Player Matchup

Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
Lua8
Da Ji
Gold V
Level 121
God Stats
1W - 1L
1,269 SR
Queue Stats
32W - 34L
1,369 MMR
Solo
Cerberus
Cerberus
Gold V
MutableExpert
Cerberus
Gold V
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
141W - 159L
1,365 MMR
Solo
Xbalanque
Xbalanque
Gold IV
phillydr
Xbalanque
Gold IV
Level 49
God Stats
20W - 20L
1,527 SR
Queue Stats
70W - 74L
1,384 MMR
Solo
Nu Wa
Nu Wa
Gold V
xToxiss
Nu Wa
Gold V
Level 157
God Stats
64W - 45L
1,615 SR
Queue Stats
213W - 229L
1,368 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,482 SR
1,397 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,625 SR
1,372 MMR
Sylvanus
Sylvanus
Silver I
Soldbymagic
Sylvanus
Silver I
Level 158
God Stats
3W - 3L
1,596 SR
Queue Stats
68W - 81L
1,293 MMR
Party 2
Lancelot
Lancelot
Gold IV
TurddCutter
Lancelot
Gold IV
Level 129
God Stats
84W - 68L
1,580 SR
Queue Stats
298W - 309L
1,517 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Wolftherebel
Kukulkan
Gold IV
Level 119
God Stats
3W - 3L
1,566 SR
Queue Stats
315W - 330L
1,512 MMR
Party 2
Charybdis
Charybdis
Silver I
saggisaq
Charybdis
Silver I
Level 101
God Stats
127W - 99L
1,521 SR
Queue Stats
262W - 284L
1,209 MMR
Party 1
Cthulhu
Cthulhu
Silver III
superchimp99
Cthulhu
Silver III
Level 123
God Stats
1W - 1L
1,861 SR
Queue Stats
13W - 21L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
5 / 0 / 6
8,792
586
9,572
11,164
7,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Lua8
Da Ji
14
2 / 2 / 7
7,993
533
3,865
11,391
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
MutableExpert
Cerberus
13
4 / 0 / 14
8,602
573
7,102
15,494
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
phillydr
Xbalanque
17
10 / 2 / 9
10,508
701
14,788
9,639
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
xToxiss
Nu Wa
15
6 / 0 / 11
9,275
618
14,764
6,325
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
ArachneCharonZeusLoki

VS

Bans
HadesMulanDanzaburouFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Soldbymagic
Sylvanus
11
1 / 6 / 3
7,241
483
4,407
16,658
13,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
TurddCutter
Lancelot
12
1 / 5 / 0
6,649
443
7,133
13,029
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
Wolftherebel
Kukulkan
12
0 / 4 / 0
6,643
443
6,332
11,762
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
saggisaq
Charybdis
11
1 / 8 / 1
6,575
438
6,594
11,150
3,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
superchimp99
Cthulhu
12
0 / 4 / 0
7,110
474
6,467
13,023
9,446
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
7
27
Kills
3
4
Deaths
27
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
6
8
W
Da Ji
Lua8
Da Ji
2
2
7
2.75
W
Cerberus
MutableExpert
Cerberus
4
0
14
11
L
Sylvanus
Soldbymagic
Sylvanus
1
6
3
0.42
L
Lancelot
TurddCutter
Lancelot
1
5
0
0.2
L
Kukulkan
Wolftherebel
Kukulkan
0
4
0
0
W
Xbalanque
phillydr
Xbalanque
10
2
9
7.25
L
Charybdis
saggisaq
Charybdis
1
8
1
0.19
L
Cthulhu
superchimp99
Cthulhu
0
4
0
0
W
Nu Wa
xToxiss
Nu Wa
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,091
Damage
30,933
54,013
Taken
65,622
32,833
Mitigated
34,554
17,038
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,572
3,002
0
2,362
11,164
7,030
1,067
5,997
5,167
0
50,564
W
Da Ji
Lua8
Da Ji
3,865
862
0
1,658
11,391
4,807
0
2,000
9,391
0
62,979
W
Cerberus
MutableExpert
Cerberus
7,102
306
490
6,013
15,494
15,047
0
4,347
11,147
26,332
3,172
L
Sylvanus
Soldbymagic
Sylvanus
4,407
478
1,411
4,009
16,658
13,729
255
5,984
10,357
17,637
0
L
Lancelot
TurddCutter
Lancelot
7,133
1,210
0
4,108
13,029
4,442
0
3,556
9,237
0
49,918
L
Kukulkan
Wolftherebel
Kukulkan
6,332
284
0
1,451
11,762
3,416
0
5,335
6,022
57,379
0
W
Xbalanque
phillydr
Xbalanque
14,788
3,923
0
3,943
9,639
3,744
1,798
2,040
7,599
0
93,306
L
Charybdis
saggisaq
Charybdis
6,594
3,649
0
1,522
11,150
3,521
634
2,361
8,722
0
47,312
L
Cthulhu
superchimp99
Cthulhu
6,467
318
370
3,319
13,023
9,446
0
2,629
10,229
42,180
605
W
Nu Wa
xToxiss
Nu Wa
14,764
4,618
0
2,572
6,325
2,205
2,676
2,683
3,642
55,330
1,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,170
Gold Earned
34,218
479
Minions Killed
362
0
Camps Cleared
0
1,554,790
Distance Traveled
1,452,295
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,792
586
75
5
0
299,763
6
W
Da Ji
7,993
533
105
7
0
323,477
0
W
Cerberus
8,602
573
73
5
0
365,096
5
L
Sylvanus
7,241
483
18
1
0
267,572
0
L
Lancelot
6,649
443
92
6
0
340,764
0
L
Kukulkan
6,643
443
92
6
0
294,751
0
W
Xbalanque
10,508
701
140
9
0
277,259
0
L
Charybdis
6,575
438
83
6
0
260,490
4
L
Cthulhu
7,110
474
77
5
0
288,718
0
W
Nu Wa
9,275
618
86
6
0
289,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role