Player Matchup

Chiron
Chiron
IMIoneyshot
Chiron
Level 174
God Stats
7W - 3L
1,792 SR
Queue Stats
276W - 222L
1,547 Elo+
Solo
Cerberus
Cerberus
SigEpKILLSWITCH
Cerberus
Level 221
God Stats
51W - 53L
1,544 SR
Queue Stats
337W - 321L
1,516 Elo+
Party 2
Agni
Agni
Sydate
Agni
Level 224
God Stats
19W - 7L
1,710 SR
Queue Stats
500W - 484L
1,485 Elo+
Party 2
Arachne
Arachne
gameroficial64
Arachne
Level 155
God Stats
16W - 13L
1,636 SR
Queue Stats
156W - 156L
1,508 Elo+
Solo
Chaac
Chaac
kodman19
Chaac
Level 125
God Stats
2W - 3L
1,339 SR
Queue Stats
122W - 135L
1,425 Elo+
Solo
Team Averages
Level 180
1,604 SR
1,496 Elo+

VS

Team Averages
Level 139
1,458 SR
1,576 Elo+
Thor
Thor
ALxDOTY 25
Thor
Level 149
God Stats
5W - 10L
1,449 SR
Queue Stats
279W - 277L
1,570 Elo+
Party 1
Eset
Eset
DryStrokes
Eset
Level 155
God Stats
2W - 2L
1,805 SR
Queue Stats
111W - 85L
1,622 Elo+
Party 1
Achilles
Achilles
LeoHaHa
Achilles
Level 62
God Stats
1W - 4L
1,293 SR
Queue Stats
113W - 94L
1,536 Elo+
Solo
Nut
Nut
RigGWar
Nut
Level 122
God Stats
0W - 1L
1,409 SR
Queue Stats
47W - 26L
1,638 Elo+
Solo
Ares
Ares
waak895
Ares
Level 209
God Stats
3W - 15L
1,335 SR
Queue Stats
578W - 540L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
3 / 0 / 5
8,160
628
6,246
4,904
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
11
2 / 1 / 6
7,160
551
5,134
12,431
6,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Sydate
Agni
13
5 / 1 / 5
7,428
571
9,232
6,277
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
12 / 1 / 2
8,665
667
10,281
12,283
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
kodman19
Chaac
11
0 / 3 / 5
6,571
505
6,471
11,257
7,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,694
438
5,098
11,197
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 2
6,848
527
4,613
7,003
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
LeoHaHa
Achilles
11
3 / 5 / 0
6,395
492
7,079
12,946
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nut
10
0 / 4 / 0
6,140
472
2,681
6,959
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
waak895
Ares
12
2 / 3 / 1
7,529
579
8,042
12,632
9,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
22
Kills
5
6
Deaths
22
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
4
2
0.25
W
Chiron
3
0
5
5.5
L
Achilles
LeoHaHa
Achilles
3
5
0
0.6
L
Nut
0
4
0
0
W
Cerberus
2
1
6
5
W
Agni
Sydate
Agni
5
1
5
7.5
W
12
1
2
13
W
Chaac
kodman19
Chaac
0
3
5
0.83
L
Ares
waak895
Ares
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,364
Damage
27,513
47,152
Taken
50,737
22,757
Mitigated
21,165
16,810
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,098
480
0
1,126
11,197
2,873
0
3,635
7,562
0
33,471
L
4,613
86
64
949
7,003
1,771
0
5,003
2,000
42,129
0
W
Chiron
6,246
2,446
339
1,951
4,904
1,801
199
183
4,713
0
62,690
L
Achilles
LeoHaHa
Achilles
7,079
1,831
0
1,954
12,946
4,541
0
3,411
9,535
0
42,901
L
Nut
2,681
1,697
0
1,554
6,959
2,290
0
1,124
5,835
0
38,915
W
Cerberus
5,134
176
0
3,378
12,431
6,800
0
2,856
9,255
24,469
976
W
Agni
Sydate
Agni
9,232
721
0
770
6,277
1,717
0
1,525
4,488
49,703
1,327
W
10,281
7,891
0
8,262
12,283
4,470
0
228
12,015
0
65,163
W
Chaac
kodman19
Chaac
6,471
615
0
2,110
11,257
7,969
0
6,552
4,026
0
40,930
L
Ares
waak895
Ares
8,042
837
0
3,738
12,632
9,690
0
1,082
11,550
43,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,984
Gold Earned
32,606
406
Minions Killed
376
0
Camps Cleared
0
1,394,367
Distance Traveled
1,226,925
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,694
438
71
5
0
252,422
1
L
Eset
6,848
527
96
7
0
251,529
6
W
Chiron
8,160
628
101
8
0
268,049
4
L
Achilles
6,395
492
64
5
0
283,028
0
L
Nut
6,140
472
74
6
0
205,173
0
W
Cerberus
7,160
551
50
4
0
292,481
2
W
Agni
7,428
571
88
7
0
291,223
5
W
Arachne
8,665
667
100
8
0
300,066
0
W
Chaac
6,571
505
67
5
0
242,548
0
L
Ares
7,529
579
71
5
0
234,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role