Player Matchup

Lancelot
Lancelot
Dr Banhammer13
Lancelot
Level 66
God Stats
32W - 13L
1,832 SR
Queue Stats
139W - 113L
1,615 Elo+
Solo
Chaac
Chaac
Lord_8thHoekage
Chaac
Level 128
God Stats
3W - 3L
1,444 SR
Queue Stats
144W - 154L
1,403 Elo+
Party 3
Baba Yaga
Baba Yaga
MoonManXXV
Baba Yaga
Level 110
God Stats
2W - 0L
1,344 SR
Queue Stats
225W - 233L
1,427 Elo+
Party 3
Jormungandr
Jormungandr
WheeZyyuh
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 95L
1,466 Elo+
Solo
Poseidon
Poseidon
ljescoto_
Poseidon
Level 73
God Stats
3W - 5L
1,464 SR
Queue Stats
130W - 134L
1,438 Elo+
Party 3
Team Averages
Level 88
1,517 SR
1,470 Elo+

VS

Team Averages
Level 65
1,504 SR
1,453 Elo+
Anubis
Anubis
Bigsmokepapa667
Anubis
Level 78
God Stats
146W - 88L
1,681 SR
Queue Stats
384W - 368L
1,486 Elo+
Party 1
Cerberus
Cerberus
HypedTakiaa
Cerberus
Level 77
God Stats
0W - 2L
1,176 SR
Queue Stats
11W - 16L
1,398 Elo+
Party 2
Bakasura
Bakasura
Izvoshra
Bakasura
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 45L
1,416 Elo+
Party 2
Charon
Charon
Pittsi
Charon
Level 86
God Stats
8W - 8L
1,594 SR
Queue Stats
136W - 117L
1,518 Elo+
Solo
Medusa
Medusa
Soulstyxxx
Medusa
Level 46
God Stats
3W - 3L
1,567 SR
Queue Stats
129W - 154L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
4 / 1 / 7
9,938
552
12,274
17,217
7,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 2
10,219
568
8,606
12,566
9,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
MoonManXXV
Baba Yaga
15
3 / 2 / 5
8,911
495
10,854
9,909
3,348
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
WheeZyyuh
Jormungandr
14
0 / 2 / 4
8,742
486
5,218
18,805
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
ljescoto_
Poseidon
18
9 / 0 / 1
11,034
613
13,528
5,875
1,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,693
483
16,139
12,799
6,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
HypedTakiaa
Cerberus
14
0 / 2 / 1
7,999
444
8,512
15,683
14,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Izvoshra
Bakasura
13
2 / 6 / 2
7,465
415
5,334
15,452
6,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
Pittsi
Charon
12
1 / 2 / 1
8,020
446
6,820
15,861
12,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Soulstyxxx
Medusa
14
0 / 4 / 1
8,091
450
5,961
7,650
2,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
6
6
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Lancelot
4
1
7
7.5
L
Cerberus
HypedTakiaa
Cerberus
0
2
1
0.25
L
Bakasura
Izvoshra
Bakasura
2
6
2
0.5
W
1
1
2
2
W
Baba Yaga
MoonManXXV
Baba Yaga
3
2
5
2.75
L
Charon
Pittsi
Charon
1
2
1
0.75
L
Medusa
Soulstyxxx
Medusa
0
4
1
0.13
W
Jormungandr
WheeZyyuh
Jormungandr
0
2
4
1
W
Poseidon
ljescoto_
Poseidon
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,480
Damage
42,766
64,372
Taken
67,445
35,235
Mitigated
42,551
16,730
Healing
22,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,139
277
0
6,084
12,799
6,454
215
6,133
6,666
71,245
2,026
W
Lancelot
12,274
1,630
0
602
17,217
7,185
0
8,420
8,045
0
103,933
L
Cerberus
HypedTakiaa
Cerberus
8,512
302
0
4,650
15,683
14,585
0
2,114
13,569
57,260
2,394
L
Bakasura
Izvoshra
Bakasura
5,334
2,986
0
5,035
15,452
6,400
0
6,093
9,359
0
32,200
W
8,606
1,208
0
3,254
12,566
9,004
185
5,517
6,883
0
73,378
W
Baba Yaga
MoonManXXV
Baba Yaga
10,854
259
98
4,800
9,909
3,348
286
4,843
4,910
63,414
0
L
Charon
Pittsi
Charon
6,820
1,781
592
5,699
15,861
12,396
0
10,529
5,332
31,773
701
L
Medusa
Soulstyxxx
Medusa
5,961
3,151
0
668
7,650
2,716
0
4,678
2,972
0
65,294
W
Jormungandr
WheeZyyuh
Jormungandr
5,218
1,453
0
4,328
18,805
13,817
39
10,129
8,256
39,819
0
W
Poseidon
ljescoto_
Poseidon
13,528
1,360
0
3,648
5,875
1,881
382
1,767
4,108
102,172
4,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,844
Gold Earned
40,268
634
Minions Killed
478
0
Camps Cleared
0
1,878,382
Distance Traveled
1,708,584
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,693
483
125
7
0
302,139
0
W
Lancelot
9,938
552
153
9
0
446,660
0
L
Cerberus
7,999
444
125
7
0
353,530
8
L
Bakasura
7,465
415
74
4
0
370,307
0
W
Chaac
10,219
568
149
8
0
376,329
0
W
Baba Yaga
8,911
495
95
5
0
367,681
0
L
Charon
8,020
446
29
2
0
338,457
0
L
Medusa
8,091
450
125
7
0
344,151
0
W
Jormungandr
8,742
486
53
3
0
305,560
0
W
Poseidon
11,034
613
184
10
0
382,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role