Player Matchup

Xbalanque
Xbalanque
Diamond V
ALMEJANDRO
Xbalanque
Diamond V
Level 180
God Stats
1W - 4L
1,147 SR
Queue Stats
275W - 256L
1,957 MMR
Solo
Mulan
Mulan
Platinum III
Soàp
Mulan
Platinum III
Level 106
God Stats
2W - 0L
1,821 SR
Queue Stats
29W - 10L
1,866 MMR
Solo
Ah Puch
Ah Puch
Diamond V
SpideryBacchus9
Ah Puch
Diamond V
Level 125
God Stats
25W - 21L
1,608 SR
Queue Stats
594W - 574L
2,075 MMR
Solo
Cabrakan
Cabrakan
Platinum I
TheSAXE1
Cabrakan
Platinum I
Level 174
God Stats
1W - 3L
1,535 SR
Queue Stats
141W - 118L
1,927 MMR
Solo
Ix Chel
Ix Chel
Diamond II
pigoo2013
Ix Chel
Diamond II
Level 198
God Stats
6W - 4L
1,741 SR
Queue Stats
137W - 110L
2,142 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,571 SR
1,993 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,642 SR
1,993 MMR
Tsukuyomi
Tsukuyomi
Diamond II
L0LXDDDDDDDD
Tsukuyomi
Diamond II
Level 158
God Stats
8W - 14L
1,608 SR
Queue Stats
262W - 243L
2,300 MMR
Solo
Poseidon
Poseidon
Gold II
LemmeJGimLatam
Poseidon
Gold II
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,787 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
Operdion
Xing Tian
Platinum III
Level 129
God Stats
5W - 1L
1,825 SR
Queue Stats
96W - 86L
1,930 MMR
Solo
Cerberus
Cerberus
Platinum IV
PressF6ImFed
Cerberus
Platinum IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
1,917 MMR
Party 1
Apollo
Apollo
Diamond IV
destruccion69
Apollo
Diamond IV
Level 167
God Stats
19W - 9L
1,779 SR
Queue Stats
79W - 71L
2,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALMEJANDRO
Xbalanque
16
3 / 3 / 12
9,302
620
14,388
10,772
4,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Soàp
Mulan
15
9 / 3 / 5
9,575
638
12,447
15,288
10,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 5
9,482
632
7,240
9,677
3,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
TheSAXE1
Cabrakan
15
1 / 0 / 4
9,313
621
6,738
9,161
6,348
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ix Chel
pigoo2013
Ix Chel
17
11 / 1 / 3
10,288
686
8,895
10,489
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothKing ArthurChang'eThanatos

VS

Bans
CthulhuHeimdallrKumbhakarnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
L0LXDDDDDDDD
Tsukuyomi
14
1 / 6 / 1
7,523
502
7,376
13,311
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
14
1 / 5 / 3
8,167
544
6,113
9,429
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
Operdion
Xing Tian
13
5 / 5 / 3
8,175
545
10,906
13,161
7,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
PressF6ImFed
Cerberus
11
1 / 5 / 3
7,398
493
6,103
13,875
9,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 3
7,861
524
5,080
13,198
4,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
27
Kills
9
9
Deaths
27
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ALMEJANDRO
Xbalanque
3
3
12
3
L
Tsukuyomi
L0LXDDDDDDDD
Tsukuyomi
1
6
1
0.25
L
Poseidon
1
5
3
0.5
L
Xing Tian
Operdion
Xing Tian
5
5
3
1.3
L
Cerberus
PressF6ImFed
Cerberus
1
5
3
0.5
W
Mulan
Soàp
Mulan
9
3
5
3.83
W
3
2
5
2.75
W
Cabrakan
TheSAXE1
Cabrakan
1
0
4
3
L
1
6
3
0.42
W
Ix Chel
pigoo2013
Ix Chel
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,708
Damage
35,578
55,387
Taken
62,974
28,192
Mitigated
28,755
19,598
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ALMEJANDRO
Xbalanque
14,388
7,747
0
2,915
10,772
4,239
62
3,869
6,795
0
73,024
L
Tsukuyomi
L0LXDDDDDDDD
Tsukuyomi
7,376
1,412
0
3,274
13,311
4,731
0
5,761
7,550
0
71,895
L
Poseidon
6,113
644
0
808
9,429
2,749
0
3,646
5,783
68,463
177
L
Xing Tian
Operdion
Xing Tian
10,906
627
0
587
13,161
7,168
0
6,501
6,660
28,583
0
L
Cerberus
PressF6ImFed
Cerberus
6,103
423
0
4,309
13,875
9,443
0
5,710
8,165
30,238
752
W
Mulan
Soàp
Mulan
12,447
1,637
0
4,476
15,288
10,716
0
7,210
7,744
0
44,219
W
7,240
312
0
3,998
9,677
3,232
0
5,424
4,104
72,669
1,249
W
Cabrakan
TheSAXE1
Cabrakan
6,738
855
0
4,836
9,161
6,348
0
3,749
4,963
55,041
2,575
L
5,080
3,250
0
2,337
13,198
4,664
0
975
12,223
0
47,626
W
Ix Chel
pigoo2013
Ix Chel
8,895
1,041
478
2,895
10,489
3,657
522
2,413
8,044
88,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,960
Gold Earned
39,124
529
Minions Killed
478
0
Camps Cleared
0
1,517,705
Distance Traveled
1,564,234
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,302
620
121
8
0
279,634
0
L
Tsukuyomi
7,523
502
121
8
0
319,871
0
L
Poseidon
8,167
544
141
9
0
304,608
0
L
Xing Tian
8,175
545
41
3
0
318,778
0
L
Cerberus
7,398
493
76
5
0
298,074
3
W
Mulan
9,575
638
49
3
0
302,305
7
W
Ah Puch
9,482
632
122
8
0
323,819
8
W
Cabrakan
9,313
621
103
7
0
257,827
1
L
Apollo
7,861
524
99
7
0
322,903
2
W
Ix Chel
10,288
686
134
9
0
354,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role