Player Matchup

Chaac
Chaac
MrWestCoastHype
Chaac
Level 155
God Stats
25W - 19L
1,542 SR
Queue Stats
128W - 136L
1,452 Elo+
Solo
Fafnir
Fafnir
RenzoR6_22
Fafnir
Level 84
God Stats
9W - 7L
1,570 SR
Queue Stats
312W - 309L
1,402 Elo+
Party 2
Lancelot
Lancelot
isaiasrainbow07
Lancelot
Level 129
God Stats
8W - 8L
1,735 SR
Queue Stats
202W - 197L
1,428 Elo+
Party 2
Janus
Janus
madcuzbad17
Janus
Level 97
God Stats
10W - 9L
1,520 SR
Queue Stats
294W - 265L
1,536 Elo+
Solo
Xbalanque
Xbalanque
wild_saturn223
Xbalanque
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,531 Elo+
Solo
Team Averages
Level 111
1,574 SR
1,470 Elo+

VS

Team Averages
Level 90
1,590 SR
1,437 Elo+
Anhur
Anhur
FG Flopz
Anhur
Level 99
God Stats
3W - 0L
1,874 SR
Queue Stats
137W - 145L
1,385 Elo+
Solo
Anubis
Anubis
MannyFresh_Lala
Anubis
Level 104
God Stats
2W - 1L
1,367 SR
Queue Stats
12W - 14L
1,397 Elo+
Solo
Cthulhu
Cthulhu
kira_1093
Cthulhu
Level 77
God Stats
64W - 47L
1,621 SR
Queue Stats
305W - 285L
1,482 Elo+
Party 1
Lancelot
Lancelot
mr_octavius
Lancelot
Level 123
God Stats
93W - 97L
1,510 SR
Queue Stats
512W - 535L
1,464 Elo+
Party 1
Bacchus
Bacchus
ottts89
Bacchus
Level 46
God Stats
8W - 7L
1,579 SR
Queue Stats
70W - 67L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,928
558
12,997
17,215
15,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fafnir
RenzoR6_22
Fafnir
11
2 / 4 / 5
8,043
503
6,845
16,766
16,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Lancelot
10
1 / 5 / 3
6,621
414
3,470
10,125
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 1
8,678
542
7,093
10,594
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
wild_saturn223
Xbalanque
14
4 / 5 / 2
8,928
558
9,879
12,185
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FG Flopz
Anhur
13
4 / 5 / 7
8,304
519
9,921
12,382
3,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 1 / 5
9,720
608
10,779
8,070
3,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
kira_1093
Cthulhu
16
4 / 1 / 1
9,445
590
10,803
15,619
11,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
mr_octavius
Lancelot
17
9 / 2 / 4
9,558
597
13,036
10,502
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bacchus
ottts89
Bacchus
12
1 / 2 / 9
7,511
469
4,527
11,436
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
23
23
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
FG Flopz
Anhur
4
5
7
1.5
W
5
1
5
7.5
L
1
3
1
0.5
L
Fafnir
RenzoR6_22
Fafnir
2
4
5
1.13
L
Lancelot
1
5
3
0.5
W
Cthulhu
kira_1093
Cthulhu
4
1
1
4.5
L
3
6
1
0.58
W
Lancelot
mr_octavius
Lancelot
9
2
4
5.5
W
Bacchus
ottts89
Bacchus
1
2
9
2.75
L
Xbalanque
wild_saturn223
Xbalanque
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,284
Damage
49,066
66,885
Taken
58,009
40,658
Mitigated
30,890
17,066
Healing
21,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
FG Flopz
Anhur
9,921
5,411
0
4,120
12,382
3,614
474
3,366
9,016
0
43,465
W
10,779
334
0
3,979
8,070
3,001
118
4,567
3,503
70,204
0
L
12,997
2,448
0
6,244
17,215
15,455
0
8,539
7,419
0
70,545
L
Fafnir
RenzoR6_22
Fafnir
6,845
1,996
0
4,268
16,766
16,226
0
6,880
9,886
24,892
1,152
L
Lancelot
3,470
402
0
2,302
10,125
2,731
0
3,210
6,803
0
30,769
W
Cthulhu
kira_1093
Cthulhu
10,803
1,197
0
5,047
15,619
11,257
0
0
14,421
61,462
0
L
7,093
766
0
686
10,594
2,931
0
2,433
8,121
63,450
864
W
Lancelot
mr_octavius
Lancelot
13,036
2,244
0
4,999
10,502
4,009
0
2,914
7,508
0
69,203
W
Bacchus
ottts89
Bacchus
4,527
849
0
3,124
11,436
9,009
117
2,555
8,881
21,135
0
L
Xbalanque
wild_saturn223
Xbalanque
9,879
3,091
0
3,566
12,185
3,315
126
3,638
8,547
0
49,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,198
Gold Earned
44,538
400
Minions Killed
431
0
Camps Cleared
0
1,484,915
Distance Traveled
1,636,790
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,304
519
70
4
0
296,733
0
W
Anubis
9,720
608
117
7
0
303,581
4
L
Chaac
8,928
558
130
8
0
281,236
3
L
Fafnir
8,043
503
26
2
0
284,499
3
L
Lancelot
6,621
414
53
3
0
348,454
0
W
Cthulhu
9,445
590
125
8
0
311,013
0
L
Janus
8,678
542
117
7
0
284,399
2
W
Lancelot
9,558
597
94
6
0
418,069
0
W
Bacchus
7,511
469
25
2
0
307,394
7
L
Xbalanque
8,928
558
74
5
0
286,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role