Player Matchup

Chang'e
Chang'e
BurntBeanJuice
Chang'e
Level 12
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
GrimmMeeper
Thanatos
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 17L
1,350 Elo+
Party 1
Artemis
Artemis
Ichinoot
Artemis
Level 31
God Stats
2W - 2L
1,291 SR
Queue Stats
15W - 24L
1,453 Elo+
Party 1
Ganesha
Ganesha
RemedyGamez1
Ganesha
Level 27
God Stats
0W - 1L
1,295 SR
Queue Stats
11W - 20L
1,453 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TallOak9513
Cu Chulainn
Level 46
God Stats
0W - 2L
1,292 SR
Queue Stats
36W - 64L
1,322 Elo+
Solo
Team Averages
Level 32
1,329 SR
1,415 Elo+

VS

Team Averages
Level 38
1,583 SR
1,450 Elo+
Medusa
Medusa
ZzLinozZ
Medusa
Level 36
God Stats
13W - 6L
1,789 SR
Queue Stats
31W - 24L
1,435 Elo+
Party 2
Cliodhna
Cliodhna
gaguelson
Cliodhna
Level 41
God Stats
21W - 12L
1,446 SR
Queue Stats
52W - 67L
1,441 Elo+
Party 2
Vulcan
Vulcan
kamal5001
Vulcan
Level 69
God Stats
6W - 4L
1,667 SR
Queue Stats
227W - 210L
1,461 Elo+
Party 3
Cerberus
Cerberus
toketime
Cerberus
Level 37
God Stats
3W - 1L
1,514 SR
Queue Stats
23W - 24L
1,455 Elo+
Solo
Yemoja
Yemoja
wicage
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,764
451
2,768
12,050
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
GrimmMeeper
Thanatos
13
5 / 4 / 3
8,005
534
10,372
14,474
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
Ichinoot
Artemis
11
4 / 4 / 1
6,751
450
7,827
9,440
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ganesha
RemedyGamez1
Ganesha
11
0 / 1 / 5
6,966
464
2,664
10,082
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
TallOak9513
Cu Chulainn
13
2 / 5 / 0
7,902
527
7,824
13,759
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ZzLinozZ
Medusa
14
6 / 0 / 3
8,205
547
12,436
5,877
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
gaguelson
Cliodhna
12
1 / 3 / 2
6,752
450
4,385
9,650
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
kamal5001
Vulcan
14
2 / 2 / 3
8,278
552
10,105
6,152
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
toketime
Cerberus
14
6 / 1 / 2
8,078
539
8,728
11,479
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Yemoja
wicage
Yemoja
12
2 / 5 / 5
7,546
503
5,724
13,658
9,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
11
Kills
17
18
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Thanatos
GrimmMeeper
Thanatos
5
4
3
1.63
L
Artemis
Ichinoot
Artemis
4
4
1
1.13
L
Ganesha
RemedyGamez1
Ganesha
0
1
5
2.5
L
Cu Chulainn
TallOak9513
Cu Chulainn
2
5
0
0.4
W
Medusa
ZzLinozZ
Medusa
6
0
3
7.5
W
Cliodhna
gaguelson
Cliodhna
1
3
2
0.67
W
Vulcan
kamal5001
Vulcan
2
2
3
1.75
W
Cerberus
toketime
Cerberus
6
1
2
7
W
Yemoja
wicage
Yemoja
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,455
Damage
41,378
59,805
Taken
46,816
20,881
Mitigated
20,287
21,685
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,768
636
80
4,214
12,050
2,184
0
8,411
3,595
32,954
382
L
Thanatos
GrimmMeeper
Thanatos
10,372
2,574
0
11,275
14,474
4,037
0
3,876
10,514
0
55,232
L
Artemis
Ichinoot
Artemis
7,827
2,260
0
864
9,440
2,694
0
2,777
6,619
0
34,092
L
Ganesha
RemedyGamez1
Ganesha
2,664
87
0
1,919
10,082
6,990
0
2,205
7,843
18,203
0
L
Cu Chulainn
TallOak9513
Cu Chulainn
7,824
1,455
0
3,333
13,759
4,976
0
6,117
7,034
0
51,202
W
Medusa
ZzLinozZ
Medusa
12,436
3,686
0
659
5,877
2,039
357
659
5,218
0
62,957
W
Cliodhna
gaguelson
Cliodhna
4,385
303
0
1,648
9,650
2,627
0
158
9,492
0
41,112
W
Vulcan
kamal5001
Vulcan
10,105
981
0
0
6,152
1,998
0
2,583
3,569
53,212
1,159
W
Cerberus
toketime
Cerberus
8,728
534
0
4,341
11,479
4,589
0
0
11,479
38,894
0
W
Yemoja
wicage
Yemoja
5,724
1,015
2,269
1,602
13,658
9,034
409
2,005
11,653
30,888
911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,388
Gold Earned
38,859
333
Minions Killed
418
0
Camps Cleared
0
1,426,669
Distance Traveled
1,459,345
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,764
451
71
5
0
244,443
1
L
Thanatos
8,005
534
90
6
0
338,302
0
L
Artemis
6,751
450
72
5
0
273,991
4
L
Ganesha
6,966
464
10
1
0
301,893
5
L
Cu Chulainn
7,902
527
90
6
0
268,040
0
W
Medusa
8,205
547
87
6
0
306,841
0
W
Cliodhna
6,752
450
69
5
0
297,420
0
W
Vulcan
8,278
552
94
6
0
290,177
0
W
Cerberus
8,078
539
134
9
0
288,176
0
W
Yemoja
7,546
503
34
2
0
276,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role