Player Matchup

Anhur
Anhur
B33LZ3BUG
Anhur
Level 86
God Stats
1W - 1L
1,300 SR
Queue Stats
407W - 441L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
FearSomeJack505
Cthulhu
Level 88
God Stats
24W - 26L
1,505 SR
Queue Stats
608W - 651L
1,485 Elo+
Party 1
Persephone
Persephone
Kovity
Persephone
Level 37
God Stats
12W - 19L
1,485 SR
Queue Stats
79W - 117L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
Markbentzjr
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,264 Elo+
Solo
Bakasura
Bakasura
PWWAY
Bakasura
Level 66
God Stats
30W - 28L
1,551 SR
Queue Stats
100W - 139L
1,449 Elo+
Party 1
Team Averages
Level 69
1,468 SR
1,426 Elo+

VS

Team Averages
Level 71
1,527 SR
1,491 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
OneThiccBoi
Skadi
Level 62
God Stats
7W - 11L
1,473 SR
Queue Stats
107W - 119L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
RestEazyBreezy
Amaterasu
Level 25
God Stats
1W - 3L
1,455 SR
Queue Stats
88W - 98L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
SIERRA7616
Ah Puch
Level 82
God Stats
0W - 2L
1,304 SR
Queue Stats
32W - 35L
1,510 Elo+
Solo
The Morrigan
The Morrigan
StolenBape1291
The Morrigan
Level 89
God Stats
29W - 42L
1,903 SR
Queue Stats
428W - 413L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
B33LZ3BUG
Anhur
13
0 / 1 / 1
7,217
451
5,111
9,444
3,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 4 / 4
9,342
584
11,249
11,273
7,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Kovity
Persephone
16
5 / 1 / 2
9,651
603
5,792
9,290
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Markbentzjr
Jormungandr
13
0 / 4 / 1
7,670
479
4,164
12,396
10,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
PWWAY
Bakasura
15
7 / 2 / 3
8,803
550
7,958
15,359
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 0 / 4
7,647
478
5,686
9,455
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 1 / 1
8,490
531
11,015
6,225
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
RestEazyBreezy
Amaterasu
13
1 / 4 / 3
7,232
452
5,429
13,879
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
SIERRA7616
Ah Puch
14
1 / 1 / 1
7,882
493
6,683
6,081
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

The Morrigan
StolenBape1291
The Morrigan
14
5 / 8 / 1
8,335
521
9,329
14,518
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
14
Kills
12
12
Deaths
14
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
4
3
W
Anhur
B33LZ3BUG
Anhur
0
1
1
0.5
W
2
4
4
1
W
Persephone
Kovity
Persephone
5
1
2
6
W
Jormungandr
Markbentzjr
Jormungandr
0
4
1
0.13
L
4
1
1
4.5
W
Bakasura
PWWAY
Bakasura
7
2
3
4.25
L
Amaterasu
RestEazyBreezy
Amaterasu
1
4
3
0.63
L
Ah Puch
SIERRA7616
Ah Puch
1
1
1
1.5
L
The Morrigan
StolenBape1291
The Morrigan
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,274
Damage
38,142
57,762
Taken
50,158
30,395
Mitigated
25,320
17,321
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,686
1,937
0
2,412
9,455
9,099
30
1,741
7,315
31,046
3,459
W
Anhur
B33LZ3BUG
Anhur
5,111
2,317
0
3,881
9,444
3,207
0
1,435
8,009
0
49,938
W
11,249
369
0
1,749
11,273
7,732
66
4,341
6,448
63,443
2,308
W
Persephone
Kovity
Persephone
5,792
239
0
3,842
9,290
2,705
292
7,625
1,660
52,068
2,190
W
Jormungandr
Markbentzjr
Jormungandr
4,164
1,059
107
1,936
12,396
10,138
0
2,723
9,645
43,938
572
L
11,015
4,180
0
990
6,225
2,193
558
2,441
3,784
0
64,906
W
Bakasura
PWWAY
Bakasura
7,958
5,728
0
5,806
15,359
6,613
12
4,494
10,784
0
46,127
L
Amaterasu
RestEazyBreezy
Amaterasu
5,429
2,155
0
4,470
13,879
7,538
67
6,490
5,921
0
37,192
L
Ah Puch
SIERRA7616
Ah Puch
6,683
341
0
1,670
6,081
1,902
0
2,920
3,080
45,981
0
L
The Morrigan
StolenBape1291
The Morrigan
9,329
2,234
0
4,031
14,518
4,588
0
5,862
7,841
52,677
1,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
39,586
505
Minions Killed
349
0
Camps Cleared
0
1,666,754
Distance Traveled
1,528,692
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,647
478
36
2
0
307,271
2
W
Anhur
7,217
451
85
5
0
325,401
0
W
Cthulhu
9,342
584
122
8
0
312,356
2
W
Persephone
9,651
603
117
7
0
317,259
4
W
Jormungandr
7,670
479
75
5
0
318,959
0
L
Skadi
8,490
531
100
6
0
310,604
0
W
Bakasura
8,803
550
106
7
0
392,779
0
L
Amaterasu
7,232
452
63
4
0
327,824
0
L
Ah Puch
7,882
493
70
4
0
305,144
2
L
The Morrigan
8,335
521
80
5
0
277,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role