Player Matchup

Sobek
Sobek
CapnKerfuffles
Sobek
Level 143
God Stats
1W - 2L
1,586 SR
Queue Stats
107W - 107L
1,496 Elo+
Party 1
Poseidon
Poseidon
CardsFan9
Poseidon
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 123L
1,561 Elo+
Party 1
Cupid
Cupid
IlGzuslI
Cupid
Level 145
God Stats
9W - 10L
1,508 SR
Queue Stats
215W - 194L
1,548 Elo+
Solo
King Arthur
King Arthur
Isra99
King Arthur
Level 149
God Stats
14W - 6L
1,694 SR
Queue Stats
214W - 207L
1,487 Elo+
Solo
Pele
Pele
dutchclutch42
Pele
Level 156
God Stats
2W - 7L
1,362 SR
Queue Stats
92W - 91L
1,547 Elo+
Party 1
Team Averages
Level 148
1,530 SR
1,528 Elo+

VS

Team Averages
Level 145
1,616 SR
1,511 Elo+
Ymir
Ymir
 
Ymir
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AxiMundi
Kukulkan
Level 155
God Stats
16W - 18L
1,534 SR
Queue Stats
419W - 421L
1,510 Elo+
Solo
Ne Zha
Ne Zha
EmiliusBlack
Ne Zha
Level 125
God Stats
6W - 1L
1,975 SR
Queue Stats
75W - 53L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
Pilliez
Gilgamesh
Level 156
God Stats
9W - 12L
1,455 SR
Queue Stats
218W - 217L
1,474 Elo+
Solo
Artemis
Artemis
balalaika82
Artemis
Level 127
God Stats
37W - 27L
1,618 SR
Queue Stats
368W - 336L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,827
638
929
3,355
1,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
CardsFan9
Poseidon
7
0 / 1 / 0
3,888
648
208
2,473
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
IlGzuslI
Cupid
8
2 / 0 / 1
4,095
683
4,235
3,175
855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
Isra99
King Arthur
9
3 / 0 / 0
5,088
848
3,446
4,979
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

4
0 / 0 / 0
3,099
517
600
1,744
444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 1 / 1
3,464
577
2,322
4,193
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
AxiMundi
Kukulkan
8
0 / 0 / 0
4,252
709
789
1,126
275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
6
0 / 3 / 0
3,449
575
1,679
4,984
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Pilliez
Gilgamesh
8
1 / 0 / 0
3,927
655
1,218
4,206
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
balalaika82
Artemis
6
1 / 2 / 0
3,576
596
1,067
2,765
698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
6
Kills
2
2
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
1
0.5
W
Kukulkan
AxiMundi
Kukulkan
0
0
0
0
L
1
1
1
1.5
L
Poseidon
CardsFan9
Poseidon
0
1
0
0
W
Ne Zha
0
3
0
0
L
Cupid
IlGzuslI
Cupid
2
0
1
2.5
L
King Arthur
Isra99
King Arthur
3
0
0
3
W
Gilgamesh
Pilliez
Gilgamesh
1
0
0
1
W
Artemis
balalaika82
Artemis
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,418
Damage
7,075
15,726
Taken
17,274
5,690
Mitigated
6,927
5,658
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,322
884
0
654
4,193
1,822
0
531
3,662
8,582
0
W
Kukulkan
AxiMundi
Kukulkan
789
92
0
490
1,126
275
0
132
994
24,794
686
L
929
186
0
1,397
3,355
1,801
0
974
2,381
6,235
0
L
Poseidon
CardsFan9
Poseidon
208
0
0
375
2,473
495
0
346
2,071
20,680
417
W
Ne Zha
1,679
292
0
2,300
4,984
2,777
0
0
4,984
0
15,526
L
Cupid
IlGzuslI
Cupid
4,235
2,870
0
2,174
3,175
855
0
1,348
1,827
0
26,379
L
King Arthur
Isra99
King Arthur
3,446
790
0
1,305
4,979
2,095
0
0
4,676
0
30,048
W
Gilgamesh
Pilliez
Gilgamesh
1,218
355
0
2,623
4,206
1,355
0
63
4,143
0
22,347
W
Artemis
balalaika82
Artemis
1,067
440
0
667
2,765
698
0
398
2,367
0
12,811
L
600
185
0
407
1,744
444
0
317
1,357
0
7,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,997
Gold Earned
18,668
187
Minions Killed
186
0
Camps Cleared
0
520,319
Distance Traveled
607,360
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,464
577
13
2
0
130,577
2
W
Kukulkan
4,252
709
72
12
0
119,165
2
L
Sobek
3,827
638
13
2
0
103,008
1
L
Poseidon
3,888
648
52
9
0
117,291
1
W
Ne Zha
3,449
575
29
5
0
102,559
0
L
Cupid
4,095
683
47
8
0
106,356
0
L
King Arthur
5,088
848
54
9
0
132,802
2
W
Gilgamesh
3,927
655
47
8
0
148,198
0
W
Artemis
3,576
596
25
4
0
106,861
2
L
Pele
3,099
517
21
4
0
60,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role