Player Matchup

Cerberus
Cerberus
Gold IV
Sincarnet
Cerberus
Gold IV
Level 55
God Stats
35W - 31L
1,590 SR
Queue Stats
80W - 89L
1,663 MMR
Party 1
Odin
Odin
Gold V
Tekpipe
Odin
Gold V
Level 54
God Stats
7W - 10L
1,456 SR
Queue Stats
94W - 90L
1,324 MMR
Party 1
Vulcan
Vulcan
Gold IV
lnVinitiy
Vulcan
Gold IV
Level 149
God Stats
8W - 7L
1,687 SR
Queue Stats
220W - 206L
1,407 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,577 SR
1,465 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,579 SR
1,464 MMR
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
WayToDawn34
Athena
Gold III
Level 163
God Stats
8W - 5L
1,636 SR
Queue Stats
179W - 214L
1,440 MMR
Solo
Danzaburou
Danzaburou
Gold III
vocal480
Danzaburou
Gold III
Level 128
God Stats
19W - 16L
1,601 SR
Queue Stats
156W - 160L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sincarnet
Cerberus
15
1 / 6 / 4
9,271
713
7,092
15,342
14,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
Tekpipe
Odin
15
3 / 3 / 2
9,699
746
9,210
11,493
9,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
lnVinitiy
Vulcan
16
1 / 2 / 3
10,017
771
11,606
6,067
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuMulanAchillesNe ZhaAgni

VS

Bans
Xing TianYmirMedusaGebCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
6 / 2 / 4
11,831
910
10,379
11,543
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Athena
17
2 / 0 / 8
10,307
793
7,017
13,993
16,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
vocal480
Danzaburou
16
2 / 3 / 7
10,871
836
9,831
12,034
4,438
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
10
11
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
2
4
4
L
Cerberus
Sincarnet
Cerberus
1
6
4
0.5
L
Odin
Tekpipe
Odin
3
3
2
1.33
W
Athena
2
0
8
6
L
Vulcan
lnVinitiy
Vulcan
1
2
3
1.25
W
Danzaburou
vocal480
Danzaburou
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,908
Damage
27,227
32,902
Taken
37,570
26,716
Mitigated
25,159
2,717
Healing
7,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,379
2,901
0
1,590
11,543
4,418
3,005
5,111
6,160
59,709
0
L
Cerberus
Sincarnet
Cerberus
7,092
130
0
1,937
15,342
14,891
0
8,755
6,372
12,207
381
L
Odin
Tekpipe
Odin
9,210
1,208
0
500
11,493
9,309
0
5,558
5,796
0
28,398
W
Athena
7,017
1,619
0
1,388
13,993
16,303
124
6,348
7,082
19,425
1,123
L
Vulcan
lnVinitiy
Vulcan
11,606
131
0
280
6,067
2,516
0
2,362
3,636
49,924
427
W
Danzaburou
vocal480
Danzaburou
9,831
4,165
0
4,075
12,034
4,438
1,025
5,977
5,751
0
54,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,987
Gold Earned
33,009
151
Minions Killed
216
0
Camps Cleared
0
724,472
Distance Traveled
733,021
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,831
910
105
8
0
234,401
0
L
Cerberus
9,271
713
23
2
0
227,997
0
L
Odin
9,699
746
35
3
0
246,015
0
W
Athena
10,307
793
22
2
0
269,412
2
L
Vulcan
10,017
771
93
7
0
250,460
0
W
Danzaburou
10,871
836
89
7
0
229,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role