Player Matchup

Olorun
Olorun
Gas_Blasta
Olorun
Level 34
God Stats
2W - 1L
1,476 SR
Queue Stats
112W - 106L
1,525 Elo+
Party 1
Tyr
Tyr
MegaLightning
Tyr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,474 Elo+
Party 2
Hades
Hades
PREPERATl0N H
Hades
Level 144
God Stats
3W - 1L
1,605 SR
Queue Stats
198W - 188L
1,527 Elo+
Party 1
Persephone
Persephone
Paiwii
Persephone
Level 128
God Stats
3W - 4L
1,442 SR
Queue Stats
47W - 64L
1,431 Elo+
Party 2
Ao Kuang
Ao Kuang
edwinlol665
Ao Kuang
Level 135
God Stats
1W - 0L
1,289 SR
Queue Stats
39W - 44L
1,504 Elo+
Solo
Team Averages
Level 113
1,463 SR
1,492 Elo+

VS

Team Averages
Level 139
1,582 SR
1,509 Elo+
Scylla
Scylla
TheRamenShaaman
Scylla
Level 129
God Stats
10W - 9L
1,599 SR
Queue Stats
324W - 325L
1,497 Elo+
Solo
Awilix
Awilix
buffalomancer
Awilix
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 207L
1,511 Elo+
Party 3
Eset
Eset
camp jazlo
Eset
Level 145
God Stats
2W - 3L
1,522 SR
Queue Stats
403W - 399L
1,522 Elo+
Party 3
Pele
Pele
pump le moose
Pele
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 158L
1,533 Elo+
Party 3
Bacchus
Bacchus
xlYuyinlx
Bacchus
Level 156
God Stats
4W - 2L
1,787 SR
Queue Stats
344W - 340L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gas_Blasta
Olorun
15
3 / 2 / 12
8,886
889
6,773
5,198
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
7 / 1 / 17
9,596
960
9,124
12,356
9,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
7 / 3 / 14
9,209
921
11,476
12,686
8,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Persephone
Paiwii
Persephone
15
3 / 1 / 16
9,222
922
9,665
5,975
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
edwinlol665
Ao Kuang
14
5 / 4 / 17
8,940
894
9,370
9,854
3,974
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
7,687
769
9,259
8,344
3,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 8
7,066
707
2,445
11,028
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 5 / 5
6,863
686
4,835
6,704
2,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 5 / 3
8,373
837
11,758
11,597
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
xlYuyinlx
Bacchus
14
3 / 3 / 5
8,135
814
6,277
13,805
19,991
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
25
Kills
10
11
Deaths
25
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
Gas_Blasta
Olorun
3
2
12
4.5
W
7
1
17
15.5
W
7
3
14
4.67
W
Persephone
Paiwii
Persephone
3
1
16
11
L
2
5
6
1
L
0
7
8
0.57
L
1
5
5
0.7
W
Ao Kuang
edwinlol665
Ao Kuang
5
4
17
3.38
L
4
5
3
1.1
L
Bacchus
xlYuyinlx
Bacchus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,408
Damage
34,574
46,069
Taken
51,478
26,361
Mitigated
35,503
21,005
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Gas_Blasta
Olorun
6,773
3,182
3,087
1,610
5,198
2,110
3,037
3,329
1,869
16,960
0
W
9,124
389
387
2,685
12,356
9,679
785
3,891
8,465
0
13,244
W
11,476
496
993
4,430
12,686
8,472
524
5,695
6,991
23,053
0
W
Persephone
Paiwii
Persephone
9,665
802
674
2,899
5,975
2,126
1,092
1,728
4,229
24,880
0
L
9,259
846
78
397
8,344
3,295
0
5,040
3,304
19,654
590
L
2,445
645
46
597
11,028
4,736
0
7,926
3,102
0
6,936
L
4,835
233
900
479
6,704
2,585
0
5,709
995
9,925
504
W
Ao Kuang
edwinlol665
Ao Kuang
9,370
1,104
1,512
2,728
9,854
3,974
1,522
4,061
5,793
16,854
265
L
11,758
948
1,509
3,323
11,597
4,896
0
9,619
1,978
0
24,078
L
Bacchus
xlYuyinlx
Bacchus
6,277
389
2,209
4,889
13,805
19,991
0
8,915
4,890
9,639
1,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,853
Gold Earned
38,124
107
Minions Killed
87
0
Camps Cleared
0
837,083
Distance Traveled
845,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,886
889
16
2
0
166,295
0
W
Tyr
9,596
960
12
1
0
210,126
0
W
Hades
9,209
921
23
2
0
158,682
0
W
Persephone
9,222
922
44
4
0
148,177
0
L
Scylla
7,687
769
23
2
0
164,826
0
L
Awilix
7,066
707
10
1
0
142,264
0
L
Eset
6,863
686
10
1
0
155,246
0
W
Ao Kuang
8,940
894
12
1
0
153,803
0
L
Pele
8,373
837
32
3
0
208,169
0
L
Bacchus
8,135
814
12
1
0
175,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role