Player Matchup

King Arthur
King Arthur
Platinum V
 
King Arthur
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
DrollDanostor
Ganesha
Gold II
Level 147
God Stats
2W - 2L
1,621 SR
Queue Stats
88W - 93L
1,690 MMR
Solo
Thoth
Thoth
Platinum IV
TriggaNoMiiCkSs
Thoth
Platinum IV
Level 184
God Stats
6W - 13L
1,478 SR
Queue Stats
344W - 345L
1,720 MMR
Solo
Freya
Freya
Platinum V
bobwitatool
Freya
Platinum V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 208L
1,684 MMR
Solo
Loki
Loki
Gold I
johancito19
Loki
Gold I
Level 81
God Stats
12W - 10L
1,687 SR
Queue Stats
186W - 190L
1,698 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,557 SR
1,658 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,704 SR
1,664 MMR
Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Gunsaxl
Tsukuyomi
Platinum V
Level 142
God Stats
39W - 28L
1,646 SR
Queue Stats
108W - 101L
1,766 MMR
Party 1
Chiron
Chiron
Gold III
H3LiooT
Chiron
Gold III
Level 190
God Stats
10W - 7L
1,841 SR
Queue Stats
184W - 176L
1,577 MMR
Party 1
Ra
Ra
Platinum II
ToySoldierzz
Ra
Platinum II
Level 143
God Stats
6W - 1L
1,757 SR
Queue Stats
82W - 74L
1,699 MMR
Solo
Athena
Athena
Platinum III
XJesus4444
Athena
Platinum III
Level 158
God Stats
2W - 0L
1,777 SR
Queue Stats
56W - 41L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 4 / 0
5,586
559
4,374
11,724
7,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
9
0 / 2 / 1
4,906
491
2,709
6,481
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 2
5,666
567
1,981
5,356
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 6 / 0
4,753
475
3,220
6,428
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
2 / 3 / 1
5,032
503
1,827
4,916
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
Chang'eAnubisCthulhuAgni

VS

Bans
Ao KuangArtioAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 1 / 1
7,257
726
6,460
9,393
6,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Tsukuyomi
Gunsaxl
Tsukuyomi
12
4 / 0 / 5
6,779
678
3,442
3,683
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chiron
H3LiooT
Chiron
10
4 / 1 / 2
5,734
573
5,658
6,368
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 6
7,152
715
4,652
5,070
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
XJesus4444
Athena
10
2 / 0 / 7
6,111
611
3,180
6,510
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
17
17
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
W
Tyr
 
Tyr
3
1
1
3.5
L
Ganesha
0
2
1
0.25
W
Tsukuyomi
Gunsaxl
Tsukuyomi
4
0
5
6.5
W
Chiron
H3LiooT
Chiron
4
1
2
5
W
4
2
6
3.5
L
0
2
2
0.5
W
Athena
XJesus4444
Athena
2
0
7
5.5
L
1
6
0
0.17
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,111
Damage
23,392
34,905
Taken
31,024
14,709
Mitigated
15,085
7,119
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,374
229
0
2,805
11,724
7,760
0
1,218
10,465
0
38,310
W
Tyr
 
Tyr
6,460
572
0
5,290
9,393
6,389
0
0
9,393
0
51,813
L
Ganesha
2,709
299
0
1,000
6,481
2,503
426
1,599
4,796
22,572
0
W
Tsukuyomi
Gunsaxl
Tsukuyomi
3,442
965
0
2,329
3,683
1,190
0
84
3,599
0
42,964
W
Chiron
H3LiooT
Chiron
5,658
2,190
295
1,464
6,368
1,875
0
2,829
3,002
0
38,963
W
4,652
526
411
618
5,070
1,292
0
1,694
3,336
46,472
658
L
1,981
63
0
589
5,356
1,341
0
1,781
3,457
36,970
0
W
Athena
XJesus4444
Athena
3,180
1,444
0
1,828
6,510
4,339
9
2,589
3,367
12,955
0
L
3,220
971
0
925
6,428
1,920
418
1,730
4,658
16,313
0
L
1,827
196
0
1,800
4,916
1,185
0
948
3,776
0
18,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,943
Gold Earned
33,033
276
Minions Killed
346
0
Camps Cleared
0
952,103
Distance Traveled
1,163,208
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,586
559
72
7
0
194,454
2
W
Tyr
7,257
726
99
10
0
202,394
6
L
Ganesha
4,906
491
27
3
0
202,517
2
W
Tsukuyomi
6,779
678
71
7
0
248,825
1
W
Chiron
5,734
573
59
6
0
208,064
2
W
Ra
7,152
715
101
10
0
251,761
3
L
Thoth
5,666
567
84
8
0
196,872
0
W
Athena
6,111
611
16
2
0
252,164
3
L
Freya
4,753
475
53
5
0
190,639
1
L
Loki
5,032
503
40
4
0
167,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role