Player Matchup

Nu Wa
Nu Wa
Archon005
Nu Wa
Level 87
God Stats
63W - 51L
1,537 SR
Queue Stats
64W - 59L
1,463 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ArchonVegeta
Tsukuyomi
Level 68
God Stats
2W - 1L
1,453 SR
Queue Stats
35W - 36L
1,436 Elo+
Party 2
Neith
Neith
BadlyBurnt
Neith
Level 218
God Stats
9W - 4L
1,497 SR
Queue Stats
157W - 155L
1,576 Elo+
Solo
Achilles
Achilles
SSR0123
Achilles
Level 97
God Stats
291W - 312L
1,575 SR
Queue Stats
294W - 322L
1,541 Elo+
Solo
Cerberus
Cerberus
Skaboose91
Cerberus
Level 49
God Stats
53W - 61L
1,511 SR
Queue Stats
173W - 210L
1,457 Elo+
Solo
Team Averages
Level 104
1,515 SR
1,495 Elo+

VS

Team Averages
Level 131
1,552 SR
1,472 Elo+
Baron Samedi
Baron Samedi
JeepinGing3r
Baron Samedi
Level 126
God Stats
0W - 1L
1,660 SR
Queue Stats
7W - 11L
1,478 Elo+
Party 1
Agni
Agni
L3v1athany
Agni
Level 110
God Stats
16W - 13L
1,641 SR
Queue Stats
517W - 515L
1,497 Elo+
Solo
Hades
Hades
Prydeful Fenrir
Hades
Level 146
God Stats
1W - 1L
1,354 SR
Queue Stats
5W - 11L
1,479 Elo+
Party 1
Hercules
Hercules
TheBushTurtle69
Hercules
Level 145
God Stats
1W - 3L
1,563 SR
Queue Stats
6W - 11L
1,513 Elo+
Party 1
Ishtar
Ishtar
ThreshSniper156
Ishtar
Level 126
God Stats
0W - 1L
1,543 SR
Queue Stats
2W - 8L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Archon005
Nu Wa
14
0 / 9 / 5
9,162
916
12,661
17,974
5,443
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
ArchonVegeta
Tsukuyomi
15
2 / 14 / 4
10,033
1,003
13,631
23,611
7,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Neith
14
0 / 0 / 0
8,267
827
0
0
0
Achilles
SSR0123
Achilles
14
1 / 3 / 1
9,252
925
4,475
9,438
9,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Skaboose91
Cerberus
14
2 / 5 / 1
9,364
936
4,842
10,804
8,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

14

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JeepinGing3r
Baron Samedi
17
4 / 0 / 17
11,501
1,150
10,225
6,797
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 1 / 18
11,292
1,129
7,770
6,427
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 14
10,831
1,083
11,607
12,478
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
17
7 / 0 / 16
10,879
1,088
11,068
14,076
12,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 1 / 18
11,193
1,119
16,112
8,740
2,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
114
5
Kills
31
31
Deaths
6
11
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Archon005
Nu Wa
0
9
5
0.28
W
Tsukuyomi
ArchonVegeta
Tsukuyomi
2
14
4
0.29
W
Neith
0
0
0
0
L
Baron Samedi
JeepinGing3r
Baron Samedi
4
0
17
12.5
L
8
1
18
17
L
5
4
14
3
W
Achilles
SSR0123
Achilles
1
3
1
0.5
W
Cerberus
Skaboose91
Cerberus
2
5
1
0.5
L
Hercules
7
0
16
15
L
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,609
Damage
56,782
61,827
Taken
48,518
31,304
Mitigated
23,008
5,590
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Archon005
Nu Wa
12,661
4,225
0
291
17,974
5,443
0
8,703
8,801
24,173
1,427
W
Tsukuyomi
ArchonVegeta
Tsukuyomi
13,631
3,271
0
1,297
23,611
7,857
0
11,440
11,487
0
36,332
W
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
JeepinGing3r
Baron Samedi
10,225
126
1,461
1,190
6,797
1,615
0
4,113
2,614
38,158
0
L
7,770
620
0
0
6,427
1,754
0
2,421
3,924
27,496
495
L
11,607
933
1,095
5,008
12,478
4,845
0
4,523
7,851
32,257
1,176
W
Achilles
SSR0123
Achilles
4,475
578
0
1,124
9,438
9,046
0
4,021
5,178
0
17,781
W
Cerberus
Skaboose91
Cerberus
4,842
162
0
2,878
10,804
8,958
0
4,163
6,254
9,479
0
L
Hercules
11,068
2,843
0
5,096
14,076
12,037
0
3,897
9,178
0
20,078
L
16,112
12,326
229
3,211
8,740
2,757
0
2,225
5,048
0
35,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,078
Gold Earned
55,696
111
Minions Killed
239
3
Camps Cleared
9
558,583
Distance Traveled
918,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,162
916
13
1
0
177,549
0
W
Tsukuyomi
10,033
1,003
42
4
2
171,353
0
W
Neith
8,267
827
0
0
0
1,272
0
L
Baron Samedi
11,501
1,150
63
6
5
186,312
0
L
Agni
11,292
1,129
45
5
2
204,138
0
L
Hades
10,831
1,083
64
6
1
168,124
0
W
Achilles
9,252
925
34
3
1
108,278
0
W
Cerberus
9,364
936
22
2
0
100,131
0
L
Hercules
10,879
1,088
17
2
1
200,127
0
L
Ishtar
11,193
1,119
50
5
0
159,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role