Player Matchup

Kukulkan
Kukulkan
Downbadwuw
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
VesuviusREDx
Jing Wei
Level 60
God Stats
5W - 5L
1,442 SR
Queue Stats
33W - 51L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
duckych4n
Cthulhu
Level 5
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 23
1,401 SR
1,482 Elo+

VS

Team Averages
Level 110
1,494 SR
1,362 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GiveEmDaDende
Baron Samedi
Level 68
God Stats
5W - 2L
1,497 SR
Queue Stats
6W - 8L
1,138 Elo+
Party 2
Ymir
Ymir
Revs0rigins
Ymir
Level 125
God Stats
49W - 48L
1,485 SR
Queue Stats
78W - 80L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Downbadwuw
Kukulkan
13
0 / 9 / 0
8,417
647
3,188
12,240
4,041
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
VesuviusREDx
Jing Wei
15
0 / 6 / 1
9,010
693
6,521
11,036
3,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
duckych4n
Cthulhu
15
1 / 9 / 0
9,363
720
3,768
19,764
15,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 0 / 15
11,813
909
11,152
7,814
3,228
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
GiveEmDaDende
Baron Samedi
18
9 / 0 / 13
12,239
941
15,596
7,167
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
9 / 1 / 15
12,267
944
11,401
17,075
17,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
67
1
Kills
24
24
Deaths
1
1
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
15
13.5
L
Kukulkan
Downbadwuw
Kukulkan
0
9
0
0
W
Baron Samedi
GiveEmDaDende
Baron Samedi
9
0
13
15.5
W
9
1
15
16.5
L
Jing Wei
VesuviusREDx
Jing Wei
0
6
1
0.08
L
Cthulhu
duckych4n
Cthulhu
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,477
Damage
38,149
43,040
Taken
32,056
23,452
Mitigated
25,123
774
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,152
4,044
175
2,914
7,814
3,228
2,604
899
6,915
0
53,686
L
Kukulkan
Downbadwuw
Kukulkan
3,188
684
0
0
12,240
4,041
26
9,084
3,097
9,898
0
W
Baron Samedi
GiveEmDaDende
Baron Samedi
15,596
1,192
2,216
2,555
7,167
4,242
784
1,618
5,549
41,128
0
W
11,401
2,743
376
4,296
17,075
17,653
532
4,090
12,985
27,528
3,263
L
Jing Wei
VesuviusREDx
Jing Wei
6,521
5,198
158
476
11,036
3,434
138
5,142
5,780
0
34,242
L
Cthulhu
duckych4n
Cthulhu
3,768
341
0
140
19,764
15,977
0
12,417
7,275
16,263
356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,790
Gold Earned
36,319
95
Minions Killed
167
0
Camps Cleared
0
597,634
Distance Traveled
720,551
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,813
909
76
6
0
227,212
3
L
Kukulkan
8,417
647
16
1
0
159,496
0
W
Baron Samedi
12,239
941
56
4
0
250,815
0
W
Ymir
12,267
944
35
3
0
242,524
1
L
Jing Wei
9,010
693
53
4
0
242,163
2
L
Cthulhu
9,363
720
26
2
0
195,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role