Player Matchup

Hera
Hera
DaddyQuinn38
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,247 Elo+
Party 3
Horus
Horus
DarkTulip5329
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 252L
1,397 Elo+
Party 1
Cerberus
Cerberus
DeformedLove
Cerberus
Level 156
God Stats
7W - 4L
1,815 SR
Queue Stats
299W - 316L
1,435 Elo+
Party 1
Maui
Maui
FloridaFriz
Maui
Level 82
God Stats
9W - 12L
1,241 SR
Queue Stats
556W - 564L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xICHUZZIx
Morgan Le Fay
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 88L
1,507 Elo+
Party 3
Team Averages
Level 98
1,511 SR
1,391 Elo+

VS

Team Averages
Level 102
1,487 SR
1,420 Elo+
Ra
Ra
ChineseAnDaKing
Ra
Level 124
God Stats
5W - 3L
1,271 SR
Queue Stats
269W - 276L
1,460 Elo+
Party 2
Hera
Hera
DeViL330
Hera
Level 106
God Stats
4W - 6L
1,574 SR
Queue Stats
175W - 184L
1,426 Elo+
Party 2
Agni
Agni
LadyThren
Agni
Level 125
God Stats
2W - 2L
1,412 SR
Queue Stats
207W - 225L
1,384 Elo+
Solo
Ne Zha
Ne Zha
Pajimbus
Ne Zha
Level 124
God Stats
14W - 6L
1,676 SR
Queue Stats
260W - 264L
1,467 Elo+
Party 2
Neith
Neith
ares1325
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
8,877
634
7,045
11,613
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 7
9,686
692
2,786
16,984
14,011
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
DeformedLove
Cerberus
19
6 / 1 / 7
10,834
774
16,488
31,534
18,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

1
0 / 0 / 0
3,536
253
0
0
0
Morgan Le Fay
xICHUZZIx
Morgan Le Fay
19
5 / 2 / 8
10,498
750
16,347
14,295
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 6
10,201
729
9,779
4,500
4,059
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hera
18
3 / 4 / 9
10,995
785
20,416
12,931
6,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
15
3 / 7 / 3
10,703
765
9,851
12,498
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Pajimbus
Ne Zha
18
4 / 1 / 6
10,626
759
12,527
16,260
16,664
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ares1325
Neith
16
2 / 1 / 6
10,048
718
8,091
6,978
2,843
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
13
Kills
13
13
Deaths
14
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
1
7
5
0.5
L
1
3
7
1.5
W
Hera
3
4
9
1.88
L
Cerberus
DeformedLove
Cerberus
6
1
7
9.5
L
0
0
0
0
W
Agni
3
7
3
0.64
W
Ne Zha
Pajimbus
Ne Zha
4
1
6
7
W
Neith
ares1325
Neith
2
1
6
5
L
Morgan Le Fay
xICHUZZIx
Morgan Le Fay
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,666
Damage
60,664
74,426
Taken
53,167
43,325
Mitigated
35,556
42,861
Healing
23,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,779
1,037
15,555
1,741
4,500
4,059
544
3,683
817
31,839
0
L
7,045
1,559
425
725
11,613
3,618
276
6,142
5,471
17,257
484
L
2,786
1,759
5,233
6,795
16,984
14,011
0
10,079
6,642
0
8,709
W
Hera
20,416
4,872
314
514
12,931
6,601
1,777
10,083
2,848
36,394
0
L
Cerberus
DeformedLove
Cerberus
16,488
661
3,326
18,673
31,534
18,988
0
15,771
15,394
36,023
1,726
L
0
0
0
0
0
0
0
0
0
0
0
W
Agni
9,851
664
364
219
12,498
5,389
605
8,898
3,600
19,269
484
W
Ne Zha
Pajimbus
Ne Zha
12,527
1,788
295
2,268
16,260
16,664
1,249
10,572
5,688
0
27,397
W
Neith
ares1325
Neith
8,091
1,990
368
1,654
6,978
2,843
1,925
5,990
988
0
21,060
L
Morgan Le Fay
xICHUZZIx
Morgan Le Fay
16,347
517
2,016
5,668
14,295
6,708
159
7,260
7,035
44,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,431
Gold Earned
52,573
138
Minions Killed
148
0
Camps Cleared
0
952,138
Distance Traveled
1,177,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,201
729
45
3
0
253,760
0
L
Hera
8,877
634
20
1
0
173,690
0
L
Horus
9,686
692
20
1
0
248,589
0
W
Hera
10,995
785
28
2
0
253,249
0
L
Cerberus
10,834
774
45
3
0
288,698
0
L
Maui
3,536
253
0
0
0
0
0
W
Agni
10,703
765
28
2
0
191,712
0
W
Ne Zha
10,626
759
15
1
0
223,368
0
W
Neith
10,048
718
32
2
0
255,159
0
L
Morgan Le Fay
10,498
750
53
4
0
241,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role