Player Matchup

Fenrir
Fenrir
SunnyCascade948
Fenrir
Level 84
God Stats
1W - 2L
1,407 SR
Queue Stats
94W - 93L
1,537 Elo+
Party 2
Hachiman
Hachiman
TheChefMan29
Hachiman
Level 120
God Stats
1W - 1L
1,755 SR
Queue Stats
193W - 209L
1,476 Elo+
Party 2
Guan Yu
Guan Yu
baldingmagician
Guan Yu
Level 127
God Stats
34W - 26L
1,664 SR
Queue Stats
348W - 290L
1,629 Elo+
Party 3
Ares
Ares
iPushDisabIeKids
Ares
Level 156
God Stats
2W - 5L
1,529 SR
Queue Stats
288W - 283L
1,512 Elo+
Solo
Nu Wa
Nu Wa
xXratthewXx
Nu Wa
Level 89
God Stats
78W - 65L
1,646 SR
Queue Stats
515W - 508L
1,629 Elo+
Party 3
Team Averages
Level 115
1,600 SR
1,557 Elo+

VS

Team Averages
Level 147
1,591 SR
1,515 Elo+
Xbalanque
Xbalanque
Alpha Awakened
Xbalanque
Level 148
God Stats
12W - 2L
1,824 SR
Queue Stats
194W - 210L
1,478 Elo+
Party 1
Atlas
Atlas
BROZAY57
Atlas
Level 230
God Stats
7W - 5L
1,702 SR
Queue Stats
385W - 341L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Kirbomain
Nu Wa
Level 155
God Stats
3W - 1L
1,556 SR
Queue Stats
126W - 118L
1,501 Elo+
Party 1
Anubis
Anubis
Skullpie
Anubis
Level 139
God Stats
11W - 11L
1,131 SR
Queue Stats
408W - 374L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
TheUnSweetTea
Erlang Shen
Level 61
God Stats
4W - 2L
1,743 SR
Queue Stats
369W - 327L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,097
619
925
5,372
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
TheChefMan29
Hachiman
5
0 / 3 / 0
3,090
618
1,873
4,142
743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
4 / 0 / 1
4,944
989
3,724
3,790
1,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

3
0 / 1 / 0
2,718
544
608
1,640
344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 1
3,904
781
626
1,795
304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alpha Awakened
Xbalanque
7
3 / 0 / 1
4,038
808
4,505
1,939
453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
BROZAY57
Atlas
6
1 / 1 / 2
3,869
774
2,273
4,598
1,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Kirbomain
Nu Wa
8
0 / 0 / 1
3,803
761
443
827
194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
Skullpie
Anubis
7
3 / 1 / 0
3,804
761
2,003
3,175
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
TheUnSweetTea
Erlang Shen
6
0 / 3 / 0
3,107
621
956
5,062
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
7
7
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alpha Awakened
Xbalanque
3
0
1
3.5
W
Atlas
BROZAY57
Atlas
1
1
2
2
W
Nu Wa
Kirbomain
Nu Wa
0
0
1
0.5
W
Anubis
Skullpie
Anubis
3
1
0
3
L
0
2
0
0
L
Hachiman
TheChefMan29
Hachiman
0
3
0
0
W
Erlang Shen
TheUnSweetTea
Erlang Shen
0
3
0
0
L
4
0
1
4.5
L
0
1
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,756
Damage
10,180
16,739
Taken
15,601
3,923
Mitigated
4,990
5,500
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alpha Awakened
Xbalanque
4,505
1,751
0
1,085
1,939
453
20
0
1,939
0
22,603
W
Atlas
BROZAY57
Atlas
2,273
930
0
1,610
4,598
1,854
0
179
4,419
7,398
1,843
W
Nu Wa
Kirbomain
Nu Wa
443
242
0
237
827
194
0
384
399
18,088
0
W
Anubis
Skullpie
Anubis
2,003
202
0
1,732
3,175
1,214
0
749
2,362
21,700
740
L
925
42
0
1,140
5,372
1,375
0
1,096
4,276
0
9,221
L
Hachiman
TheChefMan29
Hachiman
1,873
1,344
0
1,333
4,142
743
0
949
3,193
0
15,172
W
Erlang Shen
TheUnSweetTea
Erlang Shen
956
323
0
1,985
5,062
1,275
0
201
4,861
234
14,694
L
3,724
754
68
1,959
3,790
1,157
0
922
2,868
304
24,904
L
608
41
0
440
1,640
344
0
792
843
4,280
163
L
626
86
0
560
1,795
304
0
639
1,108
16,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,753
Gold Earned
18,621
131
Minions Killed
176
0
Camps Cleared
0
491,572
Distance Traveled
560,049
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,038
808
44
9
0
116,598
0
W
Atlas
3,869
774
17
3
0
111,485
2
W
Nu Wa
3,803
761
35
7
0
106,473
0
W
Anubis
3,804
761
52
10
0
111,412
0
L
Fenrir
3,097
619
16
3
0
109,608
3
L
Hachiman
3,090
618
23
5
0
94,576
0
W
Erlang Shen
3,107
621
28
6
0
114,081
0
L
Guan Yu
4,944
989
43
9
0
130,671
1
L
Ares
2,718
544
12
2
0
54,105
0
L
Nu Wa
3,904
781
37
7
0
102,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role