Player Matchup

Ra
Ra
Gold V
VnilaGorrila
Ra
Gold V
Level 133
God Stats
19W - 29L
1,481 SR
Queue Stats
529W - 691L
1,506 MMR
Solo
Horus
Horus
Silver III
Z0NX9556
Horus
Silver III
Level 74
God Stats
1W - 4L
1,328 SR
Queue Stats
26W - 43L
1,421 MMR
Solo
Arachne
Arachne
Gold III
ish1TnUrPoosi
Arachne
Gold III
Level 48
God Stats
21W - 14L
1,769 SR
Queue Stats
82W - 102L
1,743 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,526 SR
1,557 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,473 SR
1,567 MMR
Eset
Eset
Platinum III
EmoEgirl
Eset
Platinum III
Level 38
God Stats
37W - 10L
1,500 SR
Queue Stats
74W - 27L
2,141 MMR
Solo
Cerberus
Cerberus
Gold IV
FloatedAnimal35
Cerberus
Gold IV
Level 156
God Stats
10W - 10L
1,452 SR
Queue Stats
357W - 507L
1,346 MMR
Solo
Danzaburou
Danzaburou
Silver II
FreshCadaver
Danzaburou
Silver II
Level 157
God Stats
12W - 16L
1,469 SR
Queue Stats
232W - 259L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
9,314
776
5,711
8,554
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
Z0NX9556
Horus
15
1 / 3 / 5
8,780
732
7,146
14,994
10,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
13
4 / 2 / 2
9,266
772
5,603
6,047
3,678
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AchillesNe ZhaShivaBacchusCthulhu

VS

Bans
KumbhakarnaMedusaXing TianChaacAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
6 / 3 / 3
11,301
942
16,912
7,631
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
14
0 / 5 / 8
9,172
764
4,000
15,172
12,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
FreshCadaver
Danzaburou
18
3 / 0 / 4
10,665
889
5,731
4,188
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
8
Kills
9
9
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
6
3
3
2.5
W
Cerberus
0
5
8
0.8
W
Danzaburou
FreshCadaver
Danzaburou
3
0
4
5
L
3
4
3
1.13
L
Horus
Z0NX9556
Horus
1
3
5
1.17
L
Arachne
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,460
Damage
26,643
29,595
Taken
26,991
16,984
Mitigated
16,976
8,033
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
16,912
1,232
145
583
7,631
2,521
740
1,558
5,881
52,195
786
W
Cerberus
4,000
257
0
2,903
15,172
12,759
42
2,379
12,261
15,342
1,123
W
Danzaburou
FreshCadaver
Danzaburou
5,731
1,012
0
1,524
4,188
1,696
2,762
878
3,096
0
44,890
L
5,711
289
1,469
1,328
8,554
2,627
0
6,308
1,924
30,909
0
L
Horus
Z0NX9556
Horus
7,146
2,323
1,430
2,354
14,994
10,679
0
9,630
4,744
0
15,921
L
Arachne
5,603
4,785
0
1,452
6,047
3,678
0
3,272
2,474
0
23,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,360
Gold Earned
31,138
127
Minions Killed
200
0
Camps Cleared
0
577,661
Distance Traveled
667,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,301
942
84
7
0
222,048
0
W
Cerberus
9,172
764
35
3
0
209,037
0
W
Danzaburou
10,665
889
81
7
0
236,498
0
L
Ra
9,314
776
66
6
0
205,161
0
L
Horus
8,780
732
20
2
0
214,298
0
L
Arachne
9,266
772
41
3
0
158,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role