Player Matchup

Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Cdog277
Nemesis
Level 159
God Stats
4W - 3L
1,397 SR
Queue Stats
367W - 421L
1,475 Elo+
Party 3
Cerberus
Cerberus
INF3CT3DxALEX
Cerberus
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MRBIGT43
Morgan Le Fay
Level 151
God Stats
3W - 1L
1,721 SR
Queue Stats
260W - 265L
1,540 Elo+
Party 3
Hel
Hel
SHOOMIExYT
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,548 Elo+
Party 1
Team Averages
Level 148
1,523 SR
1,526 Elo+

VS

Team Averages
Level 103
1,433 SR
1,534 Elo+
Hel
Hel
AvatardedLk
Hel
Level 102
God Stats
2W - 4L
1,383 SR
Queue Stats
118W - 131L
1,519 Elo+
Party 2
Bacchus
Bacchus
El_Genie_
Bacchus
Level 129
God Stats
3W - 6L
1,364 SR
Queue Stats
188W - 190L
1,525 Elo+
Party 2
Poseidon
Poseidon
NotoriousStarrk
Poseidon
Level 39
God Stats
0W - 3L
1,437 SR
Queue Stats
71W - 92L
1,546 Elo+
Party 2
Ne Zha
Ne Zha
PicoDaGuyYoo
Ne Zha
Level 120
God Stats
1W - 2L
1,609 SR
Queue Stats
117W - 126L
1,521 Elo+
Party 2
Anhur
Anhur
SlickWhelp
Anhur
Level 125
God Stats
0W - 1L
1,371 SR
Queue Stats
26W - 20L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 3 / 12
9,580
958
14,035
10,219
4,561
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
Cdog277
Nemesis
14
2 / 2 / 16
8,555
856
8,163
12,783
11,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
INF3CT3DxALEX
Cerberus
15
4 / 2 / 14
9,290
929
11,290
19,570
17,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MRBIGT43
Morgan Le Fay
16
3 / 2 / 16
10,002
1,000
14,332
10,785
4,281
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 11
8,573
857
4,555
11,004
4,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
7,832
783
5,397
9,572
2,954
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
El_Genie_
Bacchus
14
0 / 4 / 8
8,383
838
5,318
17,644
24,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
15
7 / 4 / 3
9,584
958
13,656
7,927
2,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
2 / 5 / 6
8,294
829
12,288
10,170
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
15
0 / 3 / 7
8,275
828
13,103
10,961
3,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
19
Kills
10
12
Deaths
20
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
12
4
L
1
4
7
1.13
W
Nemesis
Cdog277
Nemesis
2
2
16
5
L
Bacchus
El_Genie_
Bacchus
0
4
8
1
W
Cerberus
INF3CT3DxALEX
Cerberus
4
2
14
5.5
W
Morgan Le Fay
MRBIGT43
Morgan Le Fay
3
2
16
5.5
L
Poseidon
7
4
3
2.13
L
Ne Zha
2
5
6
1
W
4
3
11
3.17
L
Anhur
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,375
Damage
49,762
64,361
Taken
56,274
41,767
Mitigated
36,532
36,431
Healing
19,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,035
0
2,590
3,274
10,219
4,561
1,403
4,726
5,493
23,740
424
L
5,397
31
8,787
3,487
9,572
2,954
213
8,262
1,222
11,707
0
W
Nemesis
Cdog277
Nemesis
8,163
924
527
2,809
12,783
11,045
398
5,317
7,466
0
11,116
L
Bacchus
El_Genie_
Bacchus
5,318
536
460
3,371
17,644
24,463
184
12,043
5,229
7,016
428
W
Cerberus
INF3CT3DxALEX
Cerberus
11,290
316
360
4,958
19,570
17,252
309
5,843
13,727
16,666
1,531
W
Morgan Le Fay
MRBIGT43
Morgan Le Fay
14,332
1,987
0
1,354
10,785
4,281
2,375
4,040
6,745
43,118
657
L
Poseidon
13,656
958
0
230
7,927
2,311
320
6,550
1,262
28,726
0
L
Ne Zha
12,288
1,651
564
1,290
10,170
3,091
498
7,898
2,114
0
24,090
W
4,555
697
14,352
6,207
11,004
4,628
1,118
4,047
6,957
6,819
0
L
Anhur
13,103
5,368
497
759
10,961
3,713
338
8,254
2,497
0
29,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,000
Gold Earned
42,368
124
Minions Killed
116
0
Camps Cleared
0
965,349
Distance Traveled
937,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,580
958
33
3
0
201,117
0
L
Hel
7,832
783
21
2
0
184,617
0
W
Nemesis
8,555
856
7
1
0
213,141
0
L
Bacchus
8,383
838
8
1
0
181,210
0
W
Cerberus
9,290
929
24
2
0
180,763
0
W
Morgan Le Fay
10,002
1,000
54
5
0
190,768
0
L
Poseidon
9,584
958
28
3
0
196,590
0
L
Ne Zha
8,294
829
18
2
0
187,401
0
W
Hel
8,573
857
6
1
0
179,560
0
L
Anhur
8,275
828
41
4
0
187,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role