Player Matchup

Ah Puch
Ah Puch
Leo82sr
Ah Puch
Level 129
God Stats
4W - 3L
1,681 SR
Queue Stats
853W - 918L
1,384 Elo+
Solo
Set
Set
MuensterGirl75
Set
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 100L
1,413 Elo+
Solo
Yemoja
Yemoja
StoicalPage6472
Yemoja
Level 60
God Stats
2W - 3L
1,532 SR
Queue Stats
45W - 50L
1,394 Elo+
Solo
Apollo
Apollo
TheAssassin1323
Apollo
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 52L
1,397 Elo+
Solo
Chaac
Chaac
xxDark_Stalkerxx
Chaac
Level 125
God Stats
3W - 2L
1,709 SR
Queue Stats
218W - 197L
1,412 Elo+
Solo
Team Averages
Level 94
1,584 SR
1,400 Elo+

VS

Team Averages
Level 128
1,579 SR
1,383 Elo+
Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Marvinrey2404
Surtr
Level 124
God Stats
1W - 1L
1,917 SR
Queue Stats
39W - 38L
1,465 Elo+
Solo
Persephone
Persephone
RudeGirl1
Persephone
Level 176
God Stats
11W - 9L
1,463 SR
Queue Stats
281W - 323L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
Vic Vipe
Cthulhu
Level 128
God Stats
13W - 10L
1,514 SR
Queue Stats
303W - 325L
1,402 Elo+
Party 1
Chernobog
Chernobog
er4567uu
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Leo82sr
Ah Puch
14
7 / 2 / 5
8,624
862
11,425
8,113
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 8
7,361
736
4,763
9,513
5,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 5
7,346
735
3,295
12,056
8,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 2 / 7
7,689
769
3,737
7,854
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
4 / 5 / 4
8,092
809
7,305
12,556
10,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 4 / 9
7,695
770
2,505
5,102
1,752
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 5 / 8
10,552
1,055
15,306
15,830
11,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
RudeGirl1
Persephone
17
4 / 0 / 11
8,684
868
11,553
4,972
1,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Vic Vipe
Cthulhu
17
4 / 1 / 12
9,335
934
12,829
7,193
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
er4567uu
Chernobog
8
0 / 2 / 0
6,329
633
701
3,100
893
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
12
Kills
18
18
Deaths
12
29
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
4
9
1.38
L
Ah Puch
Leo82sr
Ah Puch
7
2
5
4.75
W
9
5
8
2.6
L
1
5
8
1
W
Persephone
RudeGirl1
Persephone
4
0
11
9.5
L
0
4
5
0.63
L
0
2
7
1.75
W
Cthulhu
Vic Vipe
Cthulhu
4
1
12
10
W
Chernobog
er4567uu
Chernobog
0
2
0
0
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,525
Damage
42,894
50,092
Taken
36,197
30,383
Mitigated
20,433
16,155
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,505
560
1,801
1,260
5,102
1,752
102
1,984
3,118
5,541
0
L
Ah Puch
Leo82sr
Ah Puch
11,425
252
900
2,703
8,113
3,012
0
5,663
2,450
24,031
0
W
15,306
6,725
0
6,479
15,830
11,317
621
5,949
9,881
1,072
26,524
L
4,763
1,708
349
605
9,513
5,041
0
4,520
4,993
0
10,552
W
Persephone
RudeGirl1
Persephone
11,553
374
338
1,409
4,972
1,874
65
2,383
2,589
25,451
0
L
3,295
763
6,391
1,714
12,056
8,889
0
5,996
6,060
8,528
0
L
3,737
2,078
406
1,722
7,854
3,091
0
5,294
2,560
0
19,780
W
Cthulhu
Vic Vipe
Cthulhu
12,829
649
1,963
2,385
7,193
4,597
415
3,313
3,880
27,664
879
W
Chernobog
er4567uu
Chernobog
701
364
26
308
3,100
893
0
1,091
2,009
0
2,456
L
7,305
642
283
1,082
12,556
10,350
0
5,886
6,670
0
17,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,112
Gold Earned
42,595
110
Minions Killed
128
0
Camps Cleared
0
905,006
Distance Traveled
790,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,695
770
13
1
0
164,318
0
L
Ah Puch
8,624
862
38
4
0
165,347
0
W
Surtr
10,552
1,055
34
3
0
193,602
0
L
Set
7,361
736
14
1
0
184,857
0
W
Persephone
8,684
868
22
2
0
190,338
0
L
Yemoja
7,346
735
7
1
0
162,174
0
L
Apollo
7,689
769
34
3
0
210,806
0
W
Cthulhu
9,335
934
57
6
0
192,849
0
W
Chernobog
6,329
633
2
0
0
49,266
0
L
Chaac
8,092
809
17
2
0
181,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role