Player Matchup

Ra
Ra
DarkStar807
Ra
Level 78
God Stats
11W - 7L
1,557 SR
Queue Stats
83W - 75L
1,387 Elo+
Solo
Cliodhna
Cliodhna
Havi2343
Cliodhna
Level 88
God Stats
11W - 7L
1,379 SR
Queue Stats
149W - 148L
1,391 Elo+
Solo
Jing Wei
Jing Wei
poowaterfettywap
Jing Wei
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 75L
1,401 Elo+
Solo
Team Averages
Level 69
1,479 SR
1,393 Elo+

VS

Team Averages
Level 74
1,453 SR
1,378 Elo+
Charybdis
Charybdis
DeadJay8701
Charybdis
Level 29
God Stats
19W - 25L
1,381 SR
Queue Stats
157W - 186L
1,368 Elo+
Party 1
Bacchus
Bacchus
ThiccboiT
Bacchus
Level 109
God Stats
3W - 6L
1,534 SR
Queue Stats
99W - 106L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
lau_357
Kukulkan
Level 85
God Stats
5W - 10L
1,445 SR
Queue Stats
9W - 19L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 2
10,785
830
5,497
4,510
1,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Havi2343
Cliodhna
16
4 / 3 / 2
10,480
806
7,872
8,745
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
0 / 1 / 5
11,000
846
5,426
8,274
3,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeadJay8701
Charybdis
16
0 / 0 / 5
9,625
740
5,198
6,435
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ThiccboiT
Bacchus
15
4 / 2 / 1
9,833
756
5,087
7,702
10,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
lau_357
Kukulkan
16
0 / 5 / 3
9,471
729
3,419
8,843
2,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
4
5
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Charybdis
DeadJay8701
Charybdis
0
0
5
2.5
W
Cliodhna
Havi2343
Cliodhna
4
3
2
1.67
L
Bacchus
ThiccboiT
Bacchus
4
2
1
2.25
L
Kukulkan
lau_357
Kukulkan
0
5
3
0.3
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,795
Damage
13,704
21,529
Taken
22,980
8,063
Mitigated
15,646
6,183
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,497
33
743
1,018
4,510
1,577
191
1,847
2,663
34,663
546
L
Charybdis
DeadJay8701
Charybdis
5,198
806
0
1,758
6,435
2,197
0
1,355
5,028
0
27,646
W
Cliodhna
Havi2343
Cliodhna
7,872
210
15
2,089
8,745
3,396
0
3,423
5,322
0
40,920
L
Bacchus
ThiccboiT
Bacchus
5,087
373
367
3,015
7,702
10,462
0
2,154
5,352
15,596
0
L
Kukulkan
lau_357
Kukulkan
3,419
79
0
0
8,843
2,987
0
1,845
6,892
40,673
418
W
5,426
3,271
0
2,318
8,274
3,090
1,011
3,271
5,003
0
56,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,265
Gold Earned
28,929
218
Minions Killed
154
0
Camps Cleared
0
779,467
Distance Traveled
722,465
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,785
830
78
6
0
247,448
0
L
Charybdis
9,625
740
62
5
0
260,833
2
W
Cliodhna
10,480
806
51
4
0
257,319
2
L
Bacchus
9,833
756
11
1
0
231,800
1
L
Kukulkan
9,471
729
81
6
0
229,832
0
W
Jing Wei
11,000
846
89
7
0
274,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role