Player Matchup

Fafnir
Fafnir
BigBrainTumor
Fafnir
Level 88
God Stats
17W - 4L
1,727 SR
Queue Stats
188W - 147L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
LigmaSnake
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 43L
1,467 Elo+
Party 2
Hachiman
Hachiman
higuy12
Hachiman
Level 93
God Stats
1W - 1L
1,252 SR
Queue Stats
160W - 125L
1,575 Elo+
Party 2
Team Averages
Level 68
1,493 SR
1,522 Elo+

VS

Team Averages
Level 87
1,516 SR
1,378 Elo+
Shiva
Shiva
CAptianObviouS7
Shiva
Level 125
God Stats
0W - 1L
1,752 SR
Queue Stats
12W - 10L
1,424 Elo+
Party 1
Anhur
Anhur
Dasalis
Anhur
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 9L
1,510 Elo+
Party 1
Hades
Hades
svsboy0_0
Hades
Level 61
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 6L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 11
10,938
841
6,850
13,817
18,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
LigmaSnake
Zhong Kui
18
5 / 5 / 7
11,795
907
11,176
13,778
9,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
higuy12
Hachiman
17
8 / 2 / 5
11,828
910
14,663
9,450
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 5
10,184
783
13,412
18,744
19,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anhur
Dasalis
Anhur
17
5 / 2 / 2
10,630
818
9,336
8,842
3,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hades
svsboy0_0
Hades
12
0 / 9 / 1
8,073
621
1,181
11,428
3,617
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
7
7
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
2
3
5
1.5
L
Anhur
Dasalis
Anhur
5
2
2
3
W
Zhong Kui
LigmaSnake
Zhong Kui
5
5
7
1.7
W
Hachiman
higuy12
Hachiman
8
2
5
5.25
L
Hades
svsboy0_0
Hades
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,689
Damage
23,929
37,045
Taken
39,014
31,504
Mitigated
26,272
9,806
Healing
3,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,850
2,488
0
4,280
13,817
18,496
691
1,041
12,776
33,639
3,316
L
13,412
629
192
1,731
18,744
19,522
0
7,934
9,522
1,380
34,123
L
Anhur
Dasalis
Anhur
9,336
3,094
0
1,075
8,842
3,133
0
3,615
4,997
0
30,661
W
Zhong Kui
LigmaSnake
Zhong Kui
11,176
1,692
0
3,639
13,778
9,491
539
977
12,801
40,208
766
W
Hachiman
higuy12
Hachiman
14,663
9,880
0
1,887
9,450
3,517
3,423
560
8,890
0
46,166
L
Hades
svsboy0_0
Hades
1,181
590
0
137
11,428
3,617
0
4,237
6,633
4,706
78

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
28,887
168
Minions Killed
98
0
Camps Cleared
0
698,151
Distance Traveled
574,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,938
841
40
3
0
263,172
0
L
Shiva
10,184
783
35
3
0
224,714
0
L
Anhur
10,630
818
55
4
0
214,334
0
W
Zhong Kui
11,795
907
68
5
0
202,970
0
W
Hachiman
11,828
910
60
5
0
232,009
0
L
Hades
8,073
621
8
1
0
135,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role