Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
LucasBrigle0701
Bellona
Level 101
God Stats
1W - 5L
1,416 SR
Queue Stats
185W - 193L
1,513 Elo+
Solo
Kali
Kali
PABLO1424567866
Kali
Level 147
God Stats
5W - 5L
1,830 SR
Queue Stats
150W - 144L
1,477 Elo+
Solo
Anubis
Anubis
goBiGGYonTwitch2
Anubis
Level 149
God Stats
49W - 30L
1,639 SR
Queue Stats
52W - 37L
1,567 Elo+
Solo
Danzaburou
Danzaburou
ySebxs
Danzaburou
Level 69
God Stats
8W - 4L
1,500 SR
Queue Stats
283W - 285L
1,530 Elo+
Party 1
Team Averages
Level 118
1,577 SR
1,517 Elo+

VS

Team Averages
Level 108
1,442 SR
1,483 Elo+
Amaterasu
Amaterasu
CryptoDegenApe
Amaterasu
Level 100
God Stats
76W - 67L
1,521 SR
Queue Stats
282W - 281L
1,464 Elo+
Solo
Bellona
Bellona
KlausVonDemon
Bellona
Level 146
God Stats
3W - 6L
1,263 SR
Queue Stats
116W - 100L
1,460 Elo+
Solo
Neith
Neith
Miss_Quinn0517
Neith
Level 97
God Stats
1W - 6L
1,332 SR
Queue Stats
86W - 85L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
l21U
Zhong Kui
Level 68
God Stats
2W - 0L
1,348 SR
Queue Stats
63W - 75L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
mgcd
Cthulhu
Level 127
God Stats
4W - 1L
1,749 SR
Queue Stats
155W - 146L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
5 / 2 / 2
6,753
563
8,243
11,002
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 0
4,341
362
1,276
2,334
1,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 0
5,380
448
3,669
10,538
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 3 / 1
6,283
524
6,885
7,162
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
ySebxs
Danzaburou
12
1 / 2 / 1
6,655
555
4,633
6,771
2,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CryptoDegenApe
Amaterasu
13
2 / 1 / 0
6,701
558
3,588
11,153
4,220
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
13
1 / 0 / 0
7,898
658
3,223
8,860
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 2
6,020
502
2,735
4,856
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
l21U
Zhong Kui
12
2 / 5 / 0
6,947
579
6,467
8,111
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
mgcd
Cthulhu
10
2 / 1 / 3
5,901
492
4,495
9,449
5,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
9
Kills
8
9
Deaths
9
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
5
2
2
3
W
Amaterasu
CryptoDegenApe
Amaterasu
2
1
0
2
W
Bellona
1
0
0
1
L
0
2
0
0
W
1
2
2
1
L
1
0
0
1
L
2
3
1
0.83
W
Zhong Kui
l21U
Zhong Kui
2
5
0
0.4
W
Cthulhu
mgcd
Cthulhu
2
1
3
3.5
L
Danzaburou
ySebxs
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,706
Damage
20,508
37,807
Taken
42,429
15,469
Mitigated
22,327
11,829
Healing
15,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,243
368
0
2,110
11,002
4,644
0
6,191
4,811
37,087
1,343
W
Amaterasu
CryptoDegenApe
Amaterasu
3,588
2,160
0
5,039
11,153
4,220
0
2,997
8,026
0
53,650
W
Bellona
3,223
1,188
0
5,552
8,860
6,407
210
1,447
7,413
0
57,868
L
1,276
600
0
501
2,334
1,013
0
0
2,334
0
11,065
W
2,735
464
0
918
4,856
1,181
0
1,575
3,281
0
32,616
L
3,669
1,131
0
3,819
10,538
3,886
0
2,595
7,943
0
31,468
L
6,885
608
150
2,641
7,162
3,725
0
1,303
5,859
37,941
681
W
Zhong Kui
l21U
Zhong Kui
6,467
1,689
0
1,554
8,111
4,631
57
4,916
2,671
40,204
4,277
W
Cthulhu
mgcd
Cthulhu
4,495
682
83
2,135
9,449
5,888
0
2,856
6,422
27,997
0
L
Danzaburou
ySebxs
Danzaburou
4,633
2,037
0
2,608
6,771
2,201
0
485
6,286
0
52,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
33,467
305
Minions Killed
384
0
Camps Cleared
0
905,187
Distance Traveled
1,112,870
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,753
563
66
6
0
228,979
6
W
Amaterasu
6,701
558
91
8
0
259,722
0
W
Bellona
7,898
658
108
9
0
188,154
0
L
Bellona
4,341
362
25
2
0
66,697
0
W
Neith
6,020
502
58
5
0
218,409
0
L
Kali
5,380
448
56
5
0
229,292
0
L
Anubis
6,283
524
71
6
0
181,245
0
W
Zhong Kui
6,947
579
73
6
0
226,784
0
W
Cthulhu
5,901
492
54
5
0
219,801
1
L
Danzaburou
6,655
555
87
7
0
198,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role