Player Matchup

Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum II
Aquarius
Scylla
Platinum II
Level 175
God Stats
3W - 0L
1,759 SR
Queue Stats
26W - 10L
1,991 MMR
Party 1
Ymir
Ymir
Platinum V
IDntPlayYmir
Ymir
Platinum V
Level 130
God Stats
49W - 43L
1,633 SR
Queue Stats
63W - 55L
1,781 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,631 SR
1,757 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 103
1,655 SR
1,950 MMR
Artio
Artio
Platinum IV
Anthony159
Artio
Platinum IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,850 MMR
Solo
Ix Chel
Ix Chel
Platinum I
ITasteSalt
Ix Chel
Platinum I
Level 117
God Stats
13W - 12L
1,638 SR
Queue Stats
157W - 145L
1,919 MMR
Party 2
Serqet
Serqet
Diamond IV
RedFirePro
Serqet
Diamond IV
Level 45
God Stats
52W - 24L
1,828 SR
Queue Stats
99W - 82L
2,082 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
3 / 1 / 12
10,639
818
7,226
11,130
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Aquarius
Scylla
19
10 / 0 / 6
12,328
948
26,862
4,586
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 1 / 11
10,921
840
6,184
17,290
13,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
KuzenboXing TianAtlasCerberusCthulhu

VS

Bans
AresKumbhakarnaHeraGebAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
0 / 8 / 2
8,479
652
2,041
17,026
14,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
ITasteSalt
Ix Chel
16
1 / 4 / 1
9,228
710
11,456
10,995
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
RedFirePro
Serqet
15
1 / 4 / 1
8,682
668
5,246
16,515
9,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
16
Kills
2
2
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
12
9
L
Artio
0
8
2
0.13
W
Scylla
Aquarius
Scylla
10
0
6
13
W
3
1
11
8.5
L
Ix Chel
ITasteSalt
Ix Chel
1
4
1
0.38
L
Serqet
RedFirePro
Serqet
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,272
Damage
18,743
33,006
Taken
44,536
25,474
Mitigated
25,356
9,308
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,226
840
0
3,464
11,130
10,371
932
4,296
5,851
0
24,935
L
Artio
2,041
70
460
2,179
17,026
14,362
0
11,332
4,855
9,605
156
W
Scylla
Aquarius
Scylla
26,862
2,065
0
1,077
4,586
1,338
2,126
1,311
2,479
74,957
2,569
W
6,184
941
0
4,767
17,290
13,765
469
6,355
10,097
41,212
532
L
Ix Chel
ITasteSalt
Ix Chel
11,456
1,248
939
1,954
10,995
1,592
0
9,036
1,650
40,325
0
L
Serqet
RedFirePro
Serqet
5,246
1,302
0
1,432
16,515
9,402
0
11,487
4,448
0
21,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,888
Gold Earned
26,389
200
Minions Killed
115
0
Camps Cleared
0
745,231
Distance Traveled
658,024
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,639
818
20
2
0
259,310
0
L
Artio
8,479
652
21
2
0
190,854
0
W
Scylla
12,328
948
109
8
0
243,035
0
W
Ymir
10,921
840
71
5
0
242,886
2
L
Ix Chel
9,228
710
61
5
0
221,682
1
L
Serqet
8,682
668
33
3
0
245,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role