Player Matchup

Guan Yu
Guan Yu
Froggikmd
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 23L
937 Elo+
Party 2
Aphrodite
Aphrodite
MeganRoseP
Aphrodite
Level 102
God Stats
2W - 4L
1,315 SR
Queue Stats
23W - 39L
1,297 Elo+
Party 1
Thanatos
Thanatos
MizoreHolmes
Thanatos
Level 67
God Stats
2W - 10L
1,246 SR
Queue Stats
23W - 45L
1,281 Elo+
Party 1
Jormungandr
Jormungandr
NinjaKylerZilla
Jormungandr
Level 8
God Stats
1W - 16L
1,010 SR
Queue Stats
2W - 23L
937 Elo+
Party 2
Anubis
Anubis
ONEs6095
Anubis
Level 41
God Stats
42W - 52L
1,439 SR
Queue Stats
190W - 236L
1,457 Elo+
Solo
Team Averages
Level 57
1,302 SR
1,182 Elo+

VS

Team Averages
Level 81
1,438 SR
1,398 Elo+
Bacchus
Bacchus
DemonicTurtle22
Bacchus
Level 133
God Stats
2W - 1L
1,306 SR
Queue Stats
31W - 39L
1,292 Elo+
Solo
Horus
Horus
Giitery
Horus
Level 59
God Stats
2W - 3L
1,457 SR
Queue Stats
31W - 40L
1,382 Elo+
Solo
Arachne
Arachne
bandit2785
Arachne
Level 85
God Stats
57W - 54L
1,513 SR
Queue Stats
351W - 389L
1,465 Elo+
Solo
Discordia
Discordia
hazey-kush-OG420
Discordia
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
357W - 377L
1,491 Elo+
Solo
Ullr
Ullr
nimble_scorer87
Ullr
Level 66
God Stats
461W - 576L
1,413 SR
Queue Stats
489W - 599L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Froggikmd
Guan Yu
17
1 / 12 / 7
11,312
943
5,031
25,553
15,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Aphrodite
MeganRoseP
Aphrodite
18
1 / 4 / 7
11,972
998
7,679
14,522
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
MizoreHolmes
Thanatos
18
3 / 4 / 8
12,550
1,046
9,538
17,477
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
NinjaKylerZilla
Jormungandr
17
0 / 6 / 4
10,550
879
2,113
12,639
5,275
Anubis
ONEs6095
Anubis
18
7 / 14 / 3
13,061
1,088
23,297
24,565
12,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 20
13,530
1,128
11,948
12,651
8,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Horus
Giitery
Horus
19
4 / 1 / 24
13,080
1,090
8,591
13,461
10,018
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
bandit2785
Arachne
20
26 / 0 / 9
17,355
1,446
34,760
5,691
2,595
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
20
4 / 1 / 22
12,880
1,073
21,812
7,329
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 7 / 13
11,985
999
8,715
15,507
3,669
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
128
12
Kills
40
40
Deaths
12
29
Assists
88
Player
Kills
Deaths
Assists
KDA
W
4
3
20
4.67
L
Guan Yu
Froggikmd
Guan Yu
1
12
7
0.38
W
Horus
Giitery
Horus
4
1
24
16
L
Aphrodite
MeganRoseP
Aphrodite
1
4
7
1.13
L
Thanatos
MizoreHolmes
Thanatos
3
4
8
1.75
L
Jormungandr
NinjaKylerZilla
Jormungandr
0
6
4
0.33
L
Anubis
ONEs6095
Anubis
7
14
3
0.61
W
Arachne
bandit2785
Arachne
26
0
9
30.5
W
Discordia
4
1
22
15
W
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,658
Damage
85,826
94,756
Taken
54,639
47,664
Mitigated
26,806
15,520
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,948
853
322
1,343
12,651
8,975
0
8,746
3,905
31,075
1,147
L
Guan Yu
Froggikmd
Guan Yu
5,031
855
379
968
25,553
15,940
0
9,209
16,344
53
21,388
W
Horus
Giitery
Horus
8,591
3,602
1,616
2,932
13,461
10,018
0
8,640
4,821
11,171
11,705
L
Aphrodite
MeganRoseP
Aphrodite
7,679
771
4,776
4,529
14,522
7,146
0
6,327
8,195
50,089
428
L
Thanatos
MizoreHolmes
Thanatos
9,538
1,875
55
4,813
17,477
6,921
0
6,617
10,860
0
27,742
L
Jormungandr
NinjaKylerZilla
Jormungandr
2,113
288
0
0
12,639
5,275
0
3,846
8,793
9,733
0
L
Anubis
ONEs6095
Anubis
23,297
1,942
0
0
24,565
12,382
0
10,244
14,321
50,681
0
W
Arachne
bandit2785
Arachne
34,760
28,936
0
3,381
5,691
2,595
0
2,835
2,856
0
50,634
W
Discordia
21,812
2,183
0
0
7,329
1,549
0
4,625
2,704
45,394
0
W
8,715
6,113
0
1,279
15,507
3,669
0
8,178
7,050
0
31,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,445
Gold Earned
68,830
262
Minions Killed
229
4
Camps Cleared
7
898,737
Distance Traveled
1,081,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,530
1,128
52
4
1
206,625
0
L
Guan Yu
11,312
943
32
3
0
197,657
0
W
Horus
13,080
1,090
25
2
1
220,758
0
L
Aphrodite
11,972
998
112
9
0
203,160
0
L
Thanatos
12,550
1,046
43
4
2
210,671
0
L
Jormungandr
10,550
879
10
1
2
110,666
0
L
Anubis
13,061
1,088
65
5
0
176,583
0
W
Arachne
17,355
1,446
41
3
3
276,876
0
W
Discordia
12,880
1,073
64
5
0
224,562
0
W
Ullr
11,985
999
47
4
2
152,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role