Player Matchup

Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dr_ChiliStain
Achilles
Level 69
God Stats
12W - 12L
1,458 SR
Queue Stats
246W - 252L
1,472 Elo+
Party 1
Medusa
Medusa
Jamr0ckRasta844
Medusa
Level 119
God Stats
3W - 5L
1,323 SR
Queue Stats
149W - 165L
1,392 Elo+
Party 1
Loki
Loki
LifeNoFriendsNo
Loki
Level 142
God Stats
3W - 3L
1,696 SR
Queue Stats
131W - 119L
1,519 Elo+
Solo
Yu Huang
Yu Huang
Mystogan_910
Yu Huang
Level 106
God Stats
16W - 17L
1,465 SR
Queue Stats
196W - 206L
1,389 Elo+
Party 1
Team Averages
Level 113
1,488 SR
1,454 Elo+

VS

Team Averages
Level 126
1,515 SR
1,497 Elo+
Erlang Shen
Erlang Shen
ChubblLife
Erlang Shen
Level 126
God Stats
6W - 4L
1,636 SR
Queue Stats
23W - 18L
1,658 Elo+
Solo
Geb
Geb
FAZZYr0
Geb
Level 167
God Stats
3W - 5L
1,364 SR
Queue Stats
305W - 308L
1,457 Elo+
Solo
Xbalanque
Xbalanque
King escanor384
Xbalanque
Level 69
God Stats
24W - 20L
1,608 SR
Queue Stats
259W - 253L
1,468 Elo+
Solo
Sylvanus
Sylvanus
OsoMcPrime
Sylvanus
Level 159
God Stats
8W - 11L
1,468 SR
Queue Stats
47W - 61L
1,429 Elo+
Solo
Zeus
Zeus
Seely16
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 0 / 2
7,374
1,053
3,700
4,495
1,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
Dr_ChiliStain
Achilles
13
4 / 0 / 4
7,335
1,048
5,709
7,342
6,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 5
6,549
936
3,802
4,666
2,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 3
7,202
1,029
4,701
3,729
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Mystogan_910
Yu Huang
12
2 / 1 / 3
7,002
1,000
5,602
5,270
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChubblLife
Erlang Shen
11
1 / 1 / 1
6,445
921
3,262
6,897
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
11
0 / 2 / 0
6,473
925
1,498
6,448
3,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
King escanor384
Xbalanque
10
1 / 1 / 0
6,094
871
2,367
3,166
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
OsoMcPrime
Sylvanus
12
0 / 1 / 1
6,603
943
3,712
6,239
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
Seely16
Zeus
11
0 / 4 / 0
6,138
877
3,133
4,853
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
2
2
L
Erlang Shen
ChubblLife
Erlang Shen
1
1
1
1.5
W
Achilles
Dr_ChiliStain
Achilles
4
0
4
6
L
Geb
0
2
0
0
W
0
1
5
2.5
L
Xbalanque
King escanor384
Xbalanque
1
1
0
1
W
2
0
3
3.5
W
Yu Huang
Mystogan_910
Yu Huang
2
1
3
3.5
L
Sylvanus
OsoMcPrime
Sylvanus
0
1
1
0.5
L
Zeus
Seely16
Zeus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,514
Damage
13,972
25,502
Taken
27,603
12,743
Mitigated
15,363
9,686
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,700
376
2,849
2,428
4,495
1,476
189
1,401
3,094
22,893
0
L
Erlang Shen
ChubblLife
Erlang Shen
3,262
939
0
1,298
6,897
4,928
0
1,954
4,943
0
9,916
W
Achilles
Dr_ChiliStain
Achilles
5,709
672
0
1,833
7,342
6,562
0
2,436
4,788
0
17,410
L
Geb
1,498
37
836
1,070
6,448
3,644
0
2,362
4,086
6,846
820
W
3,802
1,311
0
1,341
4,666
2,002
747
1,019
3,527
0
14,343
L
Xbalanque
King escanor384
Xbalanque
2,367
685
0
647
3,166
899
0
1,237
1,929
0
7,364
W
4,701
1,109
0
480
3,729
1,054
0
760
2,969
0
20,976
W
Yu Huang
Mystogan_910
Yu Huang
5,602
745
0
755
5,270
1,649
501
1,835
3,235
15,844
0
L
Sylvanus
OsoMcPrime
Sylvanus
3,712
697
563
3,174
6,239
4,582
0
1,987
4,252
14,933
307
L
Zeus
Seely16
Zeus
3,133
196
0
310
4,853
1,310
53
1,762
3,091
8,987
254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,462
Gold Earned
31,753
174
Minions Killed
76
0
Camps Cleared
0
835,045
Distance Traveled
599,352
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,374
1,053
52
7
0
157,960
0
L
Erlang Shen
6,445
921
16
2
0
157,110
6
W
Achilles
7,335
1,048
26
4
0
174,462
0
L
Geb
6,473
925
9
1
0
127,712
0
W
Medusa
6,549
936
30
4
0
172,068
0
L
Xbalanque
6,094
871
8
1
0
86,485
0
W
Loki
7,202
1,029
38
5
0
185,876
0
W
Yu Huang
7,002
1,000
28
4
0
144,679
0
L
Sylvanus
6,603
943
17
2
0
127,669
0
L
Zeus
6,138
877
26
4
0
100,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role