Player Matchup

Fenrir
Fenrir
BabyLotus3333
Fenrir
Level 48
God Stats
0W - 2L
1,536 SR
Queue Stats
48W - 64L
1,432 Elo+
Party 1
He Bo
He Bo
FingerInMyBussy
He Bo
Level 29
God Stats
1W - 3L
1,299 SR
Queue Stats
208W - 497L
1,329 Elo+
Solo
Lancelot
Lancelot
LotusLPH
Lancelot
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,431 Elo+
Party 1
Bacchus
Bacchus
RedneckWiskey
Bacchus
Level 158
God Stats
9W - 5L
1,616 SR
Queue Stats
596W - 610L
1,470 Elo+
Solo
Ratatoskr
Ratatoskr
Ryuujin233
Ratatoskr
Level 101
God Stats
1W - 1L
1,732 SR
Queue Stats
186W - 179L
1,520 Elo+
Solo
Team Averages
Level 93
1,537 SR
1,436 Elo+

VS

Team Averages
Level 91
1,439 SR
1,431 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ColonelofSpades
Medusa
Level 84
God Stats
4W - 8L
1,581 SR
Queue Stats
268W - 258L
1,476 Elo+
Solo
Amaterasu
Amaterasu
GDI Wizer
Amaterasu
Level 107
God Stats
1W - 1L
1,301 SR
Queue Stats
122W - 127L
1,373 Elo+
Solo
Set
Set
TreeLungs420
Set
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 73L
1,382 Elo+
Party 2
Nemesis
Nemesis
Treelungz420
Nemesis
Level 29
God Stats
1W - 1L
1,314 SR
Queue Stats
91W - 101L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 4
7,632
848
6,988
12,981
10,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 12 / 7
6,648
739
1,572
11,085
2,282
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
LotusLPH
Lancelot
13
3 / 7 / 1
7,631
848
4,747
11,000
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bacchus
11
1 / 4 / 4
7,070
786
3,903
7,055
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Ryuujin233
Ratatoskr
15
5 / 8 / 6
9,224
1,025
8,193
12,315
4,058
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
5 / 3 / 27
10,146
1,127
8,670
10,996
16,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
16 / 2 / 12
10,729
1,192
16,481
7,700
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
GDI Wizer
Amaterasu
15
8 / 4 / 17
9,707
1,079
10,934
11,704
12,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
3 / 5 / 15
8,316
924
4,459
8,671
5,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
Treelungz420
Nemesis
15
5 / 2 / 23
9,309
1,034
7,019
6,984
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
131
14
Kills
37
37
Deaths
16
22
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
3
27
6.17
L
5
6
4
1.17
W
16
2
12
11
L
0
12
7
0.29
W
Amaterasu
GDI Wizer
Amaterasu
8
4
17
4.13
L
Lancelot
LotusLPH
Lancelot
3
7
1
0.5
L
Bacchus
1
4
4
0.75
L
Ratatoskr
Ryuujin233
Ratatoskr
5
8
6
1
W
3
5
15
2.1
W
Nemesis
Treelungz420
Nemesis
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,403
Damage
47,563
54,436
Taken
46,055
29,150
Mitigated
44,507
7,439
Healing
13,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,670
1,215
305
1,742
10,996
16,081
125
791
10,205
15,626
0
L
6,988
2,233
278
3,419
12,981
10,093
0
1,661
10,794
0
11,606
W
16,481
10,276
259
2,670
7,700
4,280
4,179
1,337
6,363
0
41,574
L
1,572
87
0
0
11,085
2,282
0
1,146
9,614
1,848
0
W
Amaterasu
GDI Wizer
Amaterasu
10,934
6,143
800
3,590
11,704
12,885
1,848
981
10,723
0
18,800
L
Lancelot
LotusLPH
Lancelot
4,747
924
161
1,106
11,000
5,991
0
2,003
8,867
0
13,509
L
Bacchus
3,903
343
52
436
7,055
6,726
0
1,416
5,373
8,455
792
L
Ratatoskr
Ryuujin233
Ratatoskr
8,193
2,762
204
1,783
12,315
4,058
0
2,444
9,515
0
14,726
W
4,459
2,233
946
1,042
8,671
5,033
47
873
7,798
0
9,552
W
Nemesis
Treelungz420
Nemesis
7,019
1,840
237
2,143
6,984
6,228
1,376
919
6,065
0
12,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,205
Gold Earned
48,207
47
Minions Killed
96
0
Camps Cleared
0
637,553
Distance Traveled
850,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,146
1,127
18
2
0
154,965
0
L
Fenrir
7,632
848
9
1
0
162,381
0
W
Medusa
10,729
1,192
34
4
0
164,900
0
L
He Bo
6,648
739
0
0
0
119,903
0
W
Amaterasu
9,707
1,079
15
2
0
172,016
0
L
Lancelot
7,631
848
17
2
0
138,814
0
L
Bacchus
7,070
786
8
1
0
83,467
0
L
Ratatoskr
9,224
1,025
13
1
0
132,988
0
W
Set
8,316
924
11
1
0
192,147
0
W
Nemesis
9,309
1,034
18
2
0
166,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role