Player Matchup

Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum IV
HeeLiiKiiA
Lancelot
Platinum IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 147L
1,551 MMR
Party 3
Raijin
Raijin
Platinum V
SuperTiçao
Raijin
Platinum V
Level 267
God Stats
9W - 14L
1,609 SR
Queue Stats
302W - 311L
1,774 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 165
1,522 SR
1,565 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,520 SR
1,577 MMR
Awilix
Awilix
Platinum II
 
Awilix
Platinum II
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
Axfran
Bacchus
Gold I
Level 85
God Stats
20W - 20L
1,458 SR
Queue Stats
231W - 229L
1,487 MMR
Party 1
Ix Chel
Ix Chel
Platinum II
TÏMØИ
Ix Chel
Platinum II
Level 154
God Stats
20W - 15L
1,610 SR
Queue Stats
152W - 149L
1,913 MMR
Party 2
Ymir
Ymir
Gold II
twichWizardarg
Ymir
Gold II
Level 105
God Stats
10W - 9L
1,533 SR
Queue Stats
417W - 442L
1,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 4 / 1
5,254
525
3,935
6,630
2,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
 
Cthulhu
8
0 / 2 / 0
4,790
479
1,729
5,760
4,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
 
Kumbhakarna
7
1 / 4 / 0
4,768
477
1,303
10,658
5,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
HeeLiiKiiA
Lancelot
10
0 / 4 / 1
5,066
507
1,854
8,103
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
9
0 / 5 / 0
5,021
502
4,323
6,378
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
MedusaAo KuangSurtrKuzenbo

VS

Bans
King ArthurAthenaNu WaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
9 / 1 / 5
7,470
747
7,259
6,406
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
 
Danzaburou
13
3 / 0 / 2
7,122
712
6,986
5,904
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Axfran
Bacchus
9
3 / 0 / 7
6,171
617
4,175
5,178
3,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
TÏMØИ
Ix Chel
11
3 / 0 / 4
6,639
664
4,682
4,513
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 2
6,204
620
3,750
4,356
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
19
19
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
1
0.13
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Kumbhakarna
 
Kumbhakarna
1
4
0
0.25
W
Awilix
 
Awilix
9
1
5
11.5
W
Danzaburou
 
Danzaburou
3
0
2
4
W
Bacchus
Axfran
Bacchus
3
0
7
6.5
L
Lancelot
HeeLiiKiiA
Lancelot
0
4
1
0.13
L
Raijin
0
5
0
0
W
Ix Chel
TÏMØИ
Ix Chel
3
0
4
5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,144
Damage
26,852
37,529
Taken
26,357
16,182
Mitigated
9,851
6,218
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,935
2,140
0
2,335
6,630
2,242
0
1,042
5,588
0
39,473
L
Cthulhu
 
Cthulhu
1,729
359
0
1,415
5,760
4,043
0
2,805
2,955
18,868
476
L
Kumbhakarna
 
Kumbhakarna
1,303
251
0
607
10,658
5,472
0
2,726
7,806
8,641
0
W
Awilix
 
Awilix
7,259
2,695
0
3,273
6,406
1,864
510
1,141
5,155
0
45,022
W
Danzaburou
 
Danzaburou
6,986
3,166
0
1,509
5,904
2,113
495
391
5,513
0
56,214
W
Bacchus
Axfran
Bacchus
4,175
841
0
2,898
5,178
3,075
78
938
4,200
14,500
0
L
Lancelot
HeeLiiKiiA
Lancelot
1,854
460
0
433
8,103
3,073
0
1,530
6,573
0
34,754
L
Raijin
4,323
212
0
1,428
6,378
1,352
0
3,603
2,454
29,002
869
W
Ix Chel
TÏMØИ
Ix Chel
4,682
585
530
1,423
4,513
1,133
611
2,031
2,124
37,679
934
W
3,750
1,336
0
1,290
4,356
1,666
0
2,405
1,881
32,569
1,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,899
Gold Earned
33,606
258
Minions Killed
319
0
Camps Cleared
0
996,012
Distance Traveled
1,141,469
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,254
525
84
8
0
180,129
4
L
Cthulhu
4,790
479
43
4
0
173,546
0
L
Kumbhakarna
4,768
477
9
1
0
202,422
1
W
Awilix
7,470
747
70
7
0
265,457
2
W
Danzaburou
7,122
712
88
9
0
198,482
2
W
Bacchus
6,171
617
22
2
0
248,279
0
L
Lancelot
5,066
507
63
6
0
241,498
0
L
Raijin
5,021
502
59
6
0
198,417
2
W
Ix Chel
6,639
664
81
8
0
214,318
1
W
Ymir
6,204
620
58
6
0
214,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role