II
Level 66
God Stats
8W - 9L
1,612 SR
Queue Stats
59W - 63L
1,580 MMR
Party 2
Medusa
Medusa
Platinum III
lowestfloor
Medusa
Platinum III
Level 127
God Stats
17W - 25L
1,624 SR
Queue Stats
278W - 334L
1,779 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,611 SR
1,605 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,413 SR
1,608 MMR
Kuzenbo
Kuzenbo
Gold II
GoGoMagzilla
Kuzenbo
Gold II
Level 124
God Stats
41W - 32L
1,613 SR
Queue Stats
480W - 495L
1,668 MMR
Party 1
Ullr
Ullr
Gold II
Neurosurgeon
Ullr
Gold II
Level 119
God Stats
0W - 2L
1,323 SR
Queue Stats
506W - 521L
1,654 MMR
Party 1
Agni
Agni
Bronze III
goodpopi
Agni
Bronze III
Level 68
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
WayToDawn34
Ganesha
18
1 / 0 / 6
10,899
779
7,364
16,238
20,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
3 / 0 / 3
12,000
857
20,781
8,270
3,407
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
3 / 1 / 3
11,068
791
10,723
11,327
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesCthulhuNe ZhaKumbhakarnaCerberus

VS

Bans
SerqetThothAresPersephoneBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GoGoMagzilla
Kuzenbo
14
0 / 4 / 1
9,012
644
8,573
21,336
17,001
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

15
0 / 1 / 0
9,310
665
7,501
10,973
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
17
1 / 2 / 0
10,510
751
9,976
11,224
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
GoGoMagzilla
Kuzenbo
0
4
1
0.13
L
0
1
0
0
W
Ganesha
WayToDawn34
Ganesha
1
0
6
4
L
Agni
1
2
0
0.5
W
3
0
3
4.5
W
Medusa
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,868
Damage
26,050
35,835
Taken
43,533
27,792
Mitigated
22,604
9,071
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
GoGoMagzilla
Kuzenbo
8,573
2,531
0
6,058
21,336
17,001
13
11,433
8,827
17,580
435
L
7,501
2,937
0
2,879
10,973
2,985
0
6,520
3,831
0
27,434
W
Ganesha
WayToDawn34
Ganesha
7,364
36
0
4,253
16,238
20,329
20
5,397
10,431
32,370
1,678
L
Agni
9,976
180
0
214
11,224
2,618
0
7,777
2,927
46,576
0
W
20,781
990
0
1,895
8,270
3,407
1,736
3,862
3,958
58,568
774
W
Medusa
10,723
3,137
0
2,923
11,327
4,056
2,360
7,982
2,999
0
48,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
28,832
219
Minions Killed
150
0
Camps Cleared
0
857,440
Distance Traveled
809,016
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,012
644
17
1
0
272,537
5
L
Ullr
9,310
665
50
4
0
269,494
5
W
Ganesha
10,899
779
12
1
0
285,727
6
L
Agni
10,510
751
83
6
0
266,985
1
W
Merlin
12,000
857
117
8
0
282,969
0
W
Medusa
11,068
791
90
6
0
288,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role