Player Matchup

Artio
Artio
BleuOfTheGalaxy
Artio
Level 103
God Stats
1W - 1L
1,497 SR
Queue Stats
22W - 14L
1,587 Elo+
Party 1
Chronos
Chronos
CzechNorris54
Chronos
Level 167
God Stats
1W - 0L
1,721 SR
Queue Stats
102W - 104L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
THawk44
Nu Wa
Level 125
God Stats
2W - 1L
1,597 SR
Queue Stats
14W - 8L
1,656 Elo+
Party 1
Mercury
Mercury
Wartymender
Mercury
Level 67
God Stats
2W - 1L
1,256 SR
Queue Stats
14W - 7L
1,707 Elo+
Party 1
Pele
Pele
XIIGaugeProduct
Pele
Level 104
God Stats
6W - 7L
1,310 SR
Queue Stats
22W - 25L
1,512 Elo+
Solo
Team Averages
Level 113
1,476 SR
1,602 Elo+

VS

Team Averages
Level 102
1,515 SR
1,489 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
AkbarProdigy
Nike
Level 103
God Stats
2W - 3L
1,477 SR
Queue Stats
4W - 4L
1,432 Elo+
Solo
Ymir
Ymir
JZ_5-0
Ymir
Level 105
God Stats
23W - 20L
1,583 SR
Queue Stats
67W - 76L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
TheOwlOfTheNight
Kukulkan
Level 28
God Stats
4W - 6L
1,528 SR
Queue Stats
42W - 52L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
xKuroKenshIx
Hou Yi
Level 148
God Stats
19W - 27L
1,489 SR
Queue Stats
415W - 404L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 3
3,767
753
986
3,137
1,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos
6
2 / 0 / 1
3,843
769
2,229
2,322
586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
THawk44
Nu Wa
7
2 / 2 / 0
4,032
806
2,376
2,272
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Wartymender
Mercury
6
2 / 1 / 1
3,633
727
1,140
3,627
1,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 1 / 0
3,201
640
671
3,457
757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 0
3,922
784
1,326
1,740
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
1 / 1 / 0
3,680
736
1,034
4,070
1,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
JZ_5-0
Ymir
6
2 / 2 / 2
3,871
774
1,697
4,081
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 2 / 0
3,484
697
845
2,363
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
3
0 / 1 / 1
2,875
575
1,962
1,777
371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
4
4
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
1
1
0
1
W
0
0
3
1.5
W
Chronos
2
0
1
2.5
L
Ymir
JZ_5-0
Ymir
2
2
2
1.5
W
Nu Wa
THawk44
Nu Wa
2
2
0
1
L
1
2
0
0.5
W
Mercury
Wartymender
Mercury
2
1
1
2.5
W
0
1
0
0
L
Hou Yi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,402
Damage
6,864
14,815
Taken
14,031
4,315
Mitigated
4,468
4,386
Healing
3,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,326
78
0
357
1,740
681
0
200
1,540
18,341
2,356
L
1,034
100
0
1,436
4,070
1,394
0
1,882
2,188
0
11,158
W
986
184
180
1,731
3,137
1,266
0
392
2,745
9,395
0
W
Chronos
2,229
1,224
0
1,100
2,322
586
0
302
2,020
19,824
2,019
L
Ymir
JZ_5-0
Ymir
1,697
740
0
830
4,081
1,480
0
718
3,363
14,130
0
W
Nu Wa
THawk44
Nu Wa
2,376
567
0
397
2,272
622
0
1,432
840
17,074
403
L
845
125
0
19
2,363
542
0
1,677
686
11,573
0
W
Mercury
Wartymender
Mercury
1,140
573
0
0
3,627
1,084
0
416
3,211
0
16,575
W
671
50
0
978
3,457
757
0
1,200
2,257
0
11,422
L
Hou Yi
1,962
1,477
0
707
1,777
371
0
894
883
0
6,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,476
Gold Earned
17,832
138
Minions Killed
114
0
Camps Cleared
0
527,975
Distance Traveled
508,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,922
784
37
7
0
128,630
0
L
Nike
3,680
736
13
3
0
113,319
0
W
Artio
3,767
753
12
2
0
122,150
0
W
Chronos
3,843
769
39
8
0
80,657
0
L
Ymir
3,871
774
25
5
0
109,192
0
W
Nu Wa
4,032
806
32
6
0
100,320
0
L
Kukulkan
3,484
697
27
5
0
124,136
0
W
Mercury
3,633
727
34
7
0
117,931
0
W
Pele
3,201
640
21
4
0
106,917
0
L
Hou Yi
2,875
575
12
2
0
33,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role