Player Matchup

Hades
Hades
Platinum IV
 
Hades
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Gold IV
DarknessVic
Charon
Gold IV
Level 127
God Stats
4W - 3L
1,502 SR
Queue Stats
26W - 29L
1,446 MMR
Party 2
Thanatos
Thanatos
Gold III
Gubbiø
Thanatos
Gold III
Level 113
God Stats
1W - 4L
1,366 SR
Queue Stats
39W - 40L
1,557 MMR
Party 1
Sol
Sol
Gold II
MrSovietPriest
Sol
Gold II
Level 143
God Stats
2W - 0L
1,757 SR
Queue Stats
337W - 350L
1,534 MMR
Solo
Ra
Ra
Gold III
SUCCLORDSATAN
Ra
Gold III
Level 63
God Stats
13W - 2L
2,031 SR
Queue Stats
27W - 16L
1,681 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,631 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,514 SR
1,464 MMR
Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
El_Torres06
Jormungandr
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 250L
1,335 MMR
Solo
Anhur
Anhur
Gold II
Emstar
Anhur
Gold II
Level 148
God Stats
14W - 17L
1,483 SR
Queue Stats
284W - 273L
1,621 MMR
Solo
Geb
Geb
Silver I
Mach_Aph3tamin3
Geb
Silver I
Level 144
God Stats
72W - 46L
1,589 SR
Queue Stats
250W - 255L
1,364 MMR
Solo
Bakasura
Bakasura
Bronze III
OSTOJA13
Bakasura
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 0 / 1
6,954
632
7,319
8,183
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon
10
2 / 1 / 2
6,038
549
3,891
7,887
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Gubbiø
Thanatos
11
4 / 1 / 3
6,459
587
5,220
8,038
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 2
6,665
606
6,088
5,825
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 0 / 2
7,367
670
2,824
2,937
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
FreyaKaliAresFenrir

VS

Bans
KumbhakarnaHun BatzKing ArthurArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 3 / 0
6,365
579
2,999
4,784
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
El_Torres06
Jormungandr
10
0 / 2 / 0
5,861
533
3,614
8,163
4,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Emstar
Anhur
12
3 / 3 / 0
6,390
581
6,905
8,749
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 1 / 1
5,228
475
1,259
8,382
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
OSTOJA13
Bakasura
10
0 / 1 / 0
5,314
483
2,537
8,470
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
3
3
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
1
1.5
L
Zeus
 
Zeus
0
3
0
0
W
Charon
2
1
2
3
L
Jormungandr
El_Torres06
Jormungandr
0
2
0
0
L
Anhur
Emstar
Anhur
3
3
0
1
W
Thanatos
Gubbiø
Thanatos
4
1
3
5.5
L
0
1
1
0.5
W
2
1
2
3
L
Bakasura
OSTOJA13
Bakasura
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,342
Damage
17,314
32,870
Taken
38,548
11,345
Mitigated
15,575
19,571
Healing
11,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,319
1,230
166
5,079
8,183
3,081
0
3,350
4,568
53,068
0
L
Zeus
 
Zeus
2,999
103
0
921
4,784
1,288
0
1,660
2,878
51,216
0
W
Charon
3,891
513
0
2,028
7,887
4,015
0
1,140
6,306
15,946
0
L
Jormungandr
El_Torres06
Jormungandr
3,614
2,026
0
2,575
8,163
4,008
0
5,375
2,788
40,272
1,245
L
Anhur
Emstar
Anhur
6,905
3,863
0
2,656
8,749
2,869
0
3,627
5,122
0
48,646
W
Thanatos
Gubbiø
Thanatos
5,220
1,655
0
6,434
8,038
2,163
0
1,460
6,416
0
36,690
L
1,259
46
0
2,552
8,382
4,100
0
6,198
2,118
12,923
0
W
6,088
2,696
0
3,521
5,825
1,066
0
525
5,300
49,398
636
L
Bakasura
OSTOJA13
Bakasura
2,537
1,677
0
2,369
8,470
3,310
0
2,815
5,609
0
28,056
W
2,824
477
464
1,879
2,937
1,020
598
979
1,800
65,503
2,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
29,158
406
Minions Killed
365
0
Camps Cleared
0
1,216,466
Distance Traveled
1,127,982
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,954
632
101
9
0
206,961
0
L
Zeus
6,365
579
121
11
0
218,786
1
W
Charon
6,038
549
15
1
0
255,282
5
L
Jormungandr
5,861
533
81
7
0
215,808
2
L
Anhur
6,390
581
76
7
0
187,130
3
W
Thanatos
6,459
587
60
5
0
281,977
0
L
Geb
5,228
475
12
1
0
242,445
5
W
Sol
6,665
606
90
8
0
214,959
0
L
Bakasura
5,314
483
75
7
0
263,813
0
W
Ra
7,367
670
140
13
0
257,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role