Player Matchup

Hun Batz
Hun Batz
BR Bro Down
Hun Batz
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 62L
1,485 Elo+
Party 1
Bake Kujira
Bake Kujira
DQNGBRO
Bake Kujira
Level 120
God Stats
18W - 14L
1,677 SR
Queue Stats
63W - 72L
1,502 Elo+
Party 1
Achilles
Achilles
MRWILSON931
Achilles
Level 159
God Stats
6W - 4L
1,602 SR
Queue Stats
10W - 10L
1,415 Elo+
Solo
Xbalanque
Xbalanque
antuco22
Xbalanque
Level 126
God Stats
3W - 0L
1,800 SR
Queue Stats
77W - 62L
1,553 Elo+
Solo
Ra
Ra
sirgrizz91
Ra
Level 130
God Stats
13W - 5L
1,754 SR
Queue Stats
226W - 180L
1,523 Elo+
Solo
Team Averages
Level 131
1,666 SR
1,495 Elo+

VS

Team Averages
Level 154
1,554 SR
1,463 Elo+
Bakasura
Bakasura
Inori stark
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,378 Elo+
Party 3
Cthulhu
Cthulhu
Man Of Margarin
Cthulhu
Level 147
God Stats
2W - 2L
1,705 SR
Queue Stats
9W - 17L
1,375 Elo+
Party 3
Zhong Kui
Zhong Kui
MasterKeef06
Zhong Kui
Level 181
God Stats
3W - 4L
1,599 SR
Queue Stats
68W - 63L
1,513 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zaldrizez
Morgan Le Fay
Level 219
God Stats
2W - 4L
1,620 SR
Queue Stats
72W - 69L
1,533 Elo+
Party 2
Ullr
Ullr
sG i IK ii IN G
Ullr
Level 156
God Stats
1W - 2L
1,343 SR
Queue Stats
65W - 58L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BR Bro Down
Hun Batz
16
7 / 2 / 6
9,106
569
10,030
11,411
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
DQNGBRO
Bake Kujira
14
2 / 4 / 2
8,566
535
5,697
12,248
7,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
MRWILSON931
Achilles
16
6 / 1 / 3
8,702
544
10,873
18,470
18,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
antuco22
Xbalanque
14
3 / 8 / 3
8,304
519
10,257
12,784
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 5
9,435
590
11,122
7,698
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Inori stark
Bakasura
14
1 / 6 / 4
7,746
484
3,731
15,978
7,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
5 / 3 / 8
10,016
626
10,900
20,361
17,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
MasterKeef06
Zhong Kui
15
1 / 5 / 0
9,305
582
11,971
14,356
11,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Zaldrizez
Morgan Le Fay
15
3 / 4 / 0
9,010
563
6,392
9,555
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
7 / 3 / 3
10,165
635
10,367
11,988
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
21
Kills
17
17
Deaths
21
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BR Bro Down
Hun Batz
7
2
6
5
W
Bake Kujira
DQNGBRO
Bake Kujira
2
4
2
0.75
L
Bakasura
Inori stark
Bakasura
1
6
4
0.5
W
Achilles
MRWILSON931
Achilles
6
1
3
7.5
L
5
3
8
3
L
Zhong Kui
MasterKeef06
Zhong Kui
1
5
0
0.2
L
Morgan Le Fay
Zaldrizez
Morgan Le Fay
3
4
0
0.75
W
Xbalanque
antuco22
Xbalanque
3
8
3
0.56
L
7
3
3
2.83
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,979
Damage
43,361
62,611
Taken
72,238
37,467
Mitigated
44,207
19,497
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BR Bro Down
Hun Batz
10,030
3,564
0
1,336
11,411
4,541
0
4,501
6,765
0
73,182
W
Bake Kujira
DQNGBRO
Bake Kujira
5,697
2,706
1,347
3,070
12,248
7,216
669
5,050
7,139
43,936
3,024
L
Bakasura
Inori stark
Bakasura
3,731
2,485
0
2,064
15,978
7,339
44
3,574
12,134
0
44,106
W
Achilles
MRWILSON931
Achilles
10,873
1,208
0
8,475
18,470
18,909
0
10,789
7,681
0
48,596
L
10,900
1,707
2,986
4,469
20,361
17,809
0
6,027
13,667
32,212
0
L
Zhong Kui
MasterKeef06
Zhong Kui
11,971
2,521
0
5,810
14,356
11,426
0
734
12,585
63,629
11,562
L
Morgan Le Fay
Zaldrizez
Morgan Le Fay
6,392
560
0
1,304
9,555
2,987
0
3,983
5,086
68,489
1,162
W
Xbalanque
antuco22
Xbalanque
10,257
5,451
0
1,970
12,784
3,989
547
2,414
10,370
0
58,681
L
10,367
5,217
0
2,010
11,988
4,646
0
846
11,142
0
84,823
W
11,122
257
725
2,574
7,698
2,812
0
5,432
2,244
84,817
792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
46,242
485
Minions Killed
540
0
Camps Cleared
0
1,572,804
Distance Traveled
1,565,061
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,106
569
117
7
0
364,572
3
W
Bake Kujira
8,566
535
80
5
0
314,455
4
L
Bakasura
7,746
484
93
6
0
385,185
0
W
Achilles
8,702
544
65
4
0
292,953
0
L
Cthulhu
10,016
626
46
3
0
324,353
0
L
Zhong Kui
9,305
582
123
8
0
254,169
1
L
Morgan Le Fay
9,010
563
138
9
0
319,217
0
W
Xbalanque
8,304
519
79
5
0
275,986
0
L
Ullr
10,165
635
140
9
0
282,137
2
W
Ra
9,435
590
144
9
0
324,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role