Player Matchup

Merlin
Merlin
BigHeroSus
Merlin
Level 45
God Stats
3W - 4L
1,474 SR
Queue Stats
99W - 78L
1,452 Elo+
Party 2
Artemis
Artemis
Cazadorian
Artemis
Level 98
God Stats
5W - 2L
1,711 SR
Queue Stats
70W - 64L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Gamerstar0
Cthulhu
Level 127
God Stats
12W - 7L
1,652 SR
Queue Stats
88W - 63L
1,571 Elo+
Solo
Fenrir
Fenrir
Larry1724
Fenrir
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 110L
1,513 Elo+
Solo
Bakasura
Bakasura
UnbanMePlease
Bakasura
Level 23
God Stats
1W - 3L
1,188 SR
Queue Stats
72W - 48L
1,515 Elo+
Party 2
Team Averages
Level 82
1,505 SR
1,516 Elo+

VS

Team Averages
Level 106
1,539 SR
1,509 Elo+
Shiva
Shiva
Bolmpo
Shiva
Level 120
God Stats
10W - 10L
1,579 SR
Queue Stats
158W - 150L
1,531 Elo+
Party 1
Loki
Loki
MythicChromy
Loki
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,512 Elo+
Party 1
Persephone
Persephone
Sqauncho
Persephone
Level 101
God Stats
2W - 4L
1,375 SR
Queue Stats
218W - 196L
1,557 Elo+
Party 1
Bake Kujira
Bake Kujira
Vixen_art2011
Bake Kujira
Level 117
God Stats
9W - 14L
1,462 SR
Queue Stats
88W - 136L
1,416 Elo+
Solo
Skadi
Skadi
ssundazee
Skadi
Level 105
God Stats
14W - 9L
1,777 SR
Queue Stats
85W - 89L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigHeroSus
Merlin
14
3 / 3 / 4
8,242
485
8,424
8,366
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Cazadorian
Artemis
16
4 / 1 / 2
9,772
575
8,914
10,757
3,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gamerstar0
Cthulhu
15
4 / 2 / 4
9,278
546
14,185
14,081
10,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Larry1724
Fenrir
13
2 / 1 / 6
8,292
488
3,321
13,796
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
UnbanMePlease
Bakasura
16
8 / 2 / 6
9,399
553
12,464
18,585
9,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bolmpo
Shiva
14
2 / 4 / 3
8,400
494
11,080
17,112
8,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 6 / 3
7,594
447
6,851
14,331
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Persephone
Sqauncho
Persephone
14
2 / 4 / 1
9,525
560
9,619
10,827
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bake Kujira
Vixen_art2011
Bake Kujira
12
1 / 5 / 6
8,141
479
7,005
14,836
14,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
ssundazee
Skadi
17
2 / 1 / 1
9,604
565
7,708
6,709
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
21
Kills
8
9
Deaths
20
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
BigHeroSus
Merlin
3
3
4
1.67
L
Shiva
Bolmpo
Shiva
2
4
3
0.88
W
Artemis
Cazadorian
Artemis
4
1
2
5
W
Cthulhu
Gamerstar0
Cthulhu
4
2
4
3
W
Fenrir
Larry1724
Fenrir
2
1
6
5
L
1
6
3
0.42
L
Persephone
Sqauncho
Persephone
2
4
1
0.63
W
Bakasura
UnbanMePlease
Bakasura
8
2
6
5.5
L
Bake Kujira
Vixen_art2011
Bake Kujira
1
5
6
0.8
L
Skadi
ssundazee
Skadi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,308
Damage
42,263
65,585
Taken
63,815
37,457
Mitigated
32,941
20,760
Healing
14,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BigHeroSus
Merlin
8,424
341
0
500
8,366
3,098
181
4,401
3,965
39,504
0
L
Shiva
Bolmpo
Shiva
11,080
1,911
0
3,537
17,112
8,676
0
10,005
6,432
0
53,874
W
Artemis
Cazadorian
Artemis
8,914
5,059
0
6,340
10,757
3,954
1,001
2,215
8,542
0
77,218
W
Cthulhu
Gamerstar0
Cthulhu
14,185
1,330
79
3,013
14,081
10,756
245
1,739
12,342
58,878
2,002
W
Fenrir
Larry1724
Fenrir
3,321
655
0
3,414
13,796
10,482
114
3,115
10,681
0
21,641
L
6,851
2,590
0
5,923
14,331
4,322
171
2,448
11,064
0
50,045
L
Persephone
Sqauncho
Persephone
9,619
145
100
2,896
10,827
3,251
168
3,877
5,480
58,035
2,486
W
Bakasura
UnbanMePlease
Bakasura
12,464
9,088
0
7,414
18,585
9,167
189
4,638
13,947
0
75,369
L
Bake Kujira
Vixen_art2011
Bake Kujira
7,005
2,104
0
792
14,836
14,183
686
3,377
10,516
35,887
0
L
Skadi
ssundazee
Skadi
7,708
2,173
0
1,363
6,709
2,509
2,217
0
6,538
0
86,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,983
Gold Earned
43,264
451
Minions Killed
452
0
Camps Cleared
0
1,736,078
Distance Traveled
1,659,913
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,242
485
72
4
0
334,225
0
L
Shiva
8,400
494
73
4
0
338,152
12
W
Artemis
9,772
575
121
7
0
267,485
4
W
Cthulhu
9,278
546
84
5
0
335,000
3
W
Fenrir
8,292
488
42
2
0
371,902
0
L
Loki
7,594
447
81
5
0
355,666
0
L
Persephone
9,525
560
100
6
0
327,688
5
W
Bakasura
9,399
553
132
8
0
427,466
0
L
Bake Kujira
8,141
479
47
3
0
315,978
4
L
Skadi
9,604
565
151
9
0
322,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role