Player Matchup

Surtr
Surtr
Gold I
BoycottHiRez
Surtr
Gold I
Level 105
God Stats
1W - 1L
1,224 SR
Queue Stats
29W - 29L
1,640 MMR
Party 1
Awilix
Awilix
Platinum IV
King Motzies
Awilix
Platinum IV
Level 206
God Stats
1W - 0L
1,851 SR
Queue Stats
92W - 78L
1,626 MMR
Party 1
Ah Puch
Ah Puch
Diamond IV
painnmnn-
Ah Puch
Diamond IV
Level 69
God Stats
4W - 2L
1,826 SR
Queue Stats
102W - 120L
2,096 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,634 SR
1,787 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 54
1,644 SR
1,725 MMR
Serqet
Serqet
Diamond II
Cruxisbad
Serqet
Diamond II
Level 54
God Stats
8W - 3L
1,853 SR
Queue Stats
47W - 25L
2,427 MMR
Solo
Scylla
Scylla
Bronze III
bigwolf1125
Scylla
Bronze III
Level 61
God Stats
1W - 3L
1,407 SR
Queue Stats
1W - 3L
1,374 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
johnwm572
Erlang Shen
Bronze III
Level 47
God Stats
1W - 3L
1,673 SR
Queue Stats
1W - 3L
1,374 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
9,094
909
7,646
9,616
8,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
15
8 / 1 / 5
9,492
949
9,524
8,622
5,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
painnmnn-
Ah Puch
14
2 / 0 / 9
9,016
902
9,433
3,527
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
CthulhuKuzenboXing TianCerberusFafnir

VS

Bans
Ne ZhaKumbhakarnaHou YiBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cruxisbad
Serqet
11
1 / 4 / 0
7,152
715
6,507
10,889
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
12
0 / 6 / 1
6,870
687
2,455
9,023
2,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
johnwm572
Erlang Shen
11
0 / 4 / 0
6,555
656
2,763
11,806
8,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
1
1
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Serqet
Cruxisbad
Serqet
1
4
0
0.25
W
Awilix
8
1
5
10.5
L
Scylla
0
6
1
0.08
L
Erlang Shen
johnwm572
Erlang Shen
0
4
0
0
W
Ah Puch
painnmnn-
Ah Puch
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
11,725
21,765
Taken
31,718
14,976
Mitigated
19,015
5,855
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,646
3,022
0
2,108
9,616
8,246
522
1,310
7,889
2,073
27,364
L
Serqet
Cruxisbad
Serqet
6,507
1,053
0
1,147
10,889
8,148
0
3,168
7,265
1,372
20,990
W
Awilix
9,524
3,736
0
2,626
8,622
5,890
1,273
2,068
5,961
0
21,332
L
Scylla
2,455
198
116
602
9,023
2,354
0
2,778
5,673
21,505
472
L
Erlang Shen
johnwm572
Erlang Shen
2,763
1,494
190
1,015
11,806
8,513
0
3,754
7,412
0
8,370
W
Ah Puch
painnmnn-
Ah Puch
9,433
837
0
1,121
3,527
840
1,568
589
2,423
36,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,602
Gold Earned
20,577
138
Minions Killed
99
0
Camps Cleared
0
605,718
Distance Traveled
502,812
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,094
909
49
5
0
203,540
6
L
Serqet
7,152
715
36
4
0
169,003
0
W
Awilix
9,492
949
30
3
0
214,391
0
L
Scylla
6,870
687
43
4
0
160,260
0
L
Erlang Shen
6,555
656
20
2
0
173,549
1
W
Ah Puch
9,016
902
59
6
0
187,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role