Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BEAN_SMASHER400
Olorun
Level 68
God Stats
10W - 3L
1,500 SR
Queue Stats
72W - 75L
1,327 Elo+
Party 1
Hou Yi
Hou Yi
iTz OneHP
Hou Yi
Level 76
God Stats
2W - 4L
1,255 SR
Queue Stats
429W - 438L
1,503 Elo+
Solo
Team Averages
Level 98
1,418 SR
1,443 Elo+

VS

Team Averages
Level 61
1,406 SR
1,414 Elo+
Guan Yu
Guan Yu
BerserkTyre
Guan Yu
Level 88
God Stats
0W - 3L
1,218 SR
Queue Stats
37W - 32L
1,503 Elo+
Solo
Raijin
Raijin
Clarketer
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Apollo
Apollo
Veennixx
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
6 / 2 / 11
12,869
919
12,641
15,100
18,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 1 / 4
13,063
933
16,671
9,677
5,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
iTz OneHP
Hou Yi
8
1 / 2 / 3
8,589
614
930
2,797
563
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BerserkTyre
Guan Yu
16
3 / 5 / 1
10,750
768
6,606
14,831
13,467
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Raijin
Clarketer
Raijin
16
1 / 6 / 2
10,343
739
4,163
10,562
3,750
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Veennixx
Apollo
14
0 / 6 / 2
9,376
670
6,511
13,267
5,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
4
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
2
11
5.75
W
10
1
4
12
L
Guan Yu
BerserkTyre
Guan Yu
3
5
1
0.7
L
Raijin
Clarketer
Raijin
1
6
2
0.33
L
Apollo
Veennixx
Apollo
0
6
2
0.17
W
Hou Yi
iTz OneHP
Hou Yi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,242
Damage
17,280
27,574
Taken
38,660
24,907
Mitigated
22,271
8,340
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,641
1,374
0
4,352
15,100
18,617
1,258
2,895
12,173
40,787
1,979
W
16,671
7,299
829
3,159
9,677
5,727
2,112
1,171
8,488
62,903
244
L
Guan Yu
BerserkTyre
Guan Yu
6,606
998
1,110
1,932
14,831
13,467
145
9,991
4,757
0
28,491
L
Raijin
Clarketer
Raijin
4,163
923
0
387
10,562
3,750
335
8,887
1,600
24,848
133
L
Apollo
Veennixx
Apollo
6,511
2,967
0
1,687
13,267
5,054
1,182
9,547
3,707
0
30,855
W
Hou Yi
iTz OneHP
Hou Yi
930
388
0
0
2,797
563
0
239
2,558
0
3,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
30,469
160
Minions Killed
134
0
Camps Cleared
0
553,832
Distance Traveled
637,690
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,869
919
53
4
0
252,901
0
W
Olorun
13,063
933
102
7
0
224,907
3
L
Guan Yu
10,750
768
48
3
0
233,454
0
L
Raijin
10,343
739
42
3
0
178,787
0
L
Apollo
9,376
670
44
3
0
225,449
0
W
Hou Yi
8,589
614
5
0
0
76,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role