Player Matchup

Anubis
Anubis
 
Anubis
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AFD4
Baron Samedi
Level 69
God Stats
3W - 1L
1,648 SR
Queue Stats
163W - 134L
1,552 Elo+
Party 1
Loki
Loki
Deiimol97
Loki
Level 159
God Stats
9W - 8L
1,587 SR
Queue Stats
218W - 212L
1,492 Elo+
Solo
Hun Batz
Hun Batz
ItsTragicGuy
Hun Batz
Level 171
God Stats
8W - 2L
1,841 SR
Queue Stats
15W - 6L
1,567 Elo+
Party 1
Eset
Eset
yuzzulu
Eset
Level 88
God Stats
17W - 2L
1,981 SR
Queue Stats
396W - 187L
1,712 Elo+
Solo
Team Averages
Level 104
1,711 SR
1,564 Elo+

VS

Team Averages
Level 103
1,576 SR
1,500 Elo+
Shiva
Shiva
BloodRoseRias
Shiva
Level 128
God Stats
2W - 1L
1,766 SR
Queue Stats
52W - 56L
1,465 Elo+
Party 2
Persephone
Persephone
UnableToEven
Persephone
Level 68
God Stats
32W - 21L
1,596 SR
Queue Stats
37W - 27L
1,551 Elo+
Solo
Fafnir
Fafnir
Vedkje
Fafnir
Level 149
God Stats
0W - 2L
1,532 SR
Queue Stats
40W - 39L
1,540 Elo+
Party 2
Nemesis
Nemesis
iuono
Nemesis
Level 146
God Stats
23W - 15L
1,626 SR
Queue Stats
75W - 88L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
juiid
Nu Wa
Level 26
God Stats
1W - 2L
1,362 SR
Queue Stats
30W - 49L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 1 / 12
9,064
1,295
7,282
6,710
3,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
AFD4
Baron Samedi
14
4 / 0 / 12
8,451
1,207
8,277
2,642
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
13
5 / 3 / 11
8,101
1,157
7,891
5,631
1,729
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hun Batz
ItsTragicGuy
Hun Batz
13
3 / 0 / 15
8,260
1,180
8,235
5,894
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
yuzzulu
Eset
14
4 / 1 / 14
8,160
1,166
9,421
6,068
4,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

345

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
6,892
985
4,569
12,343
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
UnableToEven
Persephone
12
0 / 0 / 2
6,949
993
2,035
2,310
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Vedkje
Fafnir
12
0 / 3 / 5
7,811
1,116
4,489
9,854
10,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
iuono
Nemesis
12
5 / 5 / 0
8,485
1,212
9,001
12,922
4,151
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Nu Wa
juiid
Nu Wa
12
0 / 7 / 5
7,171
1,024
4,082
8,549
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
22
Kills
5
5
Deaths
22
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
12
12
W
Baron Samedi
AFD4
Baron Samedi
4
0
12
10
L
0
7
4
0.29
W
Loki
5
3
11
3.5
W
Hun Batz
ItsTragicGuy
Hun Batz
3
0
15
10.5
L
Persephone
UnableToEven
Persephone
0
0
2
1
L
Fafnir
Vedkje
Fafnir
0
3
5
0.83
L
Nemesis
iuono
Nemesis
5
5
0
1
L
Nu Wa
juiid
Nu Wa
0
7
5
0.36
W
Eset
yuzzulu
Eset
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,106
Damage
24,176
26,945
Taken
45,978
12,782
Mitigated
26,271
8,265
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,282
62
0
1,087
6,710
3,340
0
3,409
3,225
25,627
0
W
Baron Samedi
AFD4
Baron Samedi
8,277
549
1,023
1,224
2,642
1,114
0
1,052
1,495
26,338
0
L
4,569
303
298
637
12,343
9,003
0
8,417
3,926
0
13,403
W
Loki
7,891
1,420
0
195
5,631
1,729
0
2,219
3,308
0
13,753
W
Hun Batz
ItsTragicGuy
Hun Batz
8,235
2,352
0
1,569
5,894
2,577
0
1,765
4,024
0
23,605
L
Persephone
UnableToEven
Persephone
2,035
113
0
78
2,310
560
0
1,148
1,162
10,675
0
L
Fafnir
Vedkje
Fafnir
4,489
642
0
826
9,854
10,573
0
5,099
4,755
12,682
0
L
Nemesis
iuono
Nemesis
9,001
5,764
340
1,746
12,922
4,151
0
7,169
5,753
0
16,239
L
Nu Wa
juiid
Nu Wa
4,082
1,145
0
0
8,549
1,984
0
3,147
5,402
18,989
0
W
Eset
yuzzulu
Eset
9,421
898
601
2,566
6,068
4,022
0
2,161
3,833
17,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,036
Gold Earned
37,308
146
Minions Killed
120
9
Camps Cleared
3
659,827
Distance Traveled
572,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,064
1,295
33
5
4
130,860
0
W
Baron Samedi
8,451
1,207
53
8
3
124,662
0
L
Shiva
6,892
985
35
5
1
122,287
0
W
Loki
8,101
1,157
11
2
0
134,910
0
W
Hun Batz
8,260
1,180
30
4
1
140,659
0
L
Persephone
6,949
993
22
3
2
77,468
0
L
Fafnir
7,811
1,116
17
2
0
128,659
0
L
Nemesis
8,485
1,212
19
3
0
133,032
0
L
Nu Wa
7,171
1,024
27
4
0
110,950
0
W
Eset
8,160
1,166
19
3
1
128,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role